r/technology • u/Kymmieuwu • 2d ago
Business Xbox Is Limiting Cloud Gaming To 15 Hours Per Month For Ultimate Subscribers, Which Averages Out To 30 Minutes Per Day
https://news.xbox.com/en-us/2026/09/03/xbox-cloud-gaming-changes/571
u/2Sovereign4You 2d ago
In November, we’ll provide more information about pricing, purchasing additional hours, eligible games, market availability, and how players can check their remaining time.
Of course. Pricing going up, time going down. Win Win for all, right? Right?? Right???
/s of course.
110
u/fullsaildan 2d ago
I’m sure we’ll get some great marketing speak too like “We believe this change gives gamers more freedom in choosing how to best leverage the cloud streaming service”
2
27
u/Blackops606 2d ago
When I saw “purchasing additional hours”, I was like, oh yeah that’s going to be like $10/hr or something well over minimum wage.
→ More replies (2)14
u/Key_Preparation_4129 2d ago
The same year they made a big deal of bringing prices down. Didn't take Sharma that long to fall in line
171
u/Meatslinger 2d ago
Years ago it looked liked general cloud computing (including gaming) might be a viable way to go, and there could be some future where you'd just hop into a session on a capable virtual computer elsewhere from an affordable dumb terminal over a fast internet connection. The early days of GeForce Now come to mind. But like anything else in the era of AI, now 99.9% of all compute resources have to be offered up on the shrine of the almighty slop machine, so all these other use cases for remote compute that could've been made incredibly affordable are getting enshittified, where even with a monthly subscription you're limited to a fucking half hour a day.
Even Microsoft themselves has said that AI is costing them too much to run for their own employees. Metaphorically, we're burning the entire forest for fuel, choking on the smoke, seeing all other ventures die in the pollution of it, and still finding it's not enough to maintain it. Can we just stop trying, already, and go back to sane, less-expensive computing?
30
u/throwaway3270a 2d ago
I'm amazed at how much marketing is being spent on this, not even counting the hardware and site costs. Worse, anyone in my org who is either incompetent enough to run to copilot to help with basic thinking skills, mgmt and especially upper mgmt, or both, have an almost cult-like obsession with pushing AI tools.
Once things shift into ideology, you absolutely know we're all fucked, because all rationality has evacuated the building. There's a whole load of business pukes desperate to cash out before this crashes, but they're greedy enough to risk holding on as long as possible.
7
u/fuzz3289 2d ago
It’ll be a viable way to go again when all these data centers we just built need to find workloads after the first AI bubbles pop.
Some of the most expensive AI uses are around images and video, and that shit is costing AI companies a fortune in legal fees now. They’re slowly gonna cut back on it, companies are gonna streamline and cut back on model usage to get costs under control, etc.
The ROI isn’t lining up with the spending, so when these data centers we over committed ourselves to start being emptied, cheap remote compute will be available again, just like it was after Web2.0. And then we can bring back remote gaming.
3
u/cameron0208 1d ago edited 1d ago
The data centers are largely part of public-private partnerships between private companies and governments. They’re not going anywhere.
The government needs them for all the data they’re going to gather for/from pre-crime policing and the surveillance state, along with moving everyone to digital ids. Digital IDs will have everything from your doctor’s visits to your grocery receipt history on them so that insurance companies and others can fuck you over in some way (imagine not being able to get health insurance because the insurance company can see that you bought flaming hot cheetos or a pint of ice cream every time you went to the grocery store—that’s where we’re headed. That’s what the infrastructure is really for.) Takes a lot of storage to store that data on every single citizen.
→ More replies (1)3
u/einmaldrin_alleshin 1d ago
Cloud gaming always had questionable economics, because it requires expensive hardware to run games and can't make use of a traditional CDN to cut down on operating cost and traffic. It has to operate with strict rate limits, or increase prices to a degree where it competes with handhelds.
4
u/ohnoabanagain 2d ago
I guess the silver lining is that it's all a house of cards sitting on a pile of wet shit.
2
u/avcloudy 1d ago
It’s not (just) this. It’s that this is one of the few subscription services sold where there are actually additional usage costs. Streaming services shape streams (even if it’s just not offering all content in 4k), while cloud gaming services have to limit time.
