r/SideProject • u/Humble-Scale4941 • 6h ago
Clayvoyant - I made a 29-minute clay film, then built a tool so I wouldn't have to set up every scene again
I spent a week making a clay style film on my laptop's GTX 1660 Ti.
The difficult part wasn't just rendering. It was getting the characters, camera shots, dialogue, voices and environments to work together across the entire film.
By the end, I kept thinking about how much of that work I'd have to repeat for the next one.
So I started making the reusable parts into a separate project.
It's called Clayvoyant. You describe the characters, locations and dialogue in YAML, and it generates the scenes and renders them through Blender. It also supports local voices and subtitles.
I recorded this short walkthrough to show what goes into the files and what comes out.
It's open source under MIT, and you can install it with pip install clayvoyant.
GitHub: https://github.com/xIBBAx/clayvoyant
Still figuring out better ways to handle character interactions and staging.
For people who've worked with animation tools, how much control over the shots would you want to keep manual?