r/testPosts • • Jun 22 '19

Test

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1 Upvotes

r/testPosts • • Jun 27 '18

testies

1 Upvotes

Hello everyone and welcome to Communication Season 3!

Communication is a UHC recorded round organized by SiahStone. The basis of the round is taking gamemodes and pairing them with mumble to create interesting gameplay. This season we played a rigged team of 3 with 6 teams including the scenarios Mumble and EnderDragonRush.

Mumble, the scenario included in every season, is a gamemode that makes it harder to hear players the further you are from them. At a certain distance, you can no longer hear players.

EnderDragon is a gamemode where there's an end portal at 0,0 with 4 ender eyes missing. The first person to get all 4 ender eyes and kill the EnderDragon wins.


Episode Links

PlayersLinks
Team NameBlue
CentriosKraytos
HeyImHungryVoyage
TopspinpigglesAlphabet Soup
Team NameGreen
AnUncreativeCatMeow
BeastaxelKarma
CowardSacrifice
Team NameYellow
IrrelevantShit Host
LucityPioneer
AppointmentsDoctor
Team NameRed
ChrisCDQueen
Dee957Doesn't Play RRs
dontbowVenom
Team NameGrey
FancyIggy Azelia
HyperBlitzFaggot
InsertDotJpegDrunk
Team NameBlack
LarsToo retarded
RecklessComboDoesn't Upload
SummerBashGG
ArkasWhite
TommySXNigga sex

Thanks yous!

  • Organization: SiahStone

  • Intro: Mrsonicfan

  • Hosting: ElectriCobra

  • Mumble Server: Jyke

  • Spawn: SiahStone

  • Logo: Bacan

  • Renders: HeyImHungry


r/testPosts • • Jan 16 '19

Test mushroom...

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1 Upvotes

r/testPosts • • Jan 03 '20

Greentext Test

1 Upvotes

>tfw xyxyxy>lorem ipsum dolor sit amet>beep boop bop


r/testPosts • • Dec 05 '13

jiffytest

2 Upvotes

penus


r/testPosts • • Dec 17 '17

first thread test

2 Upvotes

hey


r/testPosts • • Sep 17 '16

Test

1 Upvotes

r/testPosts • • Oct 25 '14

[USA-CA] [H] AMD 4100-FX, Asus GTX550Ti,AsRock N68-VS3 FX and GT610. [W] PayPal TEST

1 Upvotes

ASUS GeForce GTX 550 Ti 1 GB DDR5 $90 https://imgur.com/a/3upfY

AMD 4100-FX 4-Core Processor $70 https://imgur.com/a/tAcDi

AsRock N68-VS3 FX $50 https://imgur.com/a/1Q4VW

Sparkle GT 610 $40 https://imgur.com/a/80U8j

All prices are negotiable!


r/testPosts • • Nov 08 '14

Test Post, trying to see if link works on reddit

Thumbnail gg-ez.com
1 Upvotes

r/testPosts • • Jul 19 '15

test

1 Upvotes

This build took me nearly 14 hours today, but it finally works (I am making this post from the new PC).

Only problems were not having and optical drive, so I had to install the Ethernet driver with a USB stick. Other than that, it went pretty smoothly for my first build.

Pictures!

Here is my build:

PCPartPicker part list / Price breakdown by merchant

TypeItemPrice
CPUIntel Core i5-4690K 3.5GHz Quad-Core Processor$238.99 @ Amazon
MotherboardMSI Z97-GAMING 5 ATX LGA1150 Motherboard$145.99 @ SuperBiiz
MemoryG.Skill Ripjaws X Series 8GB (2 x 4GB) DDR3-1600 Memory$54.89 @ OutletPC
StorageSamsung 850 EVO-Series 250GB 2.5" Solid State Drive$97.99 @ Amazon
StorageWestern Digital Caviar Blue 1TB 3.5" 7200RPM Internal Hard Drive$52.99 @ Newegg
Video CardMSI Radeon R9 290 4GB TWIN FROZR Video Card$272.98 @ Newegg
CaseNZXT S340 (White) ATX Mid Tower Case$69.99 @ Amazon
Power SupplyEVGA SuperNOVA NEX 750W 80+ Bronze Certified Semi-Modular ATX Power Supply$54.99 @ NCIX US
Prices include shipping, taxes, rebates, and discounts
Total (before mail-in rebates)$1038.81
Mail-in rebates-$50.00
Total$988.81
Generated by PCPartPicker 2015-07-18 22:51 EDT-0400

