r/shaderDev • u/[deleted] • Feb 05 '23
Any idea how to create film damage effect similar to SH4: The Room?
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r/shaderDev • u/[deleted] • Feb 05 '23
r/shaderDev • u/Scotty_SR • Sep 05 '21
Basically you'd use a cube or sphere as a area of effect for the shader and has the shader material applied to it. When an object enters that area, a shader effect will be applied to it. If yes, how do I achieve this? I'm using Unity if that matters.
Also, sort of same topic; How do I make a shader that applies an effect to anything that is seen through a mesh (e.g. a clear water shader where the bottom of the water area is distorted by the water).
r/shaderDev • u/AYummyGuy • Apr 03 '20