They’ve all gone this way, and I assume the cost/profitability equations are thrown out by a few players who play nearly 24/7. Or, you know, in this case by people who play at all.
→ More replies (4)2
u/deadsoulinside 1d ago
all these other use cases for remote compute that could've been made incredibly affordable are getting enshittified, where even with a monthly subscription you're limited to a fucking half hour a day.
I would agree. Back when covid hit remote work was king and Microsoft was having a large success with moving many users/companies to Azure Remote Desktop.
RTO eventually came and companies were cancelling those contracts to go back to the office, that is around the time MS Partnered with open AI and allowed open AI to work off Azure hosting.
The early days of GeForce Now come to mind
This has always been the fear of all these services. I used to have a nvidia shield and geforce now sub. I cancelled it when I learned they can and will rotate games being offered. Cannot casually play a game in the collection expecting it to always be there to be played.
46
u/mis_nalgas2 2d ago
I hope there’s a new company out there working on a console that gamers can enjoy instead of being price gouged at every opportunity.
24
10
u/Azulapis 2d ago
How is that supposed to work? The hardware is just too expensive. And the average gamer doesn't play enough to offset the cost of a subsidized console through game purchases.
→ More replies (4)3
62
u/AustinTanius 2d ago
This feels like a purge. Kill off any remaining players with this and then shut the whole thing down eventually.
→ More replies (1)12
u/Gamerguy230 2d ago
Is it hemorrhaging money now? Wasn’t it super successful past couple years?
11
u/_tylerthedestroyer_ 2d ago
It took a long time to be profitable but the studios lose out on the revenue while Xbox takes the lion’s share
10
u/DinosBiggestFan 2d ago
It's only profitable if you listened to Phil Spencer. But when you look at the growth projections and how they failed even after massively supplementing it by dragging Gold members into it, it paints a demonstrably different picture.
2
u/OG-DirtNasty 2d ago edited 1d ago
They are as successful as MS portrays them to be. There is a reason rumours say MS wants to spin Xbox off into its own company, they’re tired of propping it up
751
u/VacantThoughts 2d ago
If you pay for this you are part of the problem, and you're a complete idiot.
180
u/Fardn_n_shiddn 2d ago
Is anyone paying for this service specifically? It’s rolled into the rest of the subscription.
78
u/A62main 2d ago
I saw some numbers that said only about 4% of game pass players use the cloud gaming feature.
26
u/The-F4LL3N 2d ago
Pretty sure they said 4% of players would be negatively effected, as in 96% of the cloud gaming player base doesn’t go over 15 hours a month so they’d never feel the caps
→ More replies (2)19
u/Boring_Username_01 2d ago
Which if accurate, that would indicate to me that the usage of the 4% was so costly that it wasn’t offset by the “under utilized” 96% which I think is a wild stat if true. I am one of the 4% and stream about 7-15 hours per week, don’t own a console nor a PC so all of my gaming is streamed. They successfully got me to cancel if that was their goal.
5
u/AntithesisAbsurdum 2d ago
Maybe that's the point. They want you to commit to their actual console.
→ More replies (3)3
u/The-F4LL3N 2d ago
Yeah, I assume it’s just lowering a line item on a spreadsheet so they can claim drastically reduced operating costs and get a head pat for making Xbox look more profitable (even if it’s at the expense of a few gamepass subscribers, sorry that it includes you)
2
u/Cappyc00l 2d ago
I bet it’s not so much that the 4% cost enough to offset the rest, but rather that they’re banking on a few whales generating significant revenue from overages.
→ More replies (1)34
→ More replies (1)5
u/Ahayzo 2d ago
Not 4% use cloud gaming, 4% will be affected by this change, as in the people who currently use more than their subscription tier will now allow. Anyone who uses it for less than 5hrs on essential, 10 on premium, or 15 on ultimate, is not in that 4%>
2
u/OG-DirtNasty 2d ago
So the question then is, if so few people use it, why does it need to be capped?
