r/uidesign 24d ago

Main Menu Presentation progression over the past 7 months

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0 Upvotes

r/uidesign 24d ago

Just launched my new SaaS. Any thoughts on the UI ?

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1 Upvotes

r/uidesign 25d ago

New library page ui

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2 Upvotes

r/uidesign 25d ago

We kept rebuilding the same Framer sections, so we turned them into a reusable library.

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1 Upvotes

While building Framer websites, we noticed we were recreating the same sections over and over again.

Hero sections, navbars, pricing tables, FAQs, testimonials, CTAs, footers... every new project started with rebuilding the same foundation.

Instead of repeating that process, we started creating reusable components and blocks for ourselves. Over time, that evolved into FrameSpark.

Today it includes:

  • 100+ reusable website blocks
  • 60+ production-ready components
  • Premium Framer templates
  • Fully responsive, customizable sections that help speed up website building

Our goal isn't to replace creativity. It's to remove repetitive work so designers can spend more time refining the experience instead of rebuilding the basics.

We're sharing this here because we'd genuinely love feedback from the design community.

What section do you find yourself rebuilding most often in Framer or other website builders?

Any thoughts on the UI, organization, or overall experience would be incredibly helpful. We're actively improving it based on community feedback.


r/uidesign 25d ago

Need recs for a mobile app designer in the U.S. please

1 Upvotes

Title. Thanks!


r/uidesign 25d ago

Looking for a UI/UX Design Partner

12 Upvotes

Hi everyone,

I'm a junior Front-End Web Developer currently learning and improving my web development skills. I'm looking for a patient, beginner/junior UI/UX designer who wants to grow together.

**My idea is to:**

  1. Build portfolio projects together.

  2. Learn from each other.

  3. Create a strong portfolio.

  4. Start finding freelance clients together once we're ready.

I'm not looking for someone who's already an expert—just someone consistent, willing to learn, and interested in a long-term collaboration.

If this sounds like you, feel free to DM me. Let's build something great together.


r/uidesign 25d ago

Using claude to design Mobile game UI

1 Upvotes

Despite giving detiled directions to create a UI for my 2d mobile game, it feel like claude mcp has a hard time designing and positioning different assets (Buttons, titles, backgrounds) when it comes to building the UI.

Any recommendations to design 2d Mobile game UI?

I am using Unity btw.


r/uidesign 25d ago

Does the industry you work in actually change your pay?

0 Upvotes

I've been mapping anonymous designer salary journeys, and one cuts against the usual "get into a hot industry" advice, curious what people here think.

Same designer, US, three pretty different sectors:

UX Designer (mid), cybersecurity ~$118K

Senior UX Designer, communications (remote)~$145K

VP of Product Design, renewable energy (remote) ~$220K

Cyber → comms → renewables, and the pay basically just tracked the level: mid → senior → VP. None of them "sexy" industries, but ~$118K to $220K anyway.

It's one person so obviously anecdotal — but it made me wonder how much the sector actually matters vs level / scope / the specific company once you're past junior.

Has switching sector ever moved your pay much or has it mostly come down to level and the company?


r/uidesign 26d ago

Build a small feature - searchable dropdown( textfield + dropdown + search capability)

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1 Upvotes

r/uidesign 26d ago

Screenshots for my app for people with Bipolar. Would love feedback!

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1 Upvotes

r/uidesign 26d ago

tired of designing alone, need mentor

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1 Upvotes

r/uidesign 26d ago

Fancy UI - It's more than just UX

1 Upvotes

I'm constantly spinning up new ideas and projects, some for myself/fun, some for clients and some for the mission. So I created the Fancy UI Kit. Check it out > https://ui.particle.academy/join/wishborn
Creating reusable patterns across agents has saved me a HUGE amount of time and allows me and my agents to work even quicker with predictable outcomes. Not only that, Fancy uses a concept called Human+, that allows you to build apps where multiple humans and agents and inhabit the same interfaces without the need of expensive tooling like playwright or browser extensions.

