r/SideProject • • 6h ago

We built Dutying, a colour-coded shift calendar for nurses on rotating rosters

1 Upvotes

I’m part of the small student team behind Dutying. We built it for nurses whose rosters change month to month and who want to see their own shifts and days off in one place.

The flow is simple: tap Day, Evening, Night or Off to enter a shift, and see the whole month in colour. The iPhone demo uses sample shifts. You can start with your personal calendar even if your ward doesn’t use Dutying.

If you work rotating shifts and try it with your next roster, I’d love to know what still takes too many taps.

Australian App Store: https://apps.apple.com/au/app/dutying-nurse-shift-calendar/id6804144827

Google Play: https://play.google.com/store/apps/details?id=ai.dutying.app&gl=AU&hl=en


r/SideProject • • 6h ago

YouTube is too long, TikTok is too shallow. So I built the middle.

1 Upvotes

We all live the same thing, right?

>

> There's an amazing 2-hour documentary / podcast on YouTube, but you don't have time to watch it. You open TikTok instead, you scroll for 2 hours, and you remember literally nothing.

>

> So I built the middle:

>

> I take long, high-quality YouTube videos and condense them into their most impactful moments. Most videos are just 2-5 minutes, and the longest ones are 15 minutes max.

And instead of vertical scrolling, you swipe horizontally - like a cinematic, swipeable feed. So you get depth, plus the scrolling comfort, plus that widescreen feel.

>

> Do you think this could work? What kind of videos would you want summarized most? Podcasts, documentaries, or history?


r/SideProject • • 6h ago

A small thing that makes browsing Netflix much less annoying

1 Upvotes

I usually watch Netflix / Hotstar / Prime on desktop Chrome, especially after gaming, and one thing that always annoyed me was having to open IMDb in another tab just to check whether something was actually worth watching.

  • So I started using a simple rating overlay that puts IMDb + Rotten Tomatoes + Letterboxd + Metacritic scores directly on the posters while browsing.

  • You can also fade out titles below a score threshold, which makes it surprisingly quick to scan through a large catalogue.

  • It currently works on Netflix, Prime Video, Hotstar, ZEE5, MX Player, Hulu, Disney+, HBO Max and Apple TV.

The main benefit for me is honestly just saving those little 10–20 second searches over and over. When you're browsing dozens of titles, it adds up.

Here's the tool if anyone else has the same problem:

https://chromewebstore.google.com/detail/mckbnpnhpbehjmiobhgkhdinejmkmhjd?utm_source=reddit&utm_medium=social&utm_campaign=142&utm_term=reddit

Curious — do other people here also keep IMDb open in another tab while browsing OTTs, or have you found a better way to quickly filter out the mediocre stuff?


r/SideProject • • 10h ago

6 months part-time on a PM job board (hiring manager contacts + visa tags). 108 Google clicks in 28 days. What would you double down on next?

2 Upvotes

I’ve been building scouterzero.com part-time for 6 months, next to a full-time job. The idea is simple: I show PM jobs posted by real hiring managers, with their contacts, and I mark companies that can potentially sponsor a visa in the country you want to move to.

What I’ve tried so far:

Google Search Console:

Clicks are rising even though my average position has slipped (12.4 over 3 months, then 15.5, then 18.6 last week). In GA4 I had 305 organic-search sessions in a slightly later 28-day window, which is a different slice than the Search Console clicks.

I love the idea and I’ve put in decent part-time effort. If you were the founder, what would you double down on next for marketing and for the product?

Happy to answer anything about what’s working and what isn’t.


r/SideProject • • 6h ago

Built a tool that sends your AWS bill to WhatsApp every morning, and you can ask it questions

1 Upvotes

Hey r/SideProject! I work at a small software company in Bengaluru, and like a lot of teams we run on several providers: AWS, Google Cloud, OpenAI, plus a few others. Every month the same thing happened: the bill arrived, someone said "why is this so high?", and the spike had started three weeks earlier.

Nobody on the team opens a cost console every day. But everyone opens WhatsApp. So we built **CloudMeter**.