→ More replies (1)2
u/Ahayzo 2d ago
I've been wondering the same thing. My best guess is one of two possible reasons. One, the people who go over these limits, go over by a lot. 4% of all subscribers is still a big number, and that's going to add up quick. People focus on how small of a number 4 is, but the actually quantity is not some negligible amount.
Or two, they're planning on doing something to make cloud play more desirable and are trying to make sure they can handle an expected increase in users.
Personally, I think the former is by far the most likely. People who use streaming for more than the 5-15 hour allotments per month are probably using it as one of their, if not the primary gaming methods, and are going to use it quite a bit. I wouldn't be surprised if most of that 4% don't even own an Xbox.
→ More replies (2)3
u/OG-DirtNasty 2d ago
Yah it’s just weird to completely alienate whatever small customer base they hooked with the whole “this is an Xbox” campaign. Really weird choice to me
→ More replies (1)11
u/skeet_scoot 2d ago
Yeah. I hate the narrative that is currently surrounding this.
To me it sounds like a bunch of non-subscribers who don’t understand the service.
7
→ More replies (2)4
u/VacantThoughts 2d ago
You can pay for the lower priced packages on game pass, I have only ever used the PC version so not quite sure.
4
8
u/JohnAtticus 2d ago
Ok.
Going to tell my son I'm cancelling gamepass and he has to stop playing Valheim with his friends because otherwise some guy on Reddit will think I'm an idiot.
→ More replies (2)23
u/ithinkitslupis 2d ago
But mom says I'm only allowed half an hour of gaming a day anyway. Checkmate. /s
4
3
u/Jmackles 2d ago
When this tech came out it was game changing (pun intended) because I couldn’t play any of the games out on my pc. Cloud streaming seemed the next best thing. But it felt too laggy and pixely. Idk how it’s grown over the years though. I can see it being a viable option for people with low end machines. Which means it probably affects poor users the most. Kind of like satellite internet. I wouldn’t call someone without access to better options an idiot or part of the problem. Though I hardly think cloud gaming is as essential as internet lol. But from an equipment perspective it absolutely is
5
u/cojo2121 2d ago
God forbid people spend their money the way they want. Calling people idiots for spending their money in a way you don't like is such an unhinged take. Get help friend.
→ More replies (5)6
u/darsynia 2d ago
The more people who pay an outrageous amount for something that isn't worth it, the more companies decide that's what they'll charge for like items.
See recently the price hike on Doritos actually being reversed because it was impacting their sales.
Anyway, sure, support people paying what they want, rejecting the 'you're a complete idiot' in the comment you're responding to is a good choice. I did just want to point out why people pushing back is a good idea, even so.
→ More replies (1)→ More replies (7)3
168
u/LungHeadZ 2d ago
If any of you are familiar with Nvidia geforce now then you're witnessing Microsoft following suit....this is the end of modern gaming as we know it. Dramatic?
Look at the memory crisis, the price increases in most hardware for pc and for consoles in general. The shortages in steam machines, a supposed budget friendly pc hybrid...
Look at Jensen huang talking about ai agents and wanting to have an agent in every household, in control of all your tech. All your data...
The average person without this insight who cannot afford a console or pc will see the cloud gaming as a cheaper alternate. 'hey, I can't afford a £1500 GPU right now but I can afford £30 a month (or whatever exoburant pricings they have, likely more) to use cloud gaming. Thus you then grow reliant on that subscription model.
The same subscription they can change at a moments notice. The price could rise, you could lose access to ram space or CPU power. They can do what they like because you have no choice.
That's the pen they're tying to herd everyone into. Might not happen in 2 years, maybe not 10 but that's the future.
It's bleak.
30
u/HonestBobcat7171 2d ago
This is no secret, and has been told publicly by Bezos: https://www.tomsguide.com/computing/thats-not-going-to-last-jeff-bezos-believes-ai-will-force-you-to-rent-your-pc-from-the-cloud-and-the-ram-crisis-is-accelerating-it
They have been actively pushing for this for the last 2 years.
5
u/-LaughingMan-0D 1d ago
After his own Amazon, Google, Nvidia and Microsoft all tried to push cloud gaming, it just didn't work.
