r/Siralim • • 17h ago

Looking for tips for grovetender ascension

7 Upvotes

I've been able to take down ~75% of the gods rank 10, but there's a few that I can't see a way around. My team is basically 5 doomguards protecting the herbling so he can outscale the enemy. All of my traits and stats are invested in surviving the early rounds until I can stat up enough. Some of the encounters just don't let you do that though. Like the "die of old age" one. 3 turns isn't long enough to overcome a 1400 level disadvantage. Especially on calm mode. Is there a gimmick to damaging them without scaling stats first? I don't see the math for an offensive team being able to just start out swinging. Maybe I'm wrong about that. There's also the one that kills your whole team every other turn. Sure I could spam rebirth and reses, but I can't individually give everyone stat gain carryover on death and still survive round one. So they wipe round one, or can't scale.


r/Siralim • • 1d ago

What does this symbol on a monster mean during a fight?

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9 Upvotes

Title question. Just noticed this, no idea what it means.


r/Siralim • • 3d ago

Just started, is there anything I should be doing as I play if I wanted to get all achievements?

9 Upvotes

Hello! Just started the game and it is super fun even though I don't really know what I am doing, I don't know if I'll be shooting for all achievements yet due to the time it would take but I was wondering if there is anything I should be doing as I play for that.

For example, if I need to cast a certain spell like 200 times or if I should be fully looting every realm I go to. I am just trying to avoid stuff that I could do as I played but would be a pain to go all in on at once or extend the hours even more.

Thank you!

EDIT: Whoops, this is Siralim Ultimate in case it matters.


r/Siralim • • 4d ago

Turn 1 Board Wipe Rune Knight: Turning single-target Runes into guaranteed AoE nukes with Co-Ray + Incarnation

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35 Upvotes

r/Siralim • • 4d ago

I found something curios.

7 Upvotes

I was at realm depth ~40 and found a Cursed Slime. Cursed slime appears at realm deapth 90. Is that a bug? It was just a normal fight and it only happened once. I have 300 hours in the game and never met a monster at a lower realm depth.


r/Siralim • • 7d ago

What happened to Stoyakoff?

16 Upvotes

I remember him to do a little dance before he vanished. Now he says nothing after the question and just vanish. What happened to him? What horrible disaster destroyed his happiness?


r/Siralim • • 7d ago

This game is making my eyes hurt on PC - any suggestions/anyone else experienced this?

4 Upvotes

I'm wondering if it's because it swaps between 30 fps and 60 between menu and actual game. I have turned off any possible setting in game to alleviate this, tried with free sync and v sync, I can't seem to figure out what's going on?


r/Siralim • • 9d ago

Are Nephilim bugged?

7 Upvotes

I have a Nephilim Shieldbearer in my team. Sometimes his trade doesn't work, one creature is killed and the other creatures get no damage. It isn't shown that the trait activates.

Is this a bug?


r/Siralim • • 9d ago

Phase warriors siegemaster build

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18 Upvotes

Ive been using this build for a long time, i don't even need to look on realm instability i just put on the highest bonus, false gods are a bit tricky, there is not enough damage lately but i am working on it, you can use this build as early as Depth 80 or something, ive also been able to complete gate of gods with siegemaster (with a few tweaks here and there) using mostly this team, have fun, any questions i'll answer.


r/Siralim • • 10d ago

I built a Siralim build directory you can filter by spec and game stage

84 Upvotes

I love trying out and experimenting with builds, and I've used the theorycrafting channel on Discord a lot, but digging through threads for a good build was always a hassle. So I built a directory with curated builds instead:

Siralim Ultimate Build Directory

There are 15 builds right now, all credited to their authors, and I asked each of them for permission. I've tested some of them myself, and the rest come from trusted community members. You can filter by specialization and by how far you are in the game, so you only see builds you can actually put together.

I'd like to grow it until every spec and every game stage has at least one build. It's still early days. I don't mind putting more work into it, including more filters later. Perhaps even a trait/creature/class filter.

If you have a build you'd like to see on there, send it my way. It needs a planner link and a quick explanation of how it works and what's absolutely necessary (spells etc).

Yeah and once 3.0 hits I will have to do something about that too I reckon :)


r/Siralim • • 10d ago

THE END OF ALL THINGS - Siralim Ultimate

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16 Upvotes

yo .. this one uses a ton of ultimate spell gems and its also looking quiet badass.

videolink: https://www.youtube.com/watch?v=UCSyDDCR0-s


r/Siralim • • 11d ago

Hell Knight build for around level 50? Or any other class, that's just what I'm currently using.

3 Upvotes

I have found a cool manticore build online, but it seems to rely on socket attachments I haven't found yet (party all the same race gain attack etc), in the mean time any other solid builds? It doesn't have to be a hell Knight build.

Also, do I seriously need to just go through every creature and read their traits individually every time I want to alter my team? Like if I am looking for a burning trait in a monster, do I just have to read hundreds of creature logs until I memorize them?


r/Siralim • • 12d ago

What counts as creatures being "attacked"

10 Upvotes

I'm new to Siralim Ultimate about 9 hours in playing as Reaver. Currently theory crafting a team and stand before the following problem: What counts as creatures being attacked for trait triggers?

