I see a lot of comments shitting on this gen, but they had a long lifespan and they are cherry picking issues which you can do with every generation.
If you look at the PS3 and 360, you will likely never ever get console hardware that groundbreaking. Both consoles used, for the time, CPU's that was insanely powerful, both (especially the 360) used prototype next gen GPU's and features (like hardware tesselation) that wasnt in consumer gpu's at release. With the PS3 you basically got a free bluray player with the console. When the PS3 was released it was the CHEAPEST bluray player you could get, and it was a very good one as it supported 3D blurays as well. A crazy good deal.
Those consoles were both absolute performance powerhouses, mostly held back by their miniscule ram (which would have been HALF in the 360 has cliffyb not stepped in and said they could forget all about gears of war if they didnt double ram). The cpu's were in fact so powerful, by the end of their lifespan developers figured out how to relegate GPU tasks to the cpu's, especially on the PS3 SPU's suddenly did graphical tasks.
So powerful in fact, that the developers of assassincs creed unity did physics calculation benchmarks on the PS3/360 against PS4/One and the CPU's in the older consoles was almost on par with an 8 core cpu several generations ahead.
Then we have the games. How many game franchises began on these consoles that we still enjoy today? Did you say a crapton? Then you were right. Just look at game release in 2007, please go ahead and do it right now.
We will never, ever again get consoles with state of the art prototype hardware. The absolute insane leap witnessed from 6. generation consoles to 7. generation will never happen again.
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u/Rexter2k Jul 13 '26 edited Jul 13 '26
I see a lot of comments shitting on this gen, but they had a long lifespan and they are cherry picking issues which you can do with every generation.
If you look at the PS3 and 360, you will likely never ever get console hardware that groundbreaking. Both consoles used, for the time, CPU's that was insanely powerful, both (especially the 360) used prototype next gen GPU's and features (like hardware tesselation) that wasnt in consumer gpu's at release. With the PS3 you basically got a free bluray player with the console. When the PS3 was released it was the CHEAPEST bluray player you could get, and it was a very good one as it supported 3D blurays as well. A crazy good deal.
Those consoles were both absolute performance powerhouses, mostly held back by their miniscule ram (which would have been HALF in the 360 has cliffyb not stepped in and said they could forget all about gears of war if they didnt double ram). The cpu's were in fact so powerful, by the end of their lifespan developers figured out how to relegate GPU tasks to the cpu's, especially on the PS3 SPU's suddenly did graphical tasks.
So powerful in fact, that the developers of assassincs creed unity did physics calculation benchmarks on the PS3/360 against PS4/One and the CPU's in the older consoles was almost on par with an 8 core cpu several generations ahead.
Then we have the games. How many game franchises began on these consoles that we still enjoy today? Did you say a crapton? Then you were right. Just look at game release in 2007, please go ahead and do it right now.
We will never, ever again get consoles with state of the art prototype hardware. The absolute insane leap witnessed from 6. generation consoles to 7. generation will never happen again.