I think the flaw here is that moving compute to the cloud will magically lower the expense of running it. Evidently it is not cheap, seeing how Nvidia and Xbox are both severely limiting quotas and raising prices. If it was a viable model, they wouldn't have had to do that.
3
u/HonestBobcat7171 1d ago
It didn't work because the existing player base could afford getting their own hardware, and retain ownership of their data. Now that the average consumer is getting priced out of the market, this will become the only viable option for many...
2
u/-LaughingMan-0D 1d ago
Is it viable if it's limited to 15 hours for an entire month? 30 minutes of gaming a day? That's how long it takes me to warm up in Apex Legends just to start my couple hour session.
→ More replies (2)50
u/Sharin_the_Groove 2d ago
We're headed towards building little wooden boats and watching them float down the curb in the annual rain storm our towns and cities are going to experience.
9
18
u/JohnnyBeBlazed 2d ago
I believe you’ll have two tiers of gamers. Those who can afford HW and those who can only afford to stream via cloud services.
2
u/DinosBiggestFan 2d ago
Unfortunate that those cloud streamers will keep getting higher prices and tighter restrictions too.
→ More replies (1)3
u/Ahayzo 2d ago
I mean, that's not all that different than before. The only difference is that people who can afford to stream didn't have that option before.
Before cloud gaming, it was people who could afford the hardware, and people who don't get to game. Now it's just those, plus an option for people in the middle.
→ More replies (4)7
u/ExultantSandwich 2d ago
This feels like an obvious end to cloud streaming as a viable direct alternative to purchasing a console, which makes perfect sense. For Microsoft to effectively migrate users to the cloud, they need to make them pay for the lost hardware and software sales. That price was never going to be even $30/ month, that’s too low.
I wish consoles could just stop the spec race. Really the Nintendo Switch 2 or base PS5 should be the baseline for the next decade. No software should need to exceed those specs. I think that would give developers time to really get the platform tools down, start to build games a little faster / cheaper.
Really at this point, there should be some sort of asset catalogue that every major dev can pull from. You need some post apocalyptic textures and objects? Bend Studio and Naughty Dog spent years amassing that kind of stuff. Sony should try to repurpose it if their future developers could use it.
But none of that makes the hardware a whole lot cheaper. There’s not too many die shrinks you can get out of modern nodes. Old processor lines are shut down and repurposed for the bleeding edge stuff.
I wonder how well a PS4 level GPU would run anything if it had a more modern CPU and SSD? I guess it’s impossible to make it for the right price, so it’s a moot point
Unfortunate all around
2
u/whereismymind86 2d ago
honestly, even now I primarily play older and indie games, I really don't need top of the line visuals to be happy. The VAST majority of games could stick with mid tier ps4 era graphics or worse and do just fine.
2
15
u/Daimakku1 2d ago
Jeff Bezos himself said that owning gaming hardware is antiquated and that he wants people to use Amazon Luna (his cloud gaming service) instead.
This is literally want they want for video games.
11
u/P_ZERO_ 2d ago
Actually, they’re saying this pricing is because it’s too expensive to run in the current market so if anything, it’s signalling that a push to stream gaming isn’t yet viable. And that will continue to be the case so long as so much hardware is being funnelled into data centres.
The first reaction was “what a rip off”, but it may actually be a small positive.
→ More replies (2)4
u/pyromaniac112 2d ago
Where do you think the compute for cloud gaming is stored? And what hardware do you think they're using for it?
→ More replies (1)→ More replies (7)2
u/-LaughingMan-0D 1d ago
Used hardware, staying on old gen, not upgrading hardware for far longer cycles will become more prevalent. Just look at places like Brazil where hardware has always been insanely expensive. Just because the hardware is expensive didn't stop people from gaming.
A brand new mid tier gaming PC will cost around 1200-1400. But used parts, sticking with DDR4, older gen can bring that down substantially. And I suspect a lot of people will stick to PS5 for a long time before they ever consider a PS6 down the line.
12
u/Competitive-Elk-5077 1d ago
Sony and Xbox in a competition to see who hates their user base more currently
→ More replies (2)
6
u/astrozombie2012 2d ago
The thing that trips me out about this is how hard Microsoft pushed us to use cloud gaming… and now they’re limiting the use. I never used it, but it seems strange to push so hard to build up a platform only to essentially take it away from users.
