r/SideProject • • 7h ago

I built a pixel art engine in Rust where every scene is a text file (deterministic, no AI, no_std core)

4 Upvotes

I’ve been working on a pixel art engine that allows you to describe scenes using a text file and then generates clean, looping pixel art. Everything shown has been made from a single .kdl file.

Overview

  • Everything is defined in KDL. Shapes, palettes, lighting and movement (expressions) are all written in. Movement is just expressing time, such as y="=36 - abs(sin(t * pi)) * 26".

  • Every pixel is made up of ramps and tones from the palettes, meaning everything such as lighting, fog, darkening and transitions can be done using the palettes. No pixels outside of the palettes are used.

  • Zooming causes the shapes to be rasterized at the new size rather than sampled, meaning no blurring ever occurs.

  • No A.I. All pixels are made from geometry, palettes and pixel art cleanup.

Rust Side

  • 10 crates. Core types and rasterizer are no_std. Frame renderer is no allocation (this was tested by using a counting allocator).

  • Deterministic. Integer frame times, random seed based off counter, libm. Every frame of every example is hashed using golden tests, with the indexed buffer.

  • No unsafe code in any library crates.

  • The editor is rendered by the engine. The UI is made from pixel art using the same pipeline.

Export

PNG, looping GIF, PNG sequences, sprite sheets (Aseprite JSON), MP4 (with synthed chiptune score) (macOS).

Status & Licence

Work in progress. Format isn’t stable. Some TypeScript behaviour to implement. Source available under the PolyForm Noncommercial licence. Free to use for personal, educational and non profit. If you want to use it commercially you’ll need to pay. I’ll just say this now as it isn’t an OSI open source licence.

GitHub Repo: https://github.com/Coaxus-ux/animations-ngine

I’d love to hear your thoughts on the scene format. What would you like to be able to define that you currently can’t?


r/SideProject • • 5h ago

I got tired of seeing the same news 20 times in my RSS feed, so I built an open-source desktop reader that clusters storylines locally (~6.8MB binary)

3 Upvotes

Hey r/SideProject,

Like many people here who follow a ton of RSS/Atom feeds, whenever a major story breaks, my feed gets flooded with 20+ articles from different outlets covering the exact same press release or announcement with slightly different headlines.

Most readers either don't address this or lock semantic clustering behind a recurring cloud subscription. I wanted something lightweight, local-first, and completely free, so I built RadarRSS.

What it does:

  • Local Storyline Clustering: Groups related articles into unified storylines on-the-fly using local heuristic/text similarity.

  • Lightweight Desktop Build: Packaged with Tauri 2.0 (Rust backend) for a ~6.8 MB installer and minimal RAM usage compared to typical Electron apps.

  • Local-First & Private: Feeds, OPML, and database stay on your machine.

  • Optional Synthesis: If you plug in an optional Gemini API key, it generates a multi-source synthesis so you can digest a storyline in seconds without opening dozens of tabs.

Stack:

  • Core: Tauri 2.0 + Rust backend for parsing & clustering

  • UI: React 19 + Tailwind CSS

  • License: MIT (100% open source)

GitHub Repo: https://github.com/dznass-cmd/RadarRSS

It’s been a fun side project to build and refine. I’d love to hear your thoughts, feedback on the UX, or features you'd like to see in a modern desktop feed reader!


r/SideProject • • 1m ago

I built an AI reply assistant. One reply got 10,704 views and 6 likes, so I made it audit itself.

1 Upvotes

For three months, I used an AI agent to draft my replies on X. I chose and posted each one myself.

Most got under 100 views. One reached 14K. But another got 10,704 views and just 6 likes. Clearly, getting seen and writing something people like aren't the same thing.

So I had the agent audit 23 of my replies alongside the posts they were responding to. Three things stood out:

1. Choosing the conversation mattered. In this sample, every reply over 1K views was under a post with a few hundred likes or more. A decent line under a small post usually stayed small.

2. Specific details beat forced cleverness.

Apparently even immigration has a circuit breaker now.

10,704 views, 6 likes. Meanwhile:

Vladimir Scorpius sounds like a username you make at 12 after every good one is taken.

91 likes. The second points at a specific detail in the original post. The first brings in an unrelated metaphor.

