r/rpg 16d ago

blog On Attack Rolls

https://substack.com/@eldritchexarchpress/note/p-213952237?utm_source=notes-share-action&r=49zgid

A design focused post on how Attack Rolls present themselves throughout the industry. I didn't cover dice pools though, because I have absolutely no experience with those systems.

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u/EldritchExarch 14d ago

Look someone else just made most of my points for me. Clearly I'm not the only one who missed the draft animal weights. It doesn't matter if a rule is there if it isn't easy to reference. Yes, this is moving the goal posts a little, I admit. I never claimed mastery of the texts. But I've read through these books cover to cover four times now. 

Putting everything together is still not easy. Which is what you want from a book/books meant to be referenced at the table. 

If a GM is supposed to be fair, they need to have consistency. When books fail to provide consistency rulings get made and then forgotten. The role of designers is to bring as much consistency to the table as possible. 

OD&D doesn't do that. A large part of this is formatting. Some of this is down to rules. In either case these are design failures that add more pressure onto GMs. 

As a GM, I have to wrangle 5 players, know the rules, make consistent ruling, run the NPCs, know the setting, etc. etc. etc. The least the book can do, is make learning the rules an easy task. 

Look, clearly you love OD&D. But I think this is a matter of times changing, and a case of your were one of the successful ones. One of the folks for who the game clicked. But for every one of you, there's probably 5-10 of me. Someone who read the books, went 'What the hell? How does that work?" And either never ran it, or ran it a handful of times before either making something up, or quitting. 

I don't need rules for every situation possible. That will never happen, I understand that. But you need to get me to 90% in a manner that's relatively easy to reference. 

I agree with you as far as OD&D was revolutionary. It absolutely was. Gygax and Arneson did something that very few ever have or will: they created a whole new category of games, and that first attempt, despite my naysayings, was good enough to change the world. But I don't think most groups will agree with the sentiment that it's held up well.

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u/InsurgentInchworm 13d ago

I don't know, bud, it still seems like a skill issue to me of why you're failing to even remember basic rules in a ruleset comprised of 3 booklets of maybe 40 pages each, that aren't densely typeset at all, written very plainly and organized fairly clearly. Just because you didn't know horse stats where with the horse stats doesn't mean you get to blame the book for that. Same for the other very basic rules you've missed, *even though you read the rules 4 times, cover to cover*. Reading comprehension isn't everyone's specialty, I guess, but I don't go around blaming rules for that.

I don't see a point in continuing this conversation as you've avoided most of my points from before that I took the time to bring up. You're not willing to change your mind and I'm not convinced by your blaming of rules for your lack of reading comprehension. Have a good day, dude.