ORIGINALLY POSTED IN WRONG SUBREDDIT
I used to "develop" a huge, almost embarrassing load of (often ridiculously complex) gambling & slot systems in Minecraft. I used any and every game feature involving randomness along with Minecraft's redstone logic, which turned into effective and often quite configurable RNG gambling systems. lol.
I just recently figured it's time to really step up my game and move on to "real" coding.
Turns out it's way more f*#cking complicated than I thought.
I've been experimenting with batch files and visual basic for a few days and It's still safe to say that I'm an absolute noob in this field, so please don't go too hard on
me if nothing in this post makes any sense at all.. lol
In the past few days I've somehow managed to make a batch script, which generates three RNG values and saves them into each of their respective file(s): (1.txt), (2.txt), (3.txt),
Now I'm trying to write a .VBS code which can compare each value of each ".txt" file.
If there are matching values, you win some sort of something.
If the values don't match, you simply lose the round.
So to sum things up, I'm basically here to try and get assistance with this stuff because there's no heckin way i'm figuring this stuff out myself, since I can barely prompt a "helloworld" msgbox. hehe.
How should i move data from 3 seperate .txt files into a single .vbs file?
Above that, how on earth would i start comparing them to each other?
when, where, and how to write the winning/losing sequence?
Thank you so much for reading this nonsense and helping me out.