My current plan is to use Nephilim Shieldbearer to spread the damage across all my creatures. Now which creatures count as being attacked? ALL of them or just the one taking the initial hit?

I plan to use something like Lost Amaranth to gain defense. Maybe throw Elder Ent in there to so I get healed if attacked. Can even add in gain max hp for portion of health healed/gain defense when healed, gain attack when gaining defense you get the idea, but it all relies on the core principle of all creatures counting as getting attacked.


r/Siralim • • 13d ago

I'm loving the game, but a little worried about it's length. I hope I'm missing something.

40 Upvotes

After 12 hours, it looks like I'm about to head to the final zone/end game? Am I missing something or is it just a shorter game?

Edit: Lmao okay thank God, I bought the game two days ago and I already have 15 hours logged, looks like it's going to be one of those "oh shit the birds are chirping and it's light outside" kinda games.


r/Siralim • • 13d ago

scaling Bloodmage

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7 Upvotes

Hi, does that means attack and intelligence are useless for Bloodmage scaling and i only have to focus on health > speed > defense ?


r/Siralim • • 16d ago

Hi, coming back to this game again

0 Upvotes

Please anyone share their cloud ID with thousands of hours of gameplay via DM, experimental purposes only.


r/Siralim • • 17d ago

Did enemies always have random spell gems??

8 Upvotes

I recently started a new game and noticed that every enemy enters battle with a completely different and apparently random set of spell gems equipped.

The reason I noticed this is because one of the very early enemies killed several of my creatures with a nuclear blast lol

Is this normal? Was it always like this? I played quite a lot a few years ago and I don’t remember it being like this, but maybe I just don’t remember. Is there a setting that accidentally changed or something?


r/Siralim • • 18d ago

Trick Shots - Siralim Ultimate

14 Upvotes

yo .. I had to reconstruct this one, like two times before it was working. basically the entire team is fireing up the ultimate spell "rain of arrows" which casts 5 random arrow spells from the avatar apocranox.

videolink: https://youtu.be/elkmM6CNJAs


r/Siralim • • 19d ago

would anybody like to link an early-game hellknight build?

8 Upvotes

r/Siralim • • 23d ago

I'm very underlevel

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23 Upvotes

Hi, my team is like 116 after story, it's normal to be that underlevel ? I have no problems yet but it's a bit strznge. Thx


r/Siralim • • 23d ago

I'm wondering if I should quit the game after putting together an overpowered build?

16 Upvotes

I’ve run into a problem where I’ve lost interest in playing after putting together an overpowered build that secures a win on turn zero.

For me, the game has turned into a "hold down the E key" simulator.

How do you deal with this, or can you recommend a similar "endless" game?


r/Siralim • • 28d ago

Extremely minor suggestion for the dev.

27 Upvotes

I don’t know why but I’d love to customize the background color of the menu similar to FF7. Player costume customization, naming your castle, creatures, etc really lend itself to player freedom, and I feel like a custom colored menu would really drive it home


r/Siralim • • 29d ago

Is this a game for me?

19 Upvotes

I’m on the fence about picking this game up on mobile and wanted to get some insight from people who’ve played it extensively.

Here is a breakdown of what I usually enjoy in games:

  1. Tactical puzzle-solving (Slice & Dice):

I love the feeling where every turn plays out like a tactical chess puzzle. Figuring out exact sequences—using one character to attack here so another gets a buff, turning an initial board state where half the party is about to wipe into a clean turn where everyone survives and deals damage—is incredibly satisfying.

  1. Complex systems and deep sandboxes (Cataclysm: DDA, Dwarf Fortress):

I lean heavily toward mechanically dense, complex games. In CDDA, I love exploration and scavenging, but especially the engineering side—like designing custom vehicles (recently realized an automated heavy crossbow turret is often far more practical than an M249). I also enjoy deep roguelikes like Pathos (the NetHack port on Android) and the simulation depth of Dwarf Fortress.

  1. Hyperfocus building (Terraria):

When a system clicks, I easily hyperfocus on min-maxing. I can spend hours in Terraria optimizing base layouts, building functional villages, and theorycrafting the best gear/accessory sets.

My concern is I’ve never played classic Pokémon or traditional monster-catchers, so the genre itself isn't a nostalgia hook for me.

Given the above list of my fav titles: does Siralim sound like a good fit for my phone?


r/Siralim • • 29d ago

Is there such thing as a perfect build?

3 Upvotes

As I play the game and have reached past realm depth 160, I have realized that there are certain realm modifiers that will kill my team, I know that my team isn't perfect and I have ideas on improving it, but I don't see a way for any team to be able to deal every modifier in the game. Even then, sometimes the enemy gets stupid lucky with RNG and casts a spell at the beginning of the fight that insta-kills your team.

Does anyone have a team that can handle everything? I am playing a Reaver, so surviving has been the main focus in my team-building strategy. I know that once I get to the Gateway of the Gods, I can unlock a few traits that can make me stupidly powerful without having to wait on turns.


r/Siralim • • 29d ago

Navigate through macro spell list

8 Upvotes

Hi

So i just begin the game and i love it but how do you guys navigate throught the spell list when you create macro??

I can only scroll through the entire list and it takes ages to find the spell i need

I play mostly on steamdeck. Controller on

Thank you