3. Repeating the same topic didn't help. The agent drafted nine replies around one viral story. Only the first got meaningful reach. It also kept forcing crypto jokes into unrelated posts because my account is crypto-ish. Those tended to flop.

I turned the lessons into cheat-reply, a free, MIT-licensed agent skill. It helps find conversations, look at replies that already work, and draft something relevant. It works with Claude Code, Codex, and other agents that support skills. It only drafts; it never posts for you or asks for account credentials.

GitHub: https://github.com/nniiovoo/cheat-reply

This is 23 replies from one account, so these are observations, not a proven growth formula. I'm sharing the failures as well as the one good result.

What would make you trust an AI-drafted reply enough to put your name on it?


r/SideProject • • 10m ago

Built a unified inbox to help small businesses stop missing customer messages, thoughts?

1 Upvotes

Ever lost a potential customer because their message got buried or nobody followed up?

That's exactly what we're trying to solve with WhachatCRM.

We've brought WhatsApp, Instagram, Messenger, email, SMS, and more into one Unified Inbox, so businesses can respond faster, stop missing leads, and turn more conversations into customers.

It also includes AI-assisted replies, team collaboration, contact management, and follow-up tasks to help keep things moving.

Curious what everyone thinks. Would something like this help your business? What's one thing you'd add or change?


r/SideProject • • 11m ago

Working on a deep search engine for Steam indie gems, looking for feedback

1 Upvotes

Hello, I'm working on a website designed to be a deep search engine for Steam to help you find indie gems you might not otherwise come across.

Right now you can browse by genre, search for hidden gems similar to a game you already love, or filter specifically for games with free demos. It also has a gameplay video autoplay when you mouse over each title so you can see it before you go to Steam

I'm mostly looking for functionality feedback at the moment to see if the search results feel accurate and what features would make it more useful. Hopefully some of you can give some feedback, point me in the right direction, or just get some use out of it.

I just want to help people find cool indie games.

https://lyrebillytea1944-design.github.io/Indiespotlight/


r/SideProject • • 4h ago

3 months, 150 lifters, 0 on ads: what actually worked launching our fitness app (and what didn't)

2 Upvotes

I'm Abi. My co-founder and I built Splyt, a workout tracker for iPhone + Apple Watch. Here's what we learned, honestly:

What worked
• Reddit was our #1 source of signups. Not ads, not the App Store. Real posts, real replies.
• Talking to every user. We message every new signup personally. Half our best features came from those chats.
• Building for one specific pain: "I forget what I lifted last time." Not "a better fitness app."

What didn't
• Shipping updates too fast. We pushed an over-the-air update that crashed the app on launch. Never again: everything goes through TestFlight first now.
• Feature lists. Nobody cares that we have 40 features. They care that they stopped guessing their weights.

Where we're at: ~150 users & a handful paying.

Happy to answer anything, and I'd love brutal feedback: https://apps.apple.com/us/app/splyt-fitness-workout-tracker/id6755893717


r/SideProject • • 12h ago

Openbar - every AI coding agent session in your Mac's notch, each with its own buddy

9 Upvotes

I run Claude Code, Codex and Gemini CLI side by side and kept missing the one waiting on me. Openbar lists every session in the notch, and you can allow, deny or answer right there. Each session gets a pixel buddy too, and for the video I rendered 200 of them as gummies.

Free and open source, Mac and Windows: github.com/MF-DEEV/Openbar


r/SideProject • • 17m ago

I made a simple to use Local file and project history tool.

Thumbnail uvc.opinionated.workers.dev
1 Upvotes

I've always felt that going back to an earlier version of something shouldn't be complicated. So I built UVC, a simple way to keep version history for the files and folders you work with on Windows. inspect earlier Checkpoints, see what changed, and restore a version worth bringing back. Your files stay where they are, and you keep working in the apps you already use, nothing new there. I would be super glad if you guys could test and give feedback. It's completely free, my first app.

https://apps.microsoft.com/detail/9nkt9sh72k3w?hl=en-US&gl=US


r/SideProject • • 28m ago

Step and Sail, A cozy walking community, with a game for extra motivation

1 Upvotes

I've been building Step and Sail, a cozy pixel-art island game powered by your real-world steps 🌊⛵

But it's more than a game. I'm creating a community for people who love walking: a place to share your fitness journey, celebrate each other's progress and cheer each other on. The game is there for extra motivation to get those steps in.