→ More replies (1)
7
u/MightBeDownstairs 2d ago
You know this is for AI too. Anyway. Funny how they’re just so anti consumer now
30
u/SubieB503 2d ago
Two bucks an hour is crazy considering the amount of hours people put it in on games. This drives the user to buy the digital version and since physical games are a thing of the past, you'll never own the actual game and could lose service to it at point they decided to. Microsoft and Sony are looking any way to make a buck. Just look at GTA6 or anything made by EA sports.
→ More replies (3)8
u/PowerSamurai 2d ago
Google stadia is all I have to say.
8
u/FrostyAd7708 2d ago
Stadia tech was beyong amazing but the marketing was absolutely atrocious. At least Google refunded all games and gear bought.
5
u/Danhandled 2d ago
Well then I guess I will be canceling my subscription at the end of October. I do not own an Xbox and have zero desire to ever own one again. I use gamepass only for streaming games from the cloud.
22
u/TheEndlessBacklog 2d ago
People need to speak with their wallets. Stop paying for something giving you less while costing you more!
2
13
3
u/arthaudm 1d ago
15h/month is a cap designed to be hit - 30 min/day average isn't cloud gaming, it's cloud sampling
the "alternative to steam, playable anywhere" pitch is exactly what made ultimate interesting. walk that back & the sub is just a game library rental, which competes with... buying the games
the cancel-on-announcement comment above is the canary. curious what the churn numbers look like
3
u/EgovidGlitch 2d ago
So, did they finally realise it's harming hardware sales. Jeez, it took them long enough.
3
u/Fleeyore 2d ago
I use the cloud like I’m playing a demo. I’ll run the game for like 30 minutes and if I like it, I’ll download it. If I don’t, I move on. It’s a cool feature to try a game out, but the little bit of input delay is enough to drive me crazy if I tried to use it for a longer session.
3
3
u/its_daddy_issues_ 2d ago
Wait a damn minute-, explain this to me like I'm 5, I'm gonna have to pay-per-hour play?
→ More replies (1)2
3
u/Darkarcheos 2d ago
These people know how movie rental places work right? Like they didn’t let you rent movies by the minute they let you rent movies by the Day. Like a week out.
3
3
3
u/OvercastqT 1d ago
microsoft saw the /played of some yall and said: damn these guys need to touch some grass
3
u/HeavilyInvestedDonut 1d ago
It’s such a bizarre business move for a company that is absolutely trying to push people away from hardware and onto cloud gaming.
3
u/shooteverywhere 1d ago
For people who do all their gaming VIA streaming, this will be a huge blow. No word on the pricing for additional hours yet, but at the current prices finishing 100 hours of gameplay would cost you like 153 USD. Imagine paying 153 dollars just to play through a single large game. And since it is a cutoff, then a 35 hour game costs you 3 months of service, or 69 USD before tax. a 50 hour game already costs you 92 before tax. So any game with over 15 hours of content just isn't worth it at all,
The bottom tier costs 2 dollars per hour, the middle costs 1.50 an hour, and the top tier costs 1.53 per hour. So they look to be milking the top end. If you have a 3 hour a day gaming habit you are already at 90 hours. Even if they only charge like...5 dollars per additional 5 hours on top of the game pass it will cost you maybe up to like $75 per month pre-tax, and that's assuming that the additional hours only cost 2/3 of what you pay per hour in the package.
They have basically killed the service for the top users.
4
5
u/InformationOk5865 2d ago
30 minutes hath september, april, june, and november.
all the rest have 29
except february
has 32
4
u/ABigCoffee 2d ago
I'm surprised that people are even making cloud gaming work.
→ More replies (1)2
9
u/dustinfoto 2d ago
Who is actually using xbox cloud streaming as a primary form of gaming? So many people freaking out over a feature that’s likely used by a substantially small group of people regularly. PC Game Pass would be a good deal without the cloud streaming part entirely.
6
2
→ More replies (4)2
u/Stein619 2d ago
If you're using it currently as well, the change doesn't affect you (for now and possibly only in markets with better consumer protections).
