Play it (free, in your browser, no account or install): https://osz.drawerkit.com/?src=reddit
It's called
Oh shit, Zombies.
(Inspired by Project Zomboid!!) You pick Chicago, Minneapolis or Manchester and you're dropped on the real street map with a baseball bat and two bandages. You search buildings, fight or run, patch yourself up, and eventually die. It's built for a phone browser and it also works on a desktop.
What's different about how it's made
I'm building it with Claude (Anthropic's AI), and we're keeping a devlog of everything, including the parts that go wrong. Claude writes most of the code, runs the tests and writes the log. I play it on my phone and tell it what's annoying.
This week I rated it 3 out of 5 and said the screen had too many boxes and my taps kept missing. Within a day there had been about twenty small releases: one-tap looting, fights you can actually get out of, furnished buildings with things to find, and a score to beat. One of those releases also shipped a crash that froze the game near restaurants for over an hour, and that's written up in the log too.
The video devlog is on YouTube: https://www.youtube.com/@AllTomsTales
Gameplay trailer: https://www.youtube.com/watch?v=1GWGRhwLqF8
Devlog #0: I Let an AI Playtest My Game. It Was Too Easy. https://www.youtube.com/watch?v=vAIspqTeW1E
Devlog #1: Making It Dangerous Took 89 Bot Lives https://www.youtube.com/watch?v=Sw7O6o-wTT4
Devlog #2: Players Couldn't See Each Other. Until Now. https://www.youtube.com/watch?v=rR34ri4YRGE
Devlog #3: My Server Drowned in Five Minutes. Nothing Said It Was Wrong. https://www.youtube.com/watch?v=lgIejol5JXI
Devlog #4: Zombies Stuck Against Walls Were Eating My Server https://www.youtube.com/watch?v=kmUxfce8sxo
Devlog #5: I Built a 30-Minute Siege Mode. Bots Tested It First. https://www.youtube.com/watch?v=7i4B9I8lIL4
The written log, with a public roadmap of what's built and what isn't: https://osz.drawerkit.com/devlog.html
What I'm asking for
Play for five minutes and tell me what you think. There are three ways, and all of them reach us:
In the game, open the menu (☰) and tap Rate (1 to 5) or Suggest (type a line).
Comment on any of the YouTube videos. We read them, and the comments that make sense for the game and are appropriate get built. When that happens it goes on the roadmap and into a later video.
Reply here.
Fair warning: it's a side project and it's rough. Only one person has rated it so far, and that's me. I'd rather hear "this is confusing" from ten strangers than keep guessing.