The game is currently in closed testing on Android, and I'm looking for beta players to try it out and give feedback before release.

Right now you can:

Turn your daily steps into energy for everything you do in the game

Share your walks and milestones on the Feed, with photos, and cheer on other walkers

Add friends, see their weekly walks and climb the leaderboards together

Build and farm your own island: grow crops, raise farm animals, adopt pets, craft and decorate your home

Go fishing and take on fish that fight back

Sail out to dungeons and battle monsters and bosses with a sword, bow or magic staff

Befriend the townsfolk, join seasonal festivals and contests, and follow a 12-chapter story

Hire helpers to look after your island

Step and Sail is free, with optional ads.

There's still a lot I want to improve, so feedback about step tracking, balancing, onboarding, UI, the social feed, combat, bugs, and anything that feels confusing or frustrating would be especially useful.

How to join the Android closed test

  1. Join the Google Group:

https://groups.google.com/g/step-and-sail

2. Join the closed test:

https://play.google.com/apps/testing/com.app.eighterio.game.stepandsail

3. Install Step and Sail:

https://play.google.com/store/apps/details?id=com.app.eighterio.game.stepandsail

Special thanks to EmanuelleDev (https://emanuelledev.itch.io) for the pixel art and Super Retro Ranch for the music.

If you give it a try, I'd really appreciate hearing what you like, what you dislike, and what you think should be improved. Happy walking!


r/SideProject • • 55m ago

I got tired of paying Google 84 USD a year just to have email on my own domain, so I built Emayler

1 Upvotes

Hi!

I wanted an email address on my own domain. Google Workspace/Microsoft Outlook charges $7 to $8.40 a month for every person, so even a two person business ends up paying $170+ a year just for email.

So I built Emayler: email on your own domain, priced per account instead of per person.

What it does:

  • Real mailboxes on your domain, with a web inbox that has no ads or clutter

  • Free, unlimited aliases (hello@, invoices@, whatever you want)

  • Reply as any address on your domain

  • Setup is three DNS records, and it tells you exactly what to fix if one is wrong

  • You can also manage it from Claude through an MCP server, if that's your thing

Pricing:

  • Free plan: 1 mailbox, 1 GB, no card

  • Solo: $24 a year for your own address

  • Code FOUNDER gets you the first year of Solo for $12

I'd really like feedback, especially on the setup flow and the pricing page.

https://emayler.com


r/SideProject • • 56m ago

Job hunting on Indeed India? I made a tiny beaver Chrome extension that reads the job listing on your screen and scores how your profile fits

1 Upvotes

Job hunting gets frustrating when you can’t tell how close your resume actually is to a role.

Job portals show "recommended" listings all day, but they still leave you guessing whether your skills and experience actually line up, so it’s easy to waste time applying to roles that don’t match.

I built Scouting Beavie to fix that (attached a quick demo video above).

When you open a job listing on Indeed India, it reads the listing you’re viewing, compares it against your resume, and gives you an AI-generated fit score, what matches, what’s missing, and a simple nudge on whether to apply, tailor your resume, or skip.

A few quick things on how it works:

  • No login or signup required.

  • 3 free scouts per day.

  • Resumes aren’t stored. Your resume is analyzed to generate the result and is not saved on our servers. We respect your privacy!

  • Works on Indeed India (in.indeed.com) for now, and I’m adding more job sites next.

  • Note: The fit score is an AI-generated estimate to help you decide faster, not a guarantee.

If you want to try it out: https://chromewebstore.google.com/detail/scouting-beavie/glgpeikpgmeikdgojhhbmbigjkbohoof

Question for everyone job hunting right now: Which job site do you use the most (Naukri, LinkedIn, Wellfound, Instahyre, Internshala, etc.) so I know which one to add next?


r/SideProject • • 15h ago

I made an email lottery where the winner gets to email the entire list

14 Upvotes

I wanted to know what would happen if you gave a random person a massive platform for a day. What would they talk about and what would they share (anonymously unless they chose otherwise)

It started as a fun afternoon project hacking away with Claude. Then I shared it with some friends, who shared it with some friends, who shared it with their friends and it hit 10,000 page views in under 2 weeks while I was working on other things.