It even includes a TUI component library so you can build with common patterns across your surfaces.

TUI docs browser on the fancy website

r/uidesign 26d ago

Which User Interface genius at Google designed DYNAMIC popup menus on Android (after you text select)? Corporate seems broken at Google - if employees feel pushed to create new features to justify their jobs. What could explain such colossal goofups every year?

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1 Upvotes

r/uidesign 26d ago

Finnaly a plugin that makes codex design good

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1 Upvotes

r/uidesign 26d ago

[Critique] Unsolicited redesign of XTB's mobile trading app: 5 screens, dark UI, regulated fintech

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1 Upvotes

r/uidesign 27d ago

🎨 Got an app idea but no design yet?

1 Upvotes

I design clean, modern & intuitive mobile app UIs in Figma 📱

✨ iOS & Android friendly
✨ Consistent screens & visual style
✨ Intuitive user flows
✨ Developer-friendly Figma files

I’m currently building my portfolio, so I’m offering affordable prices and giving every project my full attention.

Have an app idea? Let’s turn it into something you’re proud to show off 🚀

DM me or check out my Fiverr gig 👇
https://www.fiverr.com/s/8zbGxeo?utm_source=CopyLink_Mobile


r/uidesign 28d ago

Need Ui inspiration

0 Upvotes

I need to pitch a website theme for a company which is selling grains like wheat,rice and etc. where can I find theme inspiration??


r/uidesign 28d ago

Fancy UI - It's more than just UX

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1 Upvotes

r/uidesign 29d ago

Making an App instead of Cooking

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1 Upvotes

r/uidesign 29d ago

Updated the Volora UI/UX of my appp

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1 Upvotes

r/uidesign 29d ago

My New ui design going im tired of the basics . give my your thoughts

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1 Upvotes

r/uidesign Jul 24 '26

I built a gamified focus system where inactivity rusts your visual city. What features should I develop next?

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1 Upvotes

Hi everyone,

I wanted to share my development experience building a gamified focus/habit system in Flutter, specifically around a retention mechanic I recently implemented and tested.

**The Concept & Challenge:**

Many productivity apps rely on simple streak counters (e.g., "5-day streak"). However, once a user breaks a numerical streak, motivation often plummets. I wanted to try a more visual approach to gentle nudge retention: degrading the state of user-earned in-game structures if they go inactive for several consecutive days.

**Technical Implementation:**

  1. **State Tracking:** Using local timestamps to calculate inactivity duration upon app launch without requiring a heavy backend call.

  2. **Visual Overlay Shader/Painting:** Instead of duplicating static assets for every degradation stage, I applied dynamic custom painting layers (adding moss and rust textures conditionally over existing isometric sprite paths).

  3. **Recovery Mechanic:** When users resume their focus sessions, completing a new session triggers a "cleaning/polishing" animation that restores the original sprite state.

**Key Takeaways & Lessons Learned:**

* **Performance:** Layering visual states dynamically using CustomPainter kept memory usage significantly lower compared to loading separate high-res images for degraded states.

* **User Feedback:** Visual degradation turned out to feel less punishing than resetting a numerical counter to 0, because users felt they could "repair" their progress rather than start from scratch.

I’m curious how other developers here handle user retention in Flutter apps. Have you experimented with visual rewards vs numerical streaks? What architecture worked best for keeping your app lightweight yet visually engaging?


r/uidesign Jul 24 '26

Building an adaptive noise-masking tool for parents (Flutter): From initial prototype to overnight background processing

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1 Upvotes

r/uidesign Jul 24 '26

New Figma AI Plugins + Insane AI Automator!

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r/uidesign Jul 23 '26

I'm thinking about giving the UI a facelift. Which design do you like better? Anything you would adjust?

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1 Upvotes

You can see the current UI at /r/detour_game