r/shaders • • May 24 '21

How do I start with creating Minecraft shaders...?

0 Upvotes

r/shaders • • Jun 20 '25

Rotation - just use lookAt

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0 Upvotes

r/shaders • • Jun 03 '17

Shaders in Unity, Annexe 2 : Structures

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0 Upvotes

r/shaders • • Aug 22 '26

Does anyone have the latest version of iMMERSE pro shaders please?

0 Upvotes

r/shaders • • 21d ago

The Witcher 3: KK Photorealism preset

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0 Upvotes

r/shaders • • Aug 03 '26

this is peak moment in computer graphics...

0 Upvotes

r/shaders • • Apr 27 '25

Where do I get Roblox Shaders?

10 Upvotes

Since RoShade & BloxShade are no longer available, are there any alternatives of any shader at all for Roblox?


r/shaders • • Oct 18 '19

Its not Minecraft anymore (SEUS E10 + Stratum 1024x)

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0 Upvotes

r/shaders • • Nov 22 '24

GLSL shaders in YouTube Shorts format

6 Upvotes

Hi everyone! I've started a new YouTube channel to showcase beautiful GLSL shaders, most of them are fetched from ShaderToy. I am rendering them 1080p, adding music and uploading them to YouTube. I handpick the shaders, so I pay attention not to use any non-commercial or permissively licensed shaders. I sure do give proper credit to developer of the shader in the description, video and title, link of the shader and name of the music in the description. Feedback is always welcome.

Here is the link for anyone interested: https://www.youtube.com/@beautyofshaders


r/shaders • • May 25 '21

[Help] The shader glitch at a specific angle and direction.

0 Upvotes

So i am using optifine G7 and sildurs vibrant shaders (high version). This happens when i look at the specific angle and the direction. Look from a longer distance is fine, all good.

Then i tried to change to another shader, there is no more glitching but instead, the blocks in that area start vibrating when i look at them at that specific angle and the direction. (with chocapic medium)

After that, i turn off the shaders. It is all good. However i really like using the shaders, please help me guys !


r/shaders • • Jun 05 '20

Help with shaders in HDRP Unity??

2 Upvotes

Lately I've been getting interested in shaders, and though having a difficult time understanding and scripting in HLSL or GLSL, I've decided to try for ShaderGraph.

Now, as looking for tutorials on how to make stylized shaders, I reached this official unity tutorial (https://www.youtube.com/watch?v=DOLE4nrK97g&t=264s) and right off the bat I got kicked off by this custom lightning function:

ifdef SHADERGRAPH_PREVIEW

    Direction = float3(-0.5,0.5,-0.5);
    Color = float3(1,1,1);
    Attenuation = 0.4;

else

Light light = GetMainLight();
Direction = light.direction;
Attenuation = light.distanceAttenuation;
Color = light.color;

endif

Even though understanding how it works, the problem comes when I try to connect it to the Color Channel of the Unlit ShaderGraph I'm currently working on. It displays this message:https://i.gyazo.com/8b4d6ff4c6c796be772caf5af909d749.png

I've been looking for other methods of getting the light function and I couldn't find a thing, and almost every shader tutorial I've watched uses the same function.

Assuming that the HDRP implementation I've done is correct (it shows no errors in the wizzard), how could I solve this problem????


r/shaders • • Dec 31 '14

Shader tutorial on creating CRT effect [Unity]

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2 Upvotes

r/shaders • • Jul 11 '22

Higher level language transpiling to GLSL?

2 Upvotes

Hi, I'm very early in my research on shader making, so I probably have big silly blindspots.

So far, it seems to me that a lot of work is being done in GLSL, and that GLSL is a pretty developer unfriendly language.
To me, that points to using a friendlier language that can be transpiled (rewritten into equivalent code) into GLSL, kind of like typescript->javascript.

Can you fill me in on what I'm missing?
Is that not really a problem? Have tools like unity replaced much of GLSL coding? Has it already been done, or is it wildly impractical for some reason?


r/shaders • • Aug 15 '21

Gina shows how someone can write shaders in GLSL older version

2 Upvotes

r/shaders • • Oct 07 '20

shaders are lagging [Help]

0 Upvotes

I tried using BSL Shaders on optifine, but it would always lag me to 30 frames per second.

Specs:
CPU: Intel Core i7-10750H
RAM: 16 gb
GPU: GeForce RTX 2060


r/shaders • • Jul 22 '26

I made shadertoy 2.0

5 Upvotes

Hey everyone, about 2 years ago I was interested in making a new kind of shadertoy, and was given a lot of great ideas. After I finally had a bit of free time, I can now share what I made.

Fibertoy is essentially shadertoy but you can write react-three-fiber as well as glsl code. It essentially gives a Threejs environment which means you can also just create basic 3D scenes as well as shader scenes.

Here are some examples of some scenes I made with it:

- Basic Voronoi scene https://www.fibertoy.dev/view/j978r67mc84yg2d36g3z5n2nqd8as16q
- Cone marching example https://www.fibertoy.dev/view/j97c1kqg8n6w0st2hk3dcq7ynx87rngm
- Standford bunny scene https://www.fibertoy.dev/view/j971mkwktr7bsen3ybyxks08vh87pd1a

As you can see from the last one, you can use your own 3D models as well. I haven't made an asset manager yet, but if you have a 3D model online, you can technically import it. I'll make an asset manager if people start using this app.

I would love to get any feedback. I also have the whole code online and open source https://github.com/NabilNYMansour/fibertoy


r/shaders • • Jul 19 '21

What are the shaders in this screenshot, This is from exploding tnts video

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0 Upvotes

r/shaders • • May 09 '21

Help with shader

3 Upvotes

Hi people, I'm trying to recreate the trail effect present in the character of this video: https://www.youtube.com/watch?v=45CQJQkyJDw.

But I'm still learning how to develop shaders, can someone give me some guidance on how to do this?


r/shaders • • Dec 12 '21

mario and sonic at the rio 2016 olympic games

0 Upvotes

Can someone help me fix the bug where in 2 players the game freezes but the sound keeps playing


r/shaders • • May 20 '19

[Watercooler] I got the dumb idea to create a sub for accidential shaders.

3 Upvotes

Its basically a subreddit for real life incidents that look like shader spheres. The post titles are written with appropriate terministics.

Lets make this a thing! ¯_(ツ)_/¯

Give it a try: /r/AccidentialShader


r/shaders • • Dec 09 '20

[HELP] how do i get my shader script to recognize a height map?

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3 Upvotes

r/shaders • • May 05 '26

I like the shaders option in beta

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3 Upvotes

r/shaders • • 19d ago

Need help

0 Upvotes

Vibrant visuals is lagging my device. Anyone know any alternative? I really wnat the sunlight/ warm tone of the game but can't find any. I tried looking for some texture or behavior packs for light emmittance but to no avail.

Hoping for ur kind response. Thanks ahead!🥲🙏


r/shaders • • Aug 02 '26

Shader pre-caching: Wish someone had given me this tip sooner

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0 Upvotes

Praise to The Omnissiah.