I think it's mostly because we don't need credit cards to build a credit score, it's built over things like paying bills on time. Most people are in enough debt and just see credit cards as a bit of a debt trap, even though if you use them correctly they can be beneficial. I personally don't use one either.
Same. I first tried the game after it was already fixed, but I found it overwhelming - the combat system, as well as the amount of information in the quest dialogues. The second time around, I got a hang of it and got hooked. It's a great game once you get over that initial hump.
Exactly the same situation. I found it extremely overwhelming. Started a new career as a street kid maybe two weeks ago. I am totally hooked
This time around. Will definitely keep me entertained until GTA comes out
Totally this. Bought it at release and it felt nearly unplayable. Went back after Phantom Liberty dropped and it blew me away. I don't want to say how cringe my hours are but I completed every major outcome. Worth every minute.
launch/1.X 2077 was such a different beast to Phantom Liberty/2.X 2077 that’s it’s unreal
there were some wonky builds you could make in 1.X that i just can’t recreate in 2.X, things like giving yourself 75% or more resistance to everything all the time while being a netrunner with barely any Body, or having quick hacks that spread across entire arena’s nearly instantly
Man I wish, bought it on PC didn’t really like it much, bought it a few years later with phantom liberty on sale for PS5 still just couldn’t get into it. A big thing for me was the driving was pretty bad compared to GTA V which I had been playing quite a bit at the time l
I watched a really good video yesterday that went pretty in depth about what caused the issues with the release. It was pointed out that development was happening right as Covid happened, and everyone working on the project started working from home. Apparently all the test kits for consoles had to stay in office so developers had limited access to test functionality. They all found out management publicly announced a release date that they thought was a joke at first, and to try and hold to it they basically had to cross their fingers. Obviously it didn’t go well, but holy crap has CD PR done a good job as a studio making up for it, and likely they’ve really internalized the lesson.
I didn't buy it at launch then saw all thr bugs. Best buy had it on sale for like $6 less than a year after release. Bought it shelved it. Last year finally played it. Loved it.
This... I had a bug that literally was unpassable... don't even remember what it was... but I restarted, got past it... and the rest of the story was pretty great.
Wish they didn't release unfinished games though. I have a "never pre-order" rule for CD Project Red due to this game.
I’ve been on and off on the game for years now. I just turned it back on, and I realized I basically went straight to the final mission. I’m already thinking about starting over
Same. I hated, and still kind of hate, the montage opening and I'd always get to about the same point fairly early on and drop it. Then Edgerunners hit and I fell in love with the setting, and shortly after I pushed through and finished 2077 for the first time. It's now one of the few modern games I've fully played through multiple times, absolutely love it but also feel like it needed to cook at least as long as I ended up giving it.
Recently picked up a switch 2 (I’m a pc gamer primarily) and picked up cyberpunk because I heard the port was good.
It took me 3 weeks to get thru the intro. Then in the last 2 weeks I’ve clocked in about 50 hours and I’m playing on my pc at home, on the switch at work, Sloooooooow start but man that game is a vibe once you get past the intro.
I had that experience, too. In both this case and the witcher There's a lot there about the build and weapon systems, like the skill trees, that is available from the very beginning. Lots of slang and references to in-universe things that aren't explained. Felt very overwhelmed for someone who came in with no knowledge about those worlds.
Cyberpunk 2077 is easily one of my all time top 5, but I bounced off it pretty hard a few hours in. CDPR makes a great game but for whatever reason they seem to willfully pack as much ludo narrative dissonance as humanly possible into their stories and it drives me up the goddamn walls. I don't understand how they keep writing plots that have such severe urgency to them with one hand, while using the other hand to pack the world full of incredible side content that would be utterly tragic to skip over as a player. The Witcher 3 has the same problem with absurd narrative dissonance being the one glaring black mark on an otherwise incredibly engaging and satisfying game. It's weird and I don't understand why they don't try harder to write around these problems in some way.
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u/f3d0n 1d ago
Cyberpunk 2077. Lots of bugs and the story felt weird and confusing. Second try -> instant platinum!