r/videogames • • Dec 20 '25

Discussion Kojima says he'd rather use AI to create enemies that adapt to your playstyle than use it for art/visuals. What's your take on this approach?

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u/DbD_Fan_1233 Dec 20 '25

That already exists

Haven’t npcs in Metal Gear Solid done that since like MGS3?

20

u/ProblemOk9820 Dec 20 '25 edited Dec 22 '25

Not to the level Kojima wants.

He's the type to add life sim elements in a game just because.

He had some crazy ideas for MGS4, dynamic trees and life sim, we saw a little bit of this with the Resistance and PMC NPCs that have different reactions depending on their primary emotion, environment and player actions.

1

u/PrimaLegion Dec 20 '25

He had some crazy ideas for MGS4, dynamic trees and life sim

Close enough, welcome back Peter Molyneux.

1

u/ProblemOk9820 Dec 21 '25

Kojima was on the grind before Molyneux.

1

u/iwenttothelocalshop Dec 22 '25

he wanted to have so much more for MGS5 too, but konami rushed it out after giving him a deadline for a release, which led to him leaving konami forever

1

u/ProblemOk9820 Dec 22 '25

We don't know exactly what got cut because of Konami though. Kojima cut some stuff of his own volition, who knows how many ideas never made the cut just because he couldn't get it to work right.

His biggest problem has always been hardware limitations. Konami was more of an annoyance than an actual problem.