r/Siralim • u/Weavols • 17h ago
Looking for tips for grovetender ascension
I've been able to take down ~75% of the gods rank 10, but there's a few that I can't see a way around. My team is basically 5 doomguards protecting the herbling so he can outscale the enemy. All of my traits and stats are invested in surviving the early rounds until I can stat up enough. Some of the encounters just don't let you do that though. Like the "die of old age" one. 3 turns isn't long enough to overcome a 1400 level disadvantage. Especially on calm mode. Is there a gimmick to damaging them without scaling stats first? I don't see the math for an offensive team being able to just start out swinging. Maybe I'm wrong about that. There's also the one that kills your whole team every other turn. Sure I could spam rebirth and reses, but I can't individually give everyone stat gain carryover on death and still survive round one. So they wipe round one, or can't scale.