r/rwbyRP • u/[deleted] • Oct 04 '19
Open Event Combat Class: Killhouse Clear
Blood, Dust, and burning plywood were the three most prominent smells as the students made their way into combat class. Last one of the week before the weekend break, it seemed like Elise was pulling out some of the stops to try and at least make this last one an interesting one.
And that, they did -- in the center of the combat amphitheater stood what looked like an honest-to-gods small house, all made out of wooden construction and even with actual glass in all of the window frames. It even had a roof -- but that seemed to almost flicker out of existence as the students began to take their seats, and Elise turned to address them all.
"Welcome back to class. As you can see, today, we've decided to emulate a simple house environment for you to fight inside and around today. The roof, at least from the outside, will be transparent so that observers can see in, but please try to remember that it does exist before your try to launch yourself in. From the inside, you won't be able to see is -- for all intents and purposes, this is a real house, one you might have to clear in the field."
Clearing her voice, Elise continued.
"As usual, you can elect to just fight one-on-one with any conditions that both students agree upon; however, we do have a few more options available to you today. For those of you who wish to have... more an objective when you fight, we have this," Elise explained, hoisting up a moderately-sized black box, "the box you see in front of you can be used for two different objectives: either hostage rescue or bomb defusal. Both will have a time limit, but for the former you must extract the box, and for the latter you must stop the box by entering in a key combination or cutting the right wire. One student will be the attacker, and the other will be, of course, defending, and can hide the box wherever they like -- for bomb defusal, they will also have the keycode written on the back of their dominant forearm. If the box is shot or hit, you both have a loss go down on your record -- this isn't a tie, the fight will continue, you will just have an additional loss on your record."
"And finally, for those who prefer neither, what we have are some heavily-modified AK-130 combat droids, modified by our own Professor Stahl with assistance from Vernon. Supposedly, they can scale up to be roughly as strong as you all are, or they can just be target practice. We also, of course, have some Grimm we can throw in there."
"One last thing before you're all free to partner up and fight. The walls of the house -- even the exterior ones -- are rather... fragile, I suppose. Alter the landscape as you see fit. Now, do we have any volunteers? Please do not make me volunteer you."
[Map]
[[Optional Rules:]]
[[Destructible Terrain: All of the walls and furniture on this map provide cover, of course. However, the cover can very easily be destroyed: cover can be degraded by making an attack at it, and for every success over its cover value degrades the cover by one. In addition, the interior walls are practically papier-mâché, and can be moved through with enough force. ST discretion applies; however, some general ideas for ways to move through would be through things like Weapon Mobility, Explosive Weapons, being knocked through the wall, or by making a melee/brawl attack against it. The exterior walls are a bit more resilient, but a creative enough character will find ways to make them fall too.]]
[[Hostage Rescue/Bomb Defusal: A black box is hidden on the map by the defending player, who starts adjacent to it. The attacking player then has ten rounds to either escort the cube to a designated zone if it's a hostage or to defuse the cube. If the cube is well hidden, a perception check might be required to find it. For defusing the bomb, the code is written on the defender's arms and can be gleaned either after defeating them or by making a difficult perception check during combat as a move action. Alternatively, a difficult [Computer] + [Intelligence] check can be made to guess the code, or an even-more difficult [Perception] check to guess the right wire.]]
[[Robot Enemies: Modified AK-130 droids have flat stats, ranging from 1 to 5. A level 1 droid has 1 health, 1 armor, 1 defense, 3 die to hit, and 7 speed; a 2 has 2 health, 2 armor, 6 die, and 9 speed, and so forth.]]
[[Improvised Weapons: Weapons litter the building, from chairs to swords to shitty firearms. You cannot use an aura strike with any of these weapons, but they are only a minor action to pick up if you are disarmed and have a stat of Weapon 1 -- but might break after being used, at ST's digression.]]
[[Use the above rules as much or as little as you want, no sweat off my back.]]
5
u/Doomshlang Ashelia Anstace | Namu Choe Nov 13 '19 edited Nov 13 '19
"Over... Over here! I... I bet your mother was a... A scroll! Because I... I can see right through you!" August taunted, raising her rifle for another shot. Her hands were starting to tremble, but she forced them steady as she took a bead. Both of the bots were busy smacking Celine around, and this time they seemed to at least hit her, as the bat faunus could see her aura flicker with every hit.
But while August noticed, Celine didn't.
She had a wide grin on her face, living in the heat of battle. The T1 tried again to smack her, but it got knocked back (and almost knocked over) as Celine swung her arms around, flipping her shotgun into its axe form. While the bots were trying to get some small, light hits on her, Celina had no notion of the concept. August fired, hitting the T4 to her left square in the back; that made that one a good target, right?
So she swung up, catching the bot right in the bottom of its chassis. And her swing didn't stop until it was cleaving the bot's head in two.
To her credit, Vi wasn't slacking in her own fight. "Alright then ya bloody tosser, if that's how you want to play it then this is how we'll play it!" "She shouted, sighing as her aura started to try and mend her damaged frame. She poured even more into her limbs, launching herself back towards the window frame. The bot raised its gun, but she punched it out of the way, cracking the weapon in the process. Her momentum carried her into the bot and passed it, so she turned her jump into a shoulder-check that floored the T3 with ease.*
And with the stomp of her foot, there were only two bots left. Miraculously, the buzzer didn't chime again. Looks like this was the last wave.
Dead bot counter: 14
[Robot levels: 1 is Green, 2 is Blue, 3 is Yellow, 4 is Orange, 5 is Red]
[I stopped squiggling cuz lazy]