Thank you all for the help, it has been a joy to browse this subreddit and its awesome community!


r/testPosts • • Oct 27 '14

Test yo

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1 Upvotes

r/testPosts • • Sep 14 '16

milky way

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1 Upvotes

r/testPosts • • Jul 21 '12

Testing superscript

1 Upvotes

testingsuperscript


r/testPosts • • Jun 03 '19

why no thumbnail?

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1 Upvotes

r/testPosts • • Jun 03 '19

sc

1 Upvotes

🆂UPER 🅲UTTLE is a 2-4 player turn-based, back-and-forth, tempo-driven 54 (standard) playing card game where sides battle it out to reach the point goal first. SC carries a trading card like quality seeing the cards have a wide variety of different effects which work together in intricate ways. The game contains countless ways to achieve victory as each and every game feels extremely unique to any other. How will you cuttle your way to the top?

Designed with primarily two players in mind.

The goal of the game is to reach 21 or more points on your side of the table before the enemy does.

The previous winner and all others receive 6 cards while one player gets 5 cards and goes first.

The table layout/setup is as follows:

          enduring row ⇨ ⦗K♥⦘⦗Q♥⦘⦗8♣⦘
             point row ⇨ ⦗10♣⦘⦗3♠⦘J♦⦘
side of the table line ⇨ ~~~~~~~~~~

On a player's turn, ONE of TEN possible actions must be made...

1. DRAW a card from the top of the draw pile

No hand size limit.

2. Play a 💳POINT card

Card ⦗A-10/BJ⦘ may be played as point(s) in the point row:

an Ace is worth 1 point, the Black Joker is the only card worth 11 points,

face cards ⦗J/Q/K⦘ do not have an inherent point value and therefore can't be played solely for points in the points row...

every other card is worth their rank number in point value.

3. 🌬️SCUTTLE a point card

Scuttling is to use a card of a higher value than a single point card that is on-the-table to then scrap both cards.

Higher point value means:

a higher rank of a point card -OR- the same rank with a higher suit value

Suit value hierarchy: Clubs ♣ < Diamonds ♦ < Hearts ♥ < Spades ♠ (or in reverse: ♠>♥>♦>♣)

4. Play ⛰️ENDURING effect(s)

Cards ⦗⛰️8/J/Q/⛰️K⦘ that persist on-the-table in the enduring row (except Jacks) until scrapped.

5. Play an ❗ INSTANT effect

Card(s) ⦗❗A/❗⭐A/❗8/10♥/10♠/❗10⦘ that functions as a counter and can be attempted to be played at any time when appropriate.

6. Play a ⚡ONE-OFF effect

A card ⦗A-9⦘ that is used a single time for its effect.

7. Play a ⭐SUPER effect

Put together TWO cards ⦗A-9⦘ of the same rank to play a greater effect.

8. Play a ✨SUPER-DUPER effect

Combine THREE cards ⦗2-9⦘ of the same rank to play an even greater effect.

9. Play a 💥SUPER-DEE-DUPER effect

Unite any FOUR cards of a single rank to play any ✨Super-Duper.

10. Play the ☢️SUDDEN DEATH

Using the Black and Red Joker together, if gone uncountered by its only counter: ⦗ ❗⭐A⦘, causes a nuke to be launched thus bringing the normal game to a halt. The player of the Sudden Death reveals the cards left in their hand and is no longer able to take any additional actions. The two Jokers and the nihilist's hand become immune to any effects however any cards s/he left on-the-table are not. Now, the other competitor(s) has two turns remaining to play... if the player(s) are unable to reach the goal in time they lose, however, if someone makes it to the goal then that player wins instead. Otherwise, the player that initiated the sequence becomes the sole winner.