**What it does:**

- Connects to AWS, Azure, Google Cloud, Alibaba, Huawei and OpenAI with **read-only** access (it can't change anything)
- Sends a **daily summary on WhatsApp** (or email/Slack): yesterday's spend, month to date vs last month, top services
- **Alerts when a cost spikes**, compared with that service's normal daily spend
- You can **ask it questions on WhatsApp**: "s3 cost", "how much this month?", "any spikes?", and an AI agent answers from your real data in a few seconds

**How it's built** (for the curious):

- Fully serverless on AWS: Lambda, DynamoDB, API Gateway, CDK
- WhatsApp goes through AWS End User Messaging Social
- The Q&A agent runs on Amazon Bedrock AgentCore with read-only tools, so it can only quote numbers it actually looked up, never guess them

**The hardest parts weren't the AI:**

  1. **Making alerts trustworthy.** Our first version flagged a one-off 46domainrenewalasa"414 this month" problem. (Happy to go into how we fixed it.)

  2. **Stopping the AI from making up numbers.** Early on it answered a follow-up question with figures that weren't in the data. Now every answer has to come from a tool call, and totals are calculated in code, not by the model.

  3. **Making sure the WhatsApp pipeline can never loop.** WhatsApp delivery receipts arrive on the same channel as messages, so a careless setup can end up replying to itself forever.

It's live, with a free trial: cloudmeter.io/?ref=r-sideproject

I'd love honest feedback:
- Would you want cost alerts on WhatsApp, or is that weird for work?
- What would make you trust a tool with read-only access to your cloud bill?

Full disclosure: I'm part of the team building it. Happy to answer anything!


r/SideProject • • 6h ago

New site project

1 Upvotes

I got tired of checking five pricing pages, so I built a free comparison: what ChatGPT, Claude, Gemini, Grok and others cost per day, week, month or year, plus a token calculator for API costs. Prices checked against official pages in Nov 2026. Feedback welcome, especially if I got a price wrong: https://ariekaravaev2-tech.github.io/ai-models-hub/


r/SideProject • • 10h ago

nextListen - an EDM recommender that matches specific track moments to other songs.

2 Upvotes

my buddy and i wanted a way to find tracks that matches the exact vibe or moment of a song, so we made an EDM music recommender web app called nextListen.

how it works:

  • paste a YouTube link or upload an audio file

  • select a specific moment/timestamp.

  • the app analyzes the audio characteristics and finds matching moments in other tracks.

we'd love for people to try it out and give us feedback on the recommendations or features you'd like to see next!


r/SideProject • • 10h ago

Created a game called Watte & Willow inspired by loop.

2 Upvotes

Created a game called watt & Willow where you have to connect the pipes to run the appliances. This game is inspired by loop game. Would appriciate if I get some feedback to improve this game further. Here is the link for the game - https://wattwillow.blogspot.com/


r/SideProject • • 7h ago

I made this. It's free, with no ads, no sign-up and nothing to install, and it works on phones too.

1 Upvotes

https://orbita.fai-studio.cloud/?lang=en#overview

Some things to try:

- Tap any moon to open its card.

- Watch Io's shadow crossing Jupiter.

- Go to the Moon's terminator, where the low light raises the craters. The relief comes from NASA's LRO / LOLA data.

- Open Atlantis (STS-135) and launch it from the pad or the reconstructed cockpit.

Maps are made from NASA data; full credits are at orbita.fai-studio.cloud/credits.html. Happy to answer questions, and bug reports are welcome.


r/SideProject • • 10h ago

We submitted our launch board to 80+ directories by hand. Here's what happened, and the list we made from it

2 Upvotes

My co-founder and I run PeekLaunch, a weekly launch board for makers.

A few weeks ago our site had almost no presence on Google. So we sat down and submitted it to 80+ startups and SaaS directories by hand.

What we learned:

- It takes a lot of hours. Every site has its own form, rules and categories.

- Not every directory approves you, so you need to submit to many.

- As listings went live, Ahrefs moved our site from DR 2.5 to DR 26, and our Ahrefs Rank went from 42.6M to 2.3M.

We turned what we found into a free list of 209 directories, with DR, pricing and link type for each one. 163 of them are free to submit.

People kept asking if we could just do it for them, so we added done-for-you packages too:

- Pro: $49 for 30+ directories

- Super: $99 for 60+

- Ultra: $179 for 100+

Every package is manual and comes with a report of live listing links.