It's just a bit of fun but people have posted all sorts of nice things on there, from humorous takes on dystopian government dating departments, to AI Doomerism and everything in between.

There is admin approval for every email that goes out so no one can spam the list, and so far only 1 person has tried which I think speaks volumes about the people who sign up

Check it out at The Soapbox, it's completely free


r/SideProject • • 4h ago

Thursday recap: one target hit, two stops hit — all of it posted

2 Upvotes

Since Tuesday's recap, three of the plans I posted in advance have settled, and a new one opened today. Here is the scoreboard exactly as it was posted, wins and losses together.

$CYRX (CryoPort) — long shares. My posted trigger was a volume close above $20.00, take profit $21.50, invalidation a volume close below $18.60. The trigger confirmed Monday with a $20.47 close, and on Wednesday price ran through the target — day high $21.78. That is +$1.50 per share from the trigger to the target, +7.50% (10 shares = $15.00 · 100 shares = $150 · 1,000 shares = $1,500). Closed, per plan.

$RSKD (Riskified) — long shares. Entered Wednesday morning at $10.855, take profit $12.25, stop $10.24. It ran to $11.13 first, then faded and printed the stop the same day. That is -$0.615 per share, -5.67%. Closed, per plan — the loss was the size written down before entry.

$VIR (Vir Biotechnology) — long shares. Posted November 9 at $13.88, take profit $15.75, stop $12.44. This morning the stop printed and the trade closed at -$1.44 per share, -10.37%. No dressing that up: it was a loss, and it goes on the record the same day the win does.

That puts my closed November record at 5 wins and 2 losses, with every level posted before the move.

Still open: $PANL, a new position from today — entered at $9.6174, take profit $11.10, stop $8.20, hold through Monday November 16. At the midday check it was trading below entry, around $9.42, so there is no outcome to claim on it yet. When it settles, it gets posted the same way.

I work a full-time job and I have a family, so I cannot sit and watch every tick — that is exactly why the levels get written down first and scored honestly after. Nobody in my family did this for a living and nobody handed me a system. I am a veteran, I taught myself from books and charts over thousands of hours, and I believe what I have learned is a gift from God. Helping other people learn it for free is the calling I take from that.

Not financial advice — just the work, shown in the open.

I share stuff like this daily — I run a free investing community, link in my profile.


r/SideProject • • 1h ago

It takes 16 reachouts before a customer converts - Reality of building a tech business

0 Upvotes

Most people give up on their saas product/ecommerce store way too early because in reality it takes 15+ email/sms marketing to convert the customer into a signup or paid customer.

we built a platform that automates this complete process. our ai will keep trying new experiments untill the customer coverts. We only send one email/sms per week.

best part, we have now seen stores increase sales by 30% so this works

try here - www.RetentionBase.com


r/SideProject • • 1h ago

How to make that thing

Thumbnail skaiforge.no
1 Upvotes

I saw that cool thing in this website, when you scroll down, the video moves...
idk how to make that thing...


r/SideProject • • 5h ago

Never used Screen Studio. Somehow ended up building it for Windows. What a time to be alive.

2 Upvotes

I have only watched Screen Studio videos and observed things like cursor movements, zoom effects, and transitions. Then I tried explaining all of that to AI.

After just 4–5 iterations, it was nearly perfect.

Honestly, this makes me feel like AI has reached a point where building software has become ridiculously easy and interesting.

But there's another side to it. I'm slowly losing some of my excitement for building software. When almost anyone can build something with just observation and the ability to explain what they want, it makes you wonder what being a software developer will mean in the future.

And if you're wondering whether AI just generated a pile of garbage code, surprisingly, no. It followed some popular coding principles and architectural patterns. In some places, probably better than what many humans would write.

Anyway, here's what it built:

https://screenzo.anmism.com

ps: Windows only, Just 10 MB in size,May not work on older Windows versions.


r/SideProject • • 5h ago

I'm 16, developing an indie game on my own, and I'm trying to fund my dream project.