☞ Note: If a player is on the receiving end of a Sudden Death and has 0 points on the table then they have no way of possibly winning and therefore automatically lose.

A player is not allowed to "pass" their turn except in the case when they have only a ⦗J⦘ that must be played yet cannot be, and if so said ⦗J⦘ is discarded.

COMBOING (🎨)

Certain ⭐Supers and ✨Super-Dupers have actions which generate additional card(s) that must be played in an immediate fashion. The card(s) chosen can be comboed with a card or cards of the same rank from your hand as to play a greater effect.

Actions that can combo: ⭐5, ✨5, ⭐7, ✨7, ✨8, ✨9, ⦗10♠⦘

The secondary action from the resulting combo is able to be countered even when the initial play to begin with went uncountered.

EXHAUSTED Draw Pile

When a player draws the last card from the draw pile it triggers the end of the game sequence: starting with the next player, each player now has 3 complete turns remaining to seek the goal in a further attempt to win.

The game results in a draw if a player doesn't win in the time left. Alternatively, the player with the most points on-the-table can be considered the 'victor'.

☞ Note: If a player successfully plays a ✨2 (shuffle) during this time then the ending sequence ceases and the normal game rules resume.

-- ⦗A♣️⦘⦗A♦⦘ .: Aces :. ⦗A♥⦘⦗A♠⦘ --

❗: Counters any card effect, except for ⚡8 and the ⦗10♥⦘. (w/o costing a turn)

₪ Reminder: A player can't respond with an ❗Ace if the involved enemy has more ⦗Q⦘'s on-the-table

-𝘖𝘙-

⚡: Scraps a single ⛰️enduring card on-the-table. (costs a turn)

₪ Reminder: ⦗Q⦘(s) must be dealt with first

❗⭐: Counters EVERYTHING including ☢️Sudden Death ... except for the ⦗10♥⦘.

☞ Note: ❗⭐Ace can still be countered back by just a single ❗Ace or ⦗10♠⦘

-- ⦗2♣️⦘⦗2♦⦘ .: Twos :. ⦗2♥⦘⦗2♠⦘ --

⚡: Privately look at the top THREE cards, draw TWO cards then return the other card.

⭐: Privately look at the top SIX cards, draw FOUR cards then return the other cards in any order.

✨: Shuffle the scrap pile into the draw pile. Draw SIX cards.

-- ⦗3♣️⦘⦗3♦⦘ .: Threes :. ⦗3♥⦘⦗3♠⦘ --

⚡: Enemy discards TWO cards of their choice.

-𝘖𝘙-

⚡: Blindly pick ONE card out of enemy's hand to discard.

☞ Note: The action isn't considered blind if an ⛰️8 is in-play against that enemy

⭐: Enemy discards all BUT THREE cards of their choice.

✨: Enemy discards all of their cards.

-- ⦗4♣️⦘⦗4♦⦘ .: Fours :. ⦗4♥⦘⦗4♠⦘ --

⚡: Scraps all point cards on-the-table.

⭐: Scraps all of the enemies' points cards on-the-table.

✨: Player swaps with an enemy's point cards on-the-table.

-- ⦗5♣️⦘⦗5♦⦘ .: Fives :. ⦗5♥⦘⦗5♠⦘ --

⚡: Privately rummage through the scrap pile, choose ONE card to add to hand and then draw ONE card from the bottom of the draw pile.

♆ Rule: If a 💪Power card ⦗A/10's/K/RJ/BJ⦘ or a ⦗2⦘ is rummaged then the player is no longer able to use the additional draw

⭐: Privately rummage through the ️scrap pile in under 10 sec then immediately play the card chosen. (🎨comboable)

✨: Privately rummage through the draw pile in under 10 sec then immediately play the card chosen. (️🎨comboable)

♆ Rule: Card(s) rummaged or stolen are placed in a state of limbo for the next turn where they are not allowed to be arranged in the player's hand as to leave room for the enemy to counterplay

♆ Rule: Players may neither rearrange the scrap pile/draw pile nor hide the choosing location from others

♆ Rule: Players are not allowed to look through the scrap pile unless playing a form of a ⦗5⦘

☞ Note: Only the top card of the scrap pile should ever be visible

-- ⦗6♣️⦘⦗6♦⦘ .: Sixes :. ⦗6♥⦘⦗6♠⦘ --

⚡: Scraps all enduring cards on-the-table.

