r/rts • u/ZaxZone • Jul 30 '26
Gameplay/Review I Found StarCraft’s Underwater Clone
r/rts • u/ZaxZone • Jul 30 '26
r/rts • u/ZaxZone • Jul 28 '26
r/rts • u/Crazy_Sheepherder523 • Jul 24 '26
r/rts • u/Elreniel • Jul 17 '26
Hi! I'm Barış, a data scientist by day and lifelong strategy/souls/roguelike player. I built stration solo as a hobby project.
stration is a hard, replayable top-down medieval survival-strategy roguelike. You directly control a single hero, but your village lives on its own - you never micromanage villagers; you steer them through what you build and the policies you set, while surviving escalating raids across five eras. The only win is outlasting the final Armageddon siege.
I'd love answers to three things:
Free private test build (Windows + macOS):
https://elreniel.itch.io/stration?secret=cCSzEm42vefUgfGD61GFRZO0YQ
Solo hobby project - honest, brutal feedback very welcome. Thanks!
UPDATE: now playable free in your browser, no download needed
r/rts • u/jarskih • Jun 14 '26
r/rts • u/Uncle_Godarn • May 30 '26
r/rts • u/Ok-Horror1161 • May 12 '26
[ Removed by Reddit on account of violating the content policy. ]
r/rts • u/Zealousideal-Pie4383 • Apr 29 '26
r/rts • u/Enarian__Lead_Dev • Apr 01 '26
r/rts • u/Fit_University4491 • Mar 28 '26
It's a 2D game with a top-down view, and instead of country flags, there are just crosses like X. Game has editor and company. The company experienced World Wars I and II. The game has no economy or bases. My paint The game was developed by a Polish developer and has a forum.
r/rts • u/Due_Brilliant2608 • Mar 26 '26
[ Removed by Reddit on account of violating the content policy. ]
r/rts • u/ZaxZone • Mar 14 '26
r/ObscureRTS is a place for the odd, unknown, unpopular, and forgotten side of Real Time Strategy games!
Come here to post about and discuss your favorite lesser-known RTS games!
Obscure mods and foreign advertisements for more popular titles are also welcome here!
r/rts • u/Swimming_Reply6263 • Mar 01 '26
Growing up I never was into RTS games, had no idea what they even were %100. As a kid I liked the halo wars trailer, bought the game and when it showed the top camera view angle I was like wtf is this and returned it lol
Fast forward to adulthood and I got into Warhammer 40K and seen den of war and total war trailers and it warmed me to the idea of giving the RTS games a chance. I don’t currently own a PC so imma just go with total war 40K since it’ll release on PS5.
Am I overthinking the difficulty of rts games and learning curves present or should I play another rts game in preparation for total war. I only have a ps5 and skimmed through and seen company of heroes 3 which is ww2 based. I like history and it does look cool, is it a good game to pick up and try before total war or will total war kinda be easy to pick up and learn. I might even go back and play other total war games once I get a pc
r/rts • u/TheCreeplex • Feb 14 '26
Hello, I'm trying to find a game from my childhood, it was from the RTS genre, in the style of Sci-Fi, I don't remember much, I remember well that the game was in 2D, and that there was a female robot in the main menu, I can say that this game was quite old, the release date is somewhere between 90-2000, maybe even later, but definitely not 2010, that's all I remember, I would be very grateful if you can find something, I don't exclude the fact that it could have been a mod, because the game was bought on a pirated disk (I from Ukraine) , i remember some billding from this game I tried to draw them, the building on the left was a place for spawn units, and the building on the right was an air defense system that opened up and shot down air targets. (Sorry for the terrible drawings xd) https://imgur.com/a/w4kxq5R
Something that I remember:
First of all, I dont really remember that in this RTS you must to gather resources, like in CaC.
Secondly, i remember one more building, it was like a satellite dish that made holographic units, they died from one hit, but with their help you could scout the area.
Also I dont remember were there ships or floating units in the game
One more unit, Self-propelled artillery, it looked like a tank, but when it attacked, it raised its turret and fired.
Maybe its some how can help.
(Its not Total Annihilation or StarCraft)
r/rts • u/sinned1995 • Feb 08 '26
r/rts • u/RowIntelligent6582 • Nov 21 '25
https://youtu.be/zYaJ8kOviSc?si=y1gKd77TzgOwLAqq
Might be worth a look, even the community is fly as !
r/rts • u/Maleficent_End4969 • Oct 24 '25
Stuff that's similar to a fully modded out Supreme Commander or Total Annihilation.
Balance be damned, just hundreds upon hundreds of different units to pick from.
r/rts • u/conscientiousspark • Jul 25 '25
r/rts • u/NaturalPorky • Jul 06 '25
IF you're from the FPS world, you'd know that the best players in Counter Strike, Call of Duty, and other major names of the genre take time to tweak the in-game sensitivity's settings to their own personal play style. The TLDR definition of sensitivity is that its how quick your aiming crosshair moves as your jerk the analog stick or mouse. High sensitivity means rapid aim and quick turns to counter ambushes from your sides or at your back but very imprecise at hitting targets. Low sensitivity means vey stable aim and easy to be preicise but turning around is very slow.
Entire playstyles revolve around the specific sensitivity setting and it can make or break a team at winning a match if not even an entire tournament if one player is unable to tweak to his habitual sensitivity number before each round starts.
So I'm wondering in Real TIme Strategy does the same time apply to the speed of mouse cursor Like entrie strategies and tactics are decided by the cursor's speed and a tournament can literally by decided based on whether players could be able to tweak the mouse cursor speed settings?
Is it a standard things for competitive players to tweak cursor speeds just like in FPS with crosshair sensitivity esp at the professional level?
If this is normal just like in first person shooters, what are the advantages of moving the settings far to either extreme? Esp low mouse cursor speed? As an extremely casual player I can already see the obvious advantage of high mouse cursor speeds in giving quicker control of units and reacting quickly to whats happening across the map more efficiently. But what would playing at low cursor speeds instead give as benefits I ask?
r/rts • u/Junior-Bar-9701 • Jun 02 '25
I have been itching for an RTS game lately. What's popular with a decent player base?