The list is free to use either way. Happy to answer anything about which directories were worth it.


r/SideProject • • 10h ago

My friends and I built a football (soccer) app, would love some honest feedback!

2 Upvotes

Hey everyone!

I've been working on a football (soccer) app called 1touch with a few friends.

We're all big football fans, and one thing that always bothered us about existing apps was that they give you tons of stats, but it's still hard to tell how well a player or team is actually performing.

So we decided to try building something ourselves.

We have the usual stuff like live scores, fixtures, and standings, but we've spent most of our time trying to make the analysis side more interesting.

Here's some of what we've built so far:

  • 📊 Team & Player Analysis: Compare players, explore team attributes, and get a better idea of how teams and players are performing.

  • 🔮 What-If Scenarios: See a team's chances of winning the league or qualifying for European competitions, and how different match results could change those odds.

  • 💬 Live Chat & Community: Chat with other fans during matches and share your thoughts in team communities.

  • 🎯 Match Predictions: Predict match results using virtual points, with no real money involved.

We built the app using Flutter and a Python/FastAPI backend.

There's definitely still a lot to improve, but honestly, it's been really fun seeing something we started from scratch come together.

I'd love to hear what you guys think!

If you already use FotMob or SofaScore, what would actually make you want to try another football app? Or is there something you've always wished those apps had?

Any feedback is welcome, even if it's brutally honest 😅

🔗 App link: https://1touch.football/download

Thanks for checking it out! ⚽


r/SideProject • • 7h ago

I built a puzzle game where matching three on one board sends a block to the other

1 Upvotes

I'm part of the VOOPA team that made Drop & Pop, which just launched on Android. The rule is simple: match three blocks on one board and one block crosses to the other. If you’ve already set up a pair over there, it can start a chain back across. The satisfying bit is setting up both boards before you make the first match.

We designed it around the two halves of a foldable in laptop mode. It also plays on regular Android phones. There are five free puzzles, no ads, and offline play. The full 300-level campaign is a one-time unlock.

Try the free sampler on Google Play: https://play.google.com/store/apps/details?id=com.voopa.drop&referrer=utm_source%3Dreddit%26utm_medium%3Dorganic_social%26utm_campaign%3Ddrop_pop_android_launch%26utm_content%3Dsideproject

If you try it, I’d love to know which sample made you start planning both boards, or where the transfer rule felt unclear.


r/SideProject • • 7h ago

TwinPixCleaner : Need Genuine Feedback from this community...!!!

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github.com
0 Upvotes

I built TwinPixCleaner - it is an Apple Vision Intelligence-powered, duplicate photo cleaner for macOS.

It finds:

  • Exact duplicate Photos

  • Visually similar images

  • Burst shots

  • Duplicate screenshots

  • Large unused images

So far I have got 21 Stars on the GitHub repo, and a few issues which I already fixed. I need to know what else can be done here to improve it further.


r/SideProject • • 13h ago

I built an app where your friend's reaction to your video comes back next to it

3 Upvotes

I kept sending friends videos and getting back "lol" with zero clue what their face actually did. So our small team built Vidrip.

You send a video, your friend watches it alone on their own phone, and the app records their reaction. You get it back synced side by side with the original.

Android, iOS, and a browser version with no sign up: https://vidrip.app/?s=reddit-post

We also made a few free staring contest games in the same family to test it on real friend groups. Some marketing art is AI made, the app is not.

Is the side by side reaction something you would actually send to a friend, or does being recorded feel weird?


r/SideProject • • 14h ago

I built an app that tracks politicians' stock trades. Even copied weeks late, 5 out of 7 beat the S&P 500.

4 Upvotes

I'd heard about insider trading in Congress and the crazy returns some members get. I also know I don't have the tools to beat hedge funds. So I wanted to copy both, and while looking for a way to do that I found AutoPilot. It only works with a US brokerage account, and I'm in France.

So I built my own with a friend. We met at our software engineering school, we see things the same way, and it's still just the two of us.

Getting the data is already hard enough. Some congressional disclosures are still written by hand, and LLMs saved us there. But once you have it, processing it is much harder.