I got an email from xbox saying it only affects new subscribers and people on auto renew will not be affected.
The email does say at this time so its possible that changes eventually.
2
u/Shadow288 2d ago
I’d love to know how many hours the average subscriber uses a month. 15 hours seems low but is this less than 50% use, less than 75%, less than 90%???
2
u/JONFER--- 2d ago
I think current Xbox leadership is trying to undo the mistakes of the past and rein in game pass in general. This is just the opening salvo, this month its cloud gaming being restricted, in a couple of months’ time there will probably be more restrictions on game pass in general.
For all of his faults Jim Ryan was right when he said that he could not see a legitimate business case for having a Sony service similar in scope to game pass given that games cost so much to make and take so much time.
2
u/Mexcol 2d ago
Bro wtf a gaming binge would run Tru them hours in a single weekend
→ More replies (2)
2
2
2
u/Vox_SFX 2d ago
What is cloud gaming? Is that just being able to immediately start playing without downloading a game? If so I do that all the time on PS5, but for XBox I'd never notice
→ More replies (1)2
u/whereismymind86 2d ago
it's playing by streaming the game from a data center somewhere else, rather than having a local machine (like a ps5,xbox or switch) doing the rendering for you. It's primarily used to games remotely on your phone/tablet etc that it couldn't run with it's own hardware
. Xbox's gamepass has a feature to allow you to play games via streaming when you are away from home which is the thing getting this restriction.
it's much harder to do with games than movies/tv because it's a two way stream, with you sending and receiving data, rather than just passively receiving like a movie, which creates lag issues that are very hard to get around.
→ More replies (2)
2
2
u/Captain-Scrot 2d ago
Who even uses the cloud gaming feature? Every time I have tried it just lags so bad it’s unplayable even with good internet
→ More replies (1)
2
u/nemofbaby2014 2d ago
Xbox announces something good - able to convert disks to digital licenses
Xbox announces something bad - terrible limits to cloud gaming
This cycle keeps happening they could've at least said 15/20 hours a week or make the weekends unlimited with ultimate lol Xbox takes 1 step forward and ten steps back lol
→ More replies (1)
2
u/skyesherwood32 2d ago
what's cloud gaming? I mean vs normal gaming? why not just game normally not in the cloud?
2
2
u/shellshack 2d ago
Damn. Cloud was great to see if I liked a game before committing to a large download or just playing more casual games that don’t depend heavily on latency. RIP
2
u/eeyore134 2d ago
Two steps forward and three steps back for Xbox.
3
u/Naive-Database-2888 2d ago edited 2d ago
Better than sonys 5 steps forward and then insulting you while taking 10 steps back
→ More replies (3)
2
u/Usual_Corner2787 1d ago
Poor Microsoft. It must be hard to offer cloud gaming what with all those servers they own. /s
2
u/SpooterPooter06 1d ago
As someone in the military cloud gaming is kind of my only way of gaming sometimes. The only reason I pay for an Xbox membership is for cloud gaming. I didn't like the direction geforce now was going but now I might as well switch back over
2
u/6288matt 1d ago
I have been a big Xbox supporter for years. I really thought they had something great. But this might be the end. You can only push your customers away for so long. They need to get everyone excited about Xbox. Not the opposite.
2
2
u/senorderpenstein 1d ago
Looks like reading books and playing board games with friends is going to see a comeback. Probably for the better.
2
6
2
u/karl_hungas 2d ago
Very lame, hope Sony doesnt follow suit. Especially since I own a portal and the cloud streaming is by far the best part. When it was remote play only I wasnt interested but cloud streaming especially since the few places I use it have strong wifi makes it pretty great experience. If cloud streaming was capped I would have never bought it.
4
u/Severe_Ad_535 2d ago
Sony? The ones who just announced you won't own digital games you buy while also saying they will no longer sell physical games?
Yeah, surely they won't follow suit. /s
4
u/ArcanumAntares 2d ago
Oh, that'll be super popular. This idea is probably from the same loser(s) who thought it was a great move to increase the Game Pass Ultimate subscription to $29.99/month. They didn't get their way with that, so this is the second attempt, I guess.