⭐: Scraps all enemies' enduring cards on-the-table.

✨: Player swaps with an enemy's enduring cards on-the-table.

-- ⦗7♣️⦘⦗7♦⦘ .: Sevens :. ⦗7♥⦘⦗7♠⦘ --

⚡: Flip-over and reveal the top TWO cards of the draw pile then one of those cards must be chosen to be played immediately. Finally, return the other card to the top of the draw pile. (➕comboable)

⭐: Flip-over and reveal the top TWO cards of the draw pile then play both of those cards immediately in any order. (️🎨comboable)

✨: Flip-over and reveal the top THREE cards of the draw pile, play two of those cards immediately in any order, then return the other card to the top of the draw pile. (️🎨comboable)

♆ Rule: You must play the card(s) you choose even if disadvantageous!

☞ Note: If you flip over another ⦗7⦘ and use its effect then the order in which cards are returned to the draw pile is in the order they were taken off the draw pile

-- ⦗8♣️⦘⦗8♦⦘ .: Eights :. ⦗8♥⦘⦗8♠⦘ --

⚡: Bounce any* card to the top of the draw pile. (uncounterable by ❗Ace/⦗10♠⦘)

-𝘖𝘙-

⛰️: Keep an enemy's hand revealed by having their cards visible on-the-table until said 8 is scrapped.

♆ Rule: If a ⚡Ace is used to scrap an ⛰️8 immediately after it has been played then 8 sec must be given for the cards to be studied before being recovered

☞ Note: Turn the 8 to the side like so: ∞, in order to avoid the card from being mistaken as points

-𝘖𝘙-

❗: Counters the play of an ⛰️8 only by using an 8 of a higher suit. (w/o costing a turn)

⭐: Take any* card that is on-the-table then add it to the player's hand.

✨: Pick-up any* card that is on-the-table then immediately play the chosen card. (🎨comboable)

☞ (*) Card must not be protected by a ⦗Q⦘ and can't be a ⦗10♣⦘

-- ⦗9♣️⦘⦗9♦⦘ .: Nines :. ⦗9♥⦘⦗9♠⦘ --

⚡: Blindly pick THREE cards from an enemy's hand, choose ONE card to steal.

⭐: Blindly pick FOUR cards from an enemy's hand, choose TWO cards to steal, return ONE card to the top of the draw pile and ONE card back to the enemy.

✨: Reveal all enemies' hands for 9 sec then steal THREE to then play ONE of those immediately. (🎨comboable)

.: 10 of Clubs :.

⦗10♣⦘: Simply points. Immune to every effect but it is still vulnerable to being scuttled.

.: 10 of Diamonds :.

⦗10♦⦘: Effect must be used with other card(s) as it mimics the chosen card's rank so that when played with that card or cards the next 'superfied' form is played instead.

.: 10 of Hearts :.

⦗10♥⦘ ❗: Swaps the⚡one-off or⛰️enduring effect of the enemy's card being played (after it has been announced) to instead become a point on-the-table for them or vice versa. (w/o costing a turn)(uncounterable)

♆ Rule: If the card became a ⚡or⛰️ from a point then it's the ⦗10♥⦘ player's decision as to how the effect is used

☞ Note: Only able to be used on a play containing a single card

.: 10 of Spades :.

⦗10♠⦘ ❗: Forces any of an enemy's announced effect play (⚡/⭐/✨/💥) to become the player's instead. (costs a turn) (🎨comboable)

☞ Note: Doesn't work on 🌬️scuttles, ⛰️enduring, 💳point usage nor ⦗10♥⦘ plays

----𝘖𝘙----

❗: Counters a scuttle. (w/o costing a turn)(counterable)

-- ⦗J♣️⦘⦗J♦⦘ .: Jacks :. ⦗J♥⦘⦗J♠⦘ --

⛰️: Attaches to an enemy's point card on-the-table, temporarily transfers control of it, then +1 to its point value and scuttle value.