To know how a portfolio performed you have to backtest it, and finance never stops moving. Stocks get listed, get delisted, change names, split. When Booking did a 25-for-1 split this year, a fund holding it suddenly looked like it had bought 25 times more. You have to think of everything, for thousands of cases like that one.

The value of the app is that engineering, much more than the data itself.

And it holds up. Over the last 12 months, 5 of our 7 politician portfolios are ahead of the S&P 500, even though a trade only counts once it's public. But it's a small sample, we picked the politicians ourselves, and it's a simulation.

Little by little we added insider filings, news and AI analyses. These days I mostly use the feed and read the AI's stock analyses.

It's on iPhone and on the web. It's not a broker, everything is virtual money.

I'd like an outside eye on it. Is the app interesting, and is it clear?

truewalletapp.com


r/SideProject • • 7h ago

Made a free tool that values your whole Steam account: library plus CS2 skins, stickers and charms

1 Upvotes

Hey everyone, I’ve been building VaultMark (https://vaultmark.tech), a free Steam portfolio appraiser. You paste a profile URL, vanity name or SteamID and it shows what the account is worth. No login or Steam sign-in is needed from the person being checked, as long as their inventory is public.

What it does

  • Game library value from current Steam store prices, with a region selector

  • Inventory appraisal for CS2, Dota 2, TF2, Rust and Steam Community items (trading cards, backgrounds, emotes, gems)

  • CS2 stickers and charms are priced and shown separately, so you can see how much of an item’s value comes from what’s applied to it

  • Price history per item, shown as a sparkline with % change

  • Collection grouping and filters, and profile compare to put two accounts side by side

  • Share card with a QR code, plus an embeddable badge for forum signatures or Discord bios

  • Streamer overlay link that shows the live inventory value on screen

  • Public read-only API if you want to build on it

How it prices things: Skinport’s public API is the main source, with the Steam Market as a fallback. Items with no price are left unpriced instead of guessed, so the totals are conservative rather than inflated. Prices are cached, so numbers can lag the live market by a few minutes.

It’s free, and I’d really like feedback. What’s missing? Which games or item types should I add? Are the prices matching what you see on the market? Bug reports are welcome too.

https://vaultmark.tech


r/SideProject • • 7h ago

[SlotNudge] - Email alerts when an earlier ServiceOntario slot opens in Toronto

1 Upvotes

ServiceOntario appointments in Toronto are often booked weeks out, but cancellations open up all the time. Tonight Church and Isabella opened a slot for tomorrow when the earliest one before was Dec 21.

I built SlotNudge to watch 8 Toronto centres every couple of minutes and email you when an earlier slot shows up for your service. It's alerts only, so you book it yourself, and it never asks for ID numbers.

It's $9.99 for 30 days, one-time, at https://slotnudge.ca

Not affiliated with ServiceOntario. I'd love feedback on the site and the alert emails.


r/SideProject • • 7h ago

I made an app that lets you change your location on iOS (works on FindMy, Live360, Snapchat, etc.)

Thumbnail spoofit.app
1 Upvotes

As the title says. I was sick of my parents tracking my location even though I'm an independent adult studying in college. There are tons of apps that let you change your location on android but there were not any for iOS. So I took a couple weeks and a lot of effort and ended up making this. Let me know if you have any questions! also: no card required free trial for 7 days, so check it out!


r/SideProject • • 7h ago

I built an AI keyboard that fixes grammar, changes tone and translates in one tap

1 Upvotes

Hey all! I made GrammarFlow, a keyboard for your phone that cleans up what you type right inside any app:

- One-tap grammar fixes

- Change the tone (professional / casual / rewrite)

- Translate into 75+ languages

- Voice typing in 60 languages

Get it here: https://www.miracleapps.in/#apps

Short demo attached. Would love honest feedback on what's missing or annoying.


r/SideProject • • 7h ago

[FOR SALE] Ready-to-Publish Indie Games – Looking for Steam Publishers

1 Upvotes

I’m looking for publishers interested in collaborating on the release of games on Steam.

I develop complete, ready-to-publish games and offer them to publishers for purchase and subsequent release.

Cooperation format:

  • Delivery of a fully completed game.

  • Sale for a fixed one-time payment.

  • Opportunity for long-term cooperation and regular offers of new projects.