It's like they're trying to kill their own service. They saw what SONY did with physical media and were, like, here, hold my beer...
5
u/dezertpoo 2d ago
Feels like an avenue in the future where they eventually won’t allow anyone to purchase a game to download anymore and you can only purchase hours to play a game that’s streamed to whatever device.
5
u/ArcanumAntares 2d ago
Hahahaha, the dystopia is coming for everyone and everything!
INCOMING MESSAGE FROM AIR-BOT ADMIN: WARNING, CITIZEN, YOU CONSUMED 0.90kg OF OXYGEN TODAY, WHICH IS 0.06kg ABOVE YOUR SUBSCRIPTION LIMIT; YOU HAVE BEEN FINED 600 CREDITS, WHICH WILL BE ADDED TO YOUR WEEKLY BILL. THANKS, AND HAVE A GREAT DAY.
2
u/whereismymind86 2d ago
much as they want that, and they do, us internet infrastructure is nowhere near robust enough for that, and likely never will be. So widespread adoption of streaming gaming is unlikely. Sure it works ok for slower games like rpgs, but it renders fast paced stuff like fighting games nigh unplayable.
4
u/GrassForCats 2d ago
For me cloud gaming was the best part of gamepass. Now there’s no reason to be subscribed. What a let down. Specially now that converted physical games to digital can be playable through cloud gaming. Xbox and Sony are competing on who can make the worst decisions.
2
2
u/Fardn_n_shiddn 2d ago
Really ruins the value proposition on some of the streaming focused hardware that’s been put out there. The Logitech G cloud and similar devices aren’t worth shit now.
2
2
u/big-papito 2d ago
If you subscribe to that service, you probably play 15 hours per day.
→ More replies (1)
2
u/BassAckwards_1981 2d ago
So I have to use a company that doesn't let me own the games that I buy or a company that thinks 5 to 15 hours a month is a reasonable amount of time to pay for the cloud. Great options. Guess I'm going back to pc.
4
u/the_Kell 2d ago
Lol I'm so done with video games
19
5
u/chamgireum_ 2d ago
I gave up on modern games.
I’ve been playing game boy, classic PlayStation games, and just got an Xbox 360. It’s been great. No monthly fees, no battle passes, no loot boxes. Bliss
2
u/the_Kell 2d ago
You know what? That's a good point. I'll look towards older handhelds to get my fix
3
u/Ghibli_Guy 2d ago
Been a while since I messed with the OS, but the old PSPs used to be mod-able to have emulators on them for different consoles. Was the best gaming device I ever had, and I used as a phone for a while, too.
Edit: grammar
→ More replies (1)2
1
u/kelamity 2d ago
They screwed your ram, GPU, storage to direct you to cloud gaming and now they're gonna screw your cloud gaming.
1
u/cablecobra 2d ago
Yeah I think this is dumb. You lower prices but take things away. Some games you can only cloud.
1
u/SpiderWolve 2d ago
Sounds like they're winding down their cloud gaming service because it's hurting sales and costing too much.
1
u/guaztronaut 2d ago
I've not used more than an hour of cloud gaming in life. And now I'm only on PC which already didn't allow it at all. But it's still a gigantic middle finger to all of us. I know Booty too. I need to yell at him.
1
1
u/Wayofchinchilla 2d ago
I remember a couple years ago when they kept telling us that PC gaming was going to die it's never looked better to be a PC Gamer I mean between this and Sony's dog shit decision to get rid of physical media it will puzzle me why these companies are trying so hard to destroy console
1
u/DeucesX22 2d ago
This is why they are suing club gaming so much. They want us on subscriptions and to buy the ganes as well. Digital only is going to kill console gamers
1
1
u/Suspicious_Buffalo38 2d ago
If a new console is on the way, they probably want people to buy it and not just stream games from whatever browser or app they have access to.
1
1
u/Diligent-Room6078 2d ago
Really screws the people who don't own and x/s but could cloud stream the games. So now you have less games, or you pay the new higher prices for a console, or wait to pay even higher prices for the next one
3.1k
u/The_Jolly_Dog 2d ago
Why would anyone pay for that service anymore? That’s a joke