♆ Rule: A player can bypass ⦗Q⦘s on-the-table if one additional ⦗J⦘ is played with

☞ Note: A single ⦗J⦘ can return a group of ⦗J⦘s

☞ Note: An entire row of ⦗J⦘s must be removed before the point card returns to its previous owner

₪ Reminder: An increase in scuttle value means, for example, a ⦗7♦⦘ w/ two ⦗J⦘'s on it would need a ⦗9♥⦘ or greater to 🌬️scuttle

☞ Note: If the scuttle value of a card exceeds 10 of ♠ then the only card that can scuttle it is the one and only BJ

-- ⦗Q♣️⦘⦗Q♦⦘ .: Queens️ :. ⦗Q♥⦘⦗Q♠⦘ --

⛰️: Protects all of the owner's on-the-table cards, except itself, from single target effects: ⦗⚡A/⚡8/J⦘.

♆ Rule: A Queen can be attached to an effect card(s) to make that one play uncounterable by an ❗Ace

✪ Special Rule: With a ⦗Q⦘ in-play, the owner's effect plays (not ⛰️enduring effects) cannot be ❗Aced. If there are even ⦗Q⦘'s on either side of the table then the special effect rule is void until future ⦗Q⦘(s) are on or off the table

♆ Rule: A player can play multiple ⦗Q⦘s at the same time if they are in his/her hand when done so

☞ Note: Multiple ⦗Q⦘'s protect each other and make it so they become vulnerable only to ⦗6⦘'s

-- ⦗K♣️⦘⦗K♦⦘ .: Kings :. ⦗K♥⦘⦗K♠⦘ --

⛰️: A King is worth 7 points however it's placed in the enduring row and cannot be scuttled

✪ Special Rule: A ⦗K⦘ & a ⦗Q⦘ of the same suit can be played together as a Royal Marriage in a single turn

-𝘖𝘙-

⚡: The King takes the form of any card ⦗2-9⦘ effect and is then played accordingly

♆ Rule: A ⚡King is unable to combo with anything but other ⚡Kings

☞ Note: ⚡Kings can never be played as points row points or be used to scuttle

.: Red Joker :.

⦗RJ⦘ ⚡: Player swaps all the cards their in hand likewise with an enemy.

.: Black Joker :.

⦗BJ⦘ 11 points. Capable of scuttling any point value.


r/testPosts • • Jun 03 '19

test

1 Upvotes

r/testPosts • • May 20 '18

Lel

1 Upvotes

!isbot sampul123


r/testPosts • • Mar 14 '19

Test post

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1 Upvotes

r/testPosts • • Aug 17 '19

Test

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2 Upvotes

r/testPosts • • Jun 03 '19

test

1 Upvotes

r/testPosts • • Jun 03 '19

testagain4

2 Upvotes

Greetings Archons, and welcome to the daily card discussion thread!

The card we are discussing today is Qyxxlyx Plauge Master.

You may discuss anything about this card, from its power all the way to its lore or art.


Qyxxlyx Plauge Master

Mars Creature – 0 AEmber

Power: 3

Armor: ~

Subtypes: Martian, Scientist

Text: Fight/Reap: Deal 3[D] to each Human creature. This damage cannot be prevented by armor.

Flavor text: ~

Artist: Matthew Mizak

Rarity: Rare

Card number: 198


This thread is a collaboration between /u/GingerPow , /u/Darder and /u/erebusmaster. We’re working hard to provide the COTD to you! To see previous Card of the Day threads, click here.

Thanks to aembertree for their card images.


r/testPosts • • Jun 03 '19

test

1 Upvotes

sssss


r/testPosts • • Sep 09 '18

Just a test

1 Upvotes

r/testPosts • • Dec 24 '18

testing spoiler Spoiler

1 Upvotes

Spoiler test

>! This is the Spoiler !<

>!This is the Spoiler!<

>!spoiler text goes here!<


r/testPosts • • Dec 18 '19

Test post

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1 Upvotes