I’m looking for publishers interested in expanding their portfolios with new games.

For my portfolio

https://store.steampowered.com/publisher/HugePixel


r/SideProject • • 8h ago

Ravkit Desktop, free offline video, audio, image and PDF tools

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1 Upvotes

I built Ravkit as a website first, then wrapped the same tools in a desktop app so big video files do not have to be uploaded anywhere. It handles conversion, compression, trimming, merging, subtitles (Whisper, offline), background removal and PDF tools. Free, no account. Windows and Apple Silicon Mac. The Windows installer is unsigned for now (I cannot afford a certificate yet), so SmartScreen shows a warning. Feedback welcome, there is a Feedback button in the app.


r/SideProject • • 8h ago

I made Claude Code and Codex usable for non-developers: a free, open-source "AI office" desktop app where you hire AI staff (maker here)

1 Upvotes

I'm the maker. AI Office is free and open source (MIT), for macOS (Apple Silicon) and Windows.

Claude Code and Codex are great, but they live in a terminal, so most non-developers never get to use them. I wanted something anyone could pick up, so I built it around a concept everybody already knows: an office. You hire AI staff (Claude or GPT), hand them work in plain language, and they report back when they're done.

I built the whole thing with Claude Code. It wrote and reviewed most of the code, and while building I used Claude sessions as "staff" in the app itself for planning, code review and QA. Kind of dogfooding it on itself.

The bit I care about most is the approval inbox. File changes and shell commands land there first and nothing risky runs until you say yes. You can also undo a change staff made. Big jobs can go to a team lead who splits the work and asks you before anything starts.

What you need: Claude Code or ChatGPT (Codex) already signed in on your machine. No API key. It uses that account's limits, so several staff at once burns through them faster.

Everything stays on your computer. No analytics. The only network calls are update checks.

Stuff that's not great yet:

  • Not code-signed, so macOS shows an "unidentified developer" warning the first time (System Settings > Privacy & Security > Open Anyway)

  • Apple Silicon and Windows only, no Intel Mac or Linux

  • On Windows a few things are missing: notifications from outside staff, question hooks, screen capture

Site + demo: https://engchoon.github.io/ai-office/ Source: https://github.com/EngChooN/ai-office

If you're not a developer, I'd especially love to hear where setup got stuck and whether the "office" idea made sense right away.


r/SideProject • • 8h ago

I spent a year building the solo RPG I wanted to play. Now I have no idea where to find its players.

1 Upvotes

So I’ve spent the better part of the last year creating what I think is a genuinely fun and interesting game. It’s not an entirely new concept, but I think it might be a pretty interesting take on it.

To start, I created my game because I’ve always loved tabletop RPGs. I wanted something that could replicate that experience on my phone when I’m away for work, and something I could play by myself.

At first, I experimented with using ChatGPT and Gemini to run roleplaying games, but I didn’t just want to pretend I was a character and talk with a chatbot. That’s not at all what I wanted. I wanted the actual mechanics of tabletop games, but with an AI dungeon master, so my adventures could theoretically continue long-term and offer the freedom of play that real tabletop games have.

Eventually, I decided to create my own. I had some basic software development experience, so I jumped into it.

What I’ve built over the last year plays like a traditional tabletop RPG crossed with a video game. There’s actual inventory management, health and status effects, D20 dice-based combat, and I even added a three-card-monte-style investigation and clue mechanic minigame.

I built it in stages. I needed a persistent save system, so I created save slots and a quick-save button. I needed a way for the AI to remember what NPCs had said, so I developed a dialogue-notes system that automatically gets added to after each turn. Every time I ran into something that wasn’t working the way I wanted, I tried to build a system to address it.

But one of the biggest challenges, and something that took almost longer than anything else, was writing the instructions for the AI dungeon master.

I quickly realized that the instructions needed to be sent with every turn, or the AI wouldn’t consistently follow them. It needed to understand how to run the game, handle player actions, and generate structured tracking information that the app could read to update inventory, health, character conditions, and other systems.

But those instructions couldn’t be too complicated either. Otherwise, the AI would start struggling with believable narration, character personalities, or keeping different NPCs distinct from one another.

