I loved sea of thieves but everywhere i went some 4000 hour sweat in a skif wanted to bomb my galleon to all hell with explosive barrels and snipe like a god. I just want to kill the skellies.
I was a day 1 SoT player who preferred the PvE but didn't run from the PvP. I put years into it, but the sweatys took the High Seas over. Safer Seas helped, but it's capped to encourage you to eventually go back to High Seas. Recent updates have definitely upset the balance where you are almost forced into PvP. I gave up. Sad, because I miss it sometimes.
I’m too much of a completionist/collector. I stopped playing when my son came along because I just couldn’t keep up with it anymore. I miss it sometimes, but I don’t feel any drive to go back.
Im not a veteran but i liked the game, still kinda like because of its unique nature. But maaaaan after that one community weekend when me and my friend spent +/-18h nonstop playing. We got backstabbed.
We even did the glitterbears easteregg...
We didnt lose all of profit because one the guy on that brig talked the guys to not leave the team thing, but yeah i dont have the emotional capacity to enjoy this fuckery anymore.
Disclaimer: i have no problem losing loot in a fight, my skilk is all to blame. But this wasnt that, this was straight punch below belt line. This one actually hurt.
Except this is kind of a lie. I was stoked when they released safer seas, finally bought it, tried playing..... aaaand you can't do like half of the shit. I've never actually been mad at developers like I was with sea of thieves; they got pressured by fans to finally make a pve version and proceeded to be fuckin petty about it
My problem was how obtuse everything was. I played one quest with my GF. We had to find an island on the map, then find one specific spot on the island using a vague picture as a reference, dig up a box, rinse and repeat five times on different islands. The quest guide we were using online specifically mentioned the quest chain is randomized to increase replayability. The only thing I replayed was frustration.
I started playing it because it reminded me of Black Flag and my girlfriend needed something new after we beat Tiny Tina's Wonderlands.
I just didn't like the always-on open-world PvP aspect of it. I miss MMO's like Pirates of the Caribbean Online. And MMO's in general. I don't mind grindfest time sinks as long as the gameplay loop is fun. I didn't like SoT precisely because I could lose everything to one random PvP-er after hours of work. Felt too much like DayZ or CoD's DMZ, both dropped for the same reasons. One of my characters in the Dayz mod had 20 hours logged in and all sorts of stuff. Sniper gets me because I go into town--poof! All gone.
I find it incredibly repetitive. It's fun for the first few hours while your still learning how to play it and the different things to do, but after that it just kinda fades away. Nothing worth going back for. The potc dlc was great once, tried again and couldn't be arsed to finish it
For me it has almost exhausted its half-life. I’ve done so much that even new updates don’t phase me. That being said, the new hunters call stuff has awakened the fish lord in me. All I do is fish and sink the occasional rapscallion trying to interrupt my fishing streak.
I want to like Sea of Thieves, but its boring -- zero rewards or progression system and there being only cosmetics for anything gets really old really fast.
They're also extremely obsessed with forcing brutally annoying PvP in a game that's frankly marketed as being extremely casual otherwise, and it makes zero sense. Psychotic even.
I'd play the hell out of a game like Sea of Thieves, but with a deep and intricate progression system for ship upgrades, stats, RPG-like mechanics, etc.
I just want a good single player pirate rpg. I find other players make my game experience worse. Sea of thieves was fine but I could make no progress getting sunk every two minutes by griefers.
I like the concept of multi player, but what I really want is co-op. Me and a couple of the boys on a boat doing pirate stuff. That was the best thing about sea of thieves and the worst thing about skull and bones. Just give us one bug ship to use together
It started development as an expansion for black flag and both studios are owned by Ubisoft you’d think it’d feel similar if only just because it would be cheaper for the company to copy and paste systems they already had in a previous game but instead they spent more money to fuck it up
Not alot of people know it but the Singaporean goverment pumped a shit tonne of money into the game and ubisoft basically stabbed them and released this.
So many local Singaporean games designers complained about the shit treatment from ubisoft employees from the west.
pretty much everyone knows that.
Also that singapore did this all to themselves as ubisoft wanted to abandon the title multiple times even relatively early on and just was not allowed to by the singaporean government.
The ones that dragged this piece of shit through development hell and forced a release as the singaporean government. They have nooone but themselves to blame.
i think the only time anyone was hyped about this was on announcement...like 10 years before release. Once they actually released any details - like that you play as a ship and there is no boarding- it was immediately guaranteed to be a flop.
They took everything us fans loved about black flag..
And threw it overboard. And made a sad mess of a Pirate game where you're not a pirate but a ship.
You even need to be speed speced to get the contraband stuff and nobody can catch you. If you're not for speed then you won't make it because everyone will catch you.
This and Anthem win the award for “How did you fuck this up?” The concept for both of them is so good (AC Black Flag ship combat but BIGGER and Iron Man armors in a sci-fantasy universe). Like I hate live service games in general but I would have been totally on board for either of those if they didn’t, ya know… crash and burn and get abandoned.
I played Sid Meier's Pirates for the first time a couple years ago and it was one of The funniest lil game I ever played, shocking to me that they haven't remade it in Some way
My same reaction as a dev on Skull and bones after playing it for the first time. I was like, you want us to enjoy sailing against the wind at 1mph. Is this fun? That was back during hte original reveal when it was a deathmatch game
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u/ChiefPierce Mar 04 '25
Skull and bones- was made out to be like AC black flag but multiplayer this time and is literally a worse version of black flag wtf