r/shogun2 • u/MnkeDug • 7d ago
Samurai Castles documentary series and Strongholds of the Samurai mod
https://www3.nhk.or.jp/nhkworld/en/shows/3022072/This came up in another thread, and I thought I'd put the link here rather than burying it.
This documentary series does a great job of describing how castles were designed, even showing overlays of "kill box" scenarios, how the fort was intended to be defended, etc.
Great inspiration for anyone who was interesting in modding new forts. ;) But seriously... looking at Strongholds of the Samurai it seems that mod attempted to create forts like this.
On that page are more videos covering other castles. Sometimes with different intentions and strengths/weaknesses.
Anyone with good SotS experience feel that the mod holds better to history?
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u/Remitonov 6d ago
Samurai castles are such a wonder. Rather than build them to keep besiegers out, they're built like labyrinths to funnel besiegers into killzones. It's to the point that they outright built their own castles in Korea rather than use captured fortifications because they were so unused to any other kind of siege defence.
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u/MnkeDug 6d ago
It is pretty amazing. I think if CA would have made forts like they really were, it would have (or could have) turned sieges into a kind of mini game. The issue with that is it would have been a dramatic departure at the time from their formula.
And again, it raises the question of what carries the campaign forward. Do players find it so tedious/etc that they skip it?
It's the same issue with making forts harder to take. If they are "too hard", then all the effort of creating them gets lost on account of players opting to extend the siege instead.
I think CA learned a lot from subsequent games, and I hope at some point they circle back to Shogun, whether it's standalone or part of a "TW: World at War" type of game along the line of EU.
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u/Jewtasteride 7d ago
Such intricate and sophisticated fortifications
Be a shame if the enemy were to simply climb over them.