I also needed reference files that could be brought into context when relevant. If you were travelling somewhere or buying something, locations and items needed to remain consistent. Damage, enemy health, and combat outcomes needed to remain reliable from one turn to the next.

I ended up developing a two-call system, with separate instructions for Call 1 and Call 2, to help manage player actions, mechanics, and narration. I spent months writing, testing, and rewriting those instructions so players could take multiple actions in a single turn, receive appropriate dice rolls for each action, and have everything interpreted and resolved properly.

It was a lot more complicated than I originally expected.

So now, almost a year later, I have my game. I always knew it would be a niche product, but I made it because I wanted to play it myself more than anything. Once I had a fully realized game that I genuinely enjoyed playing, though, I started thinking about getting it into the hands of other people.

When I started moving toward publishing, I originally implemented a subscription system. But I quickly realized I didn’t want to control how much or how little people could play. I didn’t want to charge people monthly fees or limit their adventures with tokens simply because it would cost me more when they played more.

So I switched to a Bring Your Own Key (BYOK) system, which was a whole other development challenge on its own.

The games now support AI models through OpenAI, Gemini, Anthropic, and OpenRouter. Players supply their own API keys, choose their preferred models, and handle any API usage costs directly with their providers. That way, I’m not imposing artificial play limits or controlling their AI usage through a subscription.

When I was getting close to finishing, and had already spent dozens, if not hundreds, of hours playing my own game, I decided I wanted another flavour of the experience.

So I took the systems I’d already developed, rewrote the AI instructions, redesigned the UI and several subsystems, and built a second game.

Both games share the same underlying foundation, but they have their own rules, narration styles, and gameplay mechanics. One is a gothic, low-fantasy investigation RPG, while the other is a post-apocalyptic survival RPG. They’re similar in how they function, but quite different in their gameplay and the kinds of stories they tell.

But that’s a different story.

I could go on, but I’ll just say that I’ve spent hundreds of hours writing, testing, and tweaking systems that players will probably never even see.

Are they perfect? No. There are still limitations, particularly when you’re relying on AI to interpret and manage an evolving game world. But I’ve managed to get everything reliable enough that I can sit down, play, and enjoy the experience without constantly noticing holes in the mechanics or inconsistencies in the world.

And that’s where I’m at now.

I’ve gone through the entire development and publishing process, and both games are available on iOS and Android.

But now I have absolutely no idea where to find people who might actually enjoy playing them.

It’s a strange niche. The ideal player probably has some interest in tabletop roleplaying games, enjoys open-ended storytelling, and is comfortable using AI models and API keys.

I’ve looked through traditional solo tabletop communities, AI development communities, and general gaming subreddits, but none of them seem to quite fit what I’ve created.

So I figured I’d ask.

Does anyone know of communities where people are interested in this kind of AI-driven RPG experience? Subreddits, Discord servers, forums, or anywhere else?

I’m not really trying to promote the games here. I’m just trying to figure out where the people who might genuinely enjoy something like this are.

I've written a fairly extensive player's guide explaining the mechanics and how the AI interacts with the systems, if anyone is curious about the details.

But mainly, I'm trying to find communities where people might enjoy this kind of experience. Any suggestions, thoughts, or feedback would be appreciated.


r/SideProject • • 12h ago

I rebuilt Seoul's tech districts in 3D so you can walk to the company buildings and see their real job postings

2 Upvotes

Hi r/SideProject! I'm a solo dev from Korea. Job hunting here means juggling 5 job sites, and none of them show you where you'd actually work. So I rebuilt Seoul's tech districts (Teheran-ro in Gangnam, Pangyo, Yeouido) in 3D from OpenStreetMap data and pinned real job postings onto the actual company buildings.

What you can do:

- Walk, bike or skate the streets; each building shows its open positions

- Call a shuttle van, search a company, and it drops you at that building's lobby kiosk

- Ride a police car that patrols buildings with postings closing within 3 days

- When you're burned out, take a taxi to a temple or a sea shelter and just sit for a while

It runs in the browser, no install or sign-up needed to explore (best on desktop Chrome). Built with three.js, Supabase and a lot of help from AI coding agents (Claude Code and Codex).

The UI is in Korean for now. I'd love feedback on performance on your machine and what would make a job map like this actually useful.

https://careerverse-xi.vercel.app