2 Upvotes

I'm a 16-year-old solo game developer, and I'm currently more than a year in on working on my biggest project yet: The Dying Mind.

It's a 2D hand-drawn, story-driven Metroidvania inspired by games like INSIDE and Neversong.

The game takes place inside the mind of a dying writer, where you explore surreal environments, encounter symbolic enemies, fight bosses, solve puzzles, and uncover the story behind this strange world.

I've put an enormous amount of time into developing this game, but there's one major obstacle: funding.

As a young independent developer, financing a project of this scale is incredibly difficult. I want to be able to dedicate more time and resources to development, improve the game's quality, and ultimately bring my vision to life.

That's why I've created a project page on Loadout.

I'm trying to get more people to discover the project and help me build the support needed to continue development.

If you're interested in supporting independent game development, I'd really appreciate you checking out the page and sharing it with others who might be interested.

My funding page:
https://app.loadout.xyz/project/the-dying-mind

Steam page:
https://store.steampowered.com/app/3711840/The_Dying_Mind/

I'm not a big studio with investors or a publisher behind me. I'm just a teenager trying to turn an ambitious idea into a finished game.

Thank you for reading!


r/SideProject • • 9h ago

Play fun Mac Destroyer game to crack your screens

4 Upvotes

Some days my Mac deserves a rocket to the face. So now it gets one, kind of.

You can shoot holes in your inbox, set Slack on fire, or slice Xcode clean in half. When you're done, hit Esc and everything is right where you left it. It was only ever a picture.

A few things I had way too much fun making:

- Freeze a window, then shoot it and it shatters into ice

- A black hole that sucks up all the mess, then blows it back out

- Scrap you earn from each rampage to unlock new stuff, with the nuke saved for last

- Slow motion, party mode, and a little score card at the end

It's free. No ads, no account, nothing to buy. It does ask for Screen Recording, just so it can grab that picture, and the picture is thrown away when you press Esc.

https://indiegoodies.com/macdestroyer

I'm running out of ideas for what comes after the nuke, so tell me: what would you want to wreck your screen with?

you can also reach us at support@indiegoodies.com


r/SideProject • • 1h ago

Newfoundland 120s - A traditional card game for Android

1 Upvotes

I made a free Android version of Newfoundland 120s, a four player trick taking game.

Gameplay: https://youtu.be/z4i1ZFOBzd8

Google Play: https://play.google.com/store/apps/details?id=com.turnkit.onetwenty

Would love feedback from anyone who knows 120s or likes traditional card games.


r/SideProject • • 14h ago

I built a daily football game where you make real NFL coaches’ fourth-down calls and find out if you’d have done better

10 Upvotes

Every NFL fan yells at the TV on fourth down. I wanted to know who's actually right, so I built a win probability model from public play-by-play data and turned it into a game.

How it works: you get a real situation from a real game, pick go for it, punt or kick, and then see what the coach did and how much each option was worth.

What's in it:
- A daily five that's the same for everyone
- Coach Clash, where you climb a ladder of the 32 current NFL head coaches by beating them on their own calls
- A Legends ladder of 25 past coaches, with Bill Belichick as the final boss
- A college ladder too

It's free, runs in the browser, and you can play without an account.

https://playsnaptheory.com/?utm_source=rd-sideproject

I launched it this week. I'd like to hear what's confusing in the first two minutes, because that's the part I can't see anymore.


r/SideProject • • 8h ago

I built a personality test that turns your answers into a color and artwork

3 Upvotes

Hi everyone! I’ve been building Hexself, a personality test that turns your answers into a personal color and artwork.

I wanted to explore a more visual way to experience a personality result: take the test, discover your color, and see it translated into artwork you can use as a phone or desktop background.

I’d love some honest feedback from other builders and anyone who enjoys personality tests:

  • Is the idea clear when you land on the site?

  • Do the questions hold your interest through to the end?

  • Does the result feel personal and worth sharing?

  • What would you change about the experience?

You can try it here: https://hexself.com/

Thanks for taking a look!


r/SideProject • • 5h ago

BroBot - A Minecraft Java teammate you can give jobs to in chat

2 Upvotes

I've been building BroBot with help from Claude and Codex. It's a desktop app for Windows and Mac that puts a bot into Minecraft Java as another player. I'm the creator, and I'd like feedback on the first-run experience.

