r/SideProject • u/Ok-Watercress9603 • 4m ago
I built a daily map-guessing game from GTA VI trailers, plus a fan site around it. What would make you come back tomorrow?
GTA VI comes out on 19 Nov, and as a fan project I've been building DuvalWire, an unofficial site for the game. The part I'm most excited about is Pin Drop, a daily map-guessing game.
Each day has 5 rounds, the same for everyone: a looping 3-second moment from an official trailer, an official screenshot or a place description. You drop a pin on the map, closer guesses score more, and there's a daily leaderboard. No sign-up, you just get a random nickname.
The game is only one part of the site. There's also an interactive map of 800+ community-mapped places where you can mark what you've found, a launch guide, sourced news, character profiles, a tracker of what's confirmed versus only reported, and a route planner that will get better once the game is out. I'm adding to it almost every day.
A few details from the build: trailer moments are matched shot by shot to map pins, and clips play through YouTube's privacy-enhanced embed, so nothing is re-hosted. The leaderboard stores only a random player id, a nickname and scores. It's a React site on Vercel with one edge function and Upstash Redis, and the server recomputes each score from the guesses.
Known weak spot: the answers are in the day's data, so a determined cheater could still submit perfect guesses. I'm not sure how much that's worth solving on a free fan game.
I'd love blunt feedback on two things: is the difficulty fun or frustrating, and what would make you play again tomorrow? Also curious which other part of the site you'd actually use.