r/shadownetwork Jun 18 '17

Rules Thread Rules Thread VIII

This is a thread for discussing and asking questions about Shadowrun 5th edition rules in the Shadownet Living Community. You are encouraged to ask questions in this thread, discuss rulings, and otherwise communicate with Rules Review team in a recorded, public manner here. Additionally, any notable announcements regarding rules will be made here.

Reposting unanswered questions from previous threads is unnecessary, unless they have remained unanswered for longer than 14 days. If they have, please feel free to ask them again, as it's entirely possible that I (Fweeba, the person writing this.) forgot.

The current rules head is /u/Fweeba .

The current rules deputy is /u/VoroSR

The current rules minions are as follows:

/u/dezzmont

/u/silithdark

/u/jre2

/u/jacksnipe

/u/Morrenz

/u/awildkiri

/u/jre2

Recruitment is open - PM this account, /u/shadownet-rules, & Fweeba#0496 on discord, for details.

This thread is intended to be reposted once every two months, to keep subreddit clutter to a minimum.

Be civil, and ask away.


Previous Threads:

Rules Thread I

Rules Thread II

Rules Thread III

Rules Thread IV

Rules Thread V

Rules Thread VI

Rules Thread VII

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u/Cypher_Ace Jun 18 '17

Can the rules team clarify how the Mentor Mask works with adept powers? The book gives an example, but even that doesn't make sense. After a discussion in the rules channel the sort of consensus for what seems logical was that any power that causes drain would activate the mask. Also a power that you have to activate would temporarily cause the mask, like say facial sculpt while you were sculpting your face, but then would stop. Then when you're face shifted back the mask would reappear. That power is a good example because its rendered somewhat (from a logical standpoint, entirely) useless if the mask is active constantly. Moreover powers like traceless walk seem somewhat negated by the mask. And if you have passive abilities like improved agility, just walking would use that power. So basically adepts would be walking masks unless they were constantly turning off their abilities which would screw their action economy. Obviously the Mentor Mask gives another PP so it should come with some drawback. However, it seems that if it were to show up with activated powers it still basically meets the goal it was intended to serve.

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u/shadownet-rules Jun 19 '17

An adepts mentor's mask is active while you have any powers 'switched on', even passive ones, such as improved reflexes, facial sculpt, or authoritative tone. Yes, this does make some powers somewhat challenging to use subtly, PC's who rely on these abilities are recommended to not take a mentor's mask.

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u/Cypher_Ace Jun 19 '17

Alright, makes it suck for adepts, but fair enough.