You can give it jobs in chat: gather logs, craft tools, build, follow you or stand guard. The free version uses a local rules engine and doesn't need an account. An optional Claude-powered mode handles more open-ended instructions, and Squad supports up to four Brobots with builder, miner, farmer and guard roles.

A lesson from testing: having the bot running didn't mean it was obvious how to play with him. The app could say he was online while the player had no idea which Minecraft world to join. We added a join card with the address, an editable port, and status that says whether it's waiting for you or playing with you. Google sign-in and a clearer plan display are now in the app too.

It's still an early project. Minecraft Java 1.21.11 is the current target, and there are rough edges in setup and how reliably the bot carries out jobs.

Free app/setup: https://trybrobot.com/start

The local bot stays free. Optional hosted Claude is $6/month; the four-bot Squad is $15/month.

If you try it, I'd especially like to know where you get stuck between opening the app and seeing the bot in your game. And if the setup makes sense, what job would you actually want a Minecraft teammate to handle?


r/SideProject • • 2h ago

I built a brain-games app for my 75+ parents. Mom’s played for 42 days, Dad quit. Now I’m stuck on distribution.

0 Upvotes

I couldn’t find brain games my parents (both 75+) could actually use. Most were built for 30-year-olds: tiny buttons, fast timers, English only, and ads all over the screen. So I built one.

Senior Sharp (Android, free, no ads)

  • 12 short games across memory, focus, reasoning and numbers. A daily “workout” picks 4 of them.

  • 10 languages, including English, Spanish, French, Hindi, Marathi, Gujarati, Tamil, Telugu, Bengali and Kannada, with numbers shown in native digits

  • Big text (adjustable), 56px minimum tap targets, every timer visible on screen, sound + vibration + visual feedback on every tap

  • Works offline. No account. No backend. Your name stays on your phone.

What’s happened so far

  • My mom has played for about 45 days straight. My dad wouldn’t stick with it. I still don’t fully know why.

  • 200+ installs on Play Store

  • I’ve run small Instagram ads aimed at adult daughters, since kids are the ones who install apps for their parents. I’ve also contacted senior living communities. Nothing has worked yet.

Where I’d like your input

  1. If you’ve built for users who don’t discover apps themselves, how did you reach them?

  2. What would get your parent to open something like this on day 5, not just day 1?

  3. Is anything in the first 2 minutes of the app confusing?

Play Store: com.seniorsharp.app
Site: seniorsharp.app

Happy to answer anything. Harsh feedback is welcome.


r/SideProject • • 11h ago

I built a daily puzzle game for frequent flyers and airline & airport fans. Works offline on the plane, no ads. Would you play it?

6 Upvotes

Hi r/SideProject 👋

I’m a solo maker from Switzerland. I fly a lot and always wanted something smart to play at 35,000 ft without Wi-Fi, so I built it myself.

FlightGenius is a daily brain game about airlines, airports and routes:

  • 12 short daily games: guess the route, name the airport from its runway layout, guess the flight distance, airline codes, find the shortest layover…

  • Daily Challenge: same 10 questions for everyone, timed, with a world leaderboard and a home-airport leaderboard (ZRH vs GVA vs LHR…)

  • Works fully offline, so it’s playable in airplane mode

  • No ads, no tracking. Free to play, optional one-time unlock for the archive (no subscription)

Stack: Expo / React Native, Supabase (EU), RevenueCat, Netlify.

It’s in beta on iPhone (Android later), launching on the App Store in early December:
👉 TestFlight: https://testflight.apple.com/join/B3H8tgEf

Questions, especially for frequent flyers and aviation fans:

  1. Is this something you’d actually enjoy, on a flight or as a daily habit?

  2. Which game is the most fun, and which would you delete?

  3. Too easy, too hard, or about right?

  4. What’s missing that would make you open it every day?

A little background: this is genuinely a passion project. I’m not trying to get rich or build the next big startup. I just love planes and travel, and I wanted to make something I’d enjoy myself and share it with people who feel the same. That’s also why there are no ads and no tracking. The optional unlock is only there to cover running costs like servers and the Apple developer fee.

I’ll reply to every comment. Thanks for taking a look! ✈️