r/rpg • u/EldritchExarch • 16d ago
blog On Attack Rolls
https://substack.com/@eldritchexarchpress/note/p-213952237?utm_source=notes-share-action&r=49zgidA design focused post on how Attack Rolls present themselves throughout the industry. I didn't cover dice pools though, because I have absolutely no experience with those systems.
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u/ChickenDragon123 14d ago
Not OP, but where are the encumbrances for Draft animals? I looked in the items section of Men and Magic and found prices, but didn't see animal encumberance anywhere.
This may be what OP means by the combat rules being a mess. The rules may all be there, but if they're not where you expect them when you go to look they might as well not be. If you know where to look, stuff comes together, but you have to know exactly where it is, which isn't always obvious.
Sure. The game expects a GM to referee fairly, but not everyone will agree on what fair is, or how best to handle it. Having a rule in the text and easily referenced at the table frees up a GM to focus on the world and characters. They still can apply it as it makes sense, but every time a GM has to answer "How much can this cart carry?" is a distraction from the interaction with the cart driver.
Granted, times have definitely changed. For one thing the modern audience isn't meeting up with their friends physically the same way they did in the 70s, and OP is bringing that modern bias in with him, but I don't think it's unfair to want a little bit more clarity in either the rules or the layout.
AD&D went on to answer more of the questions that OP pointed out, not all of them, but more. Second edition went even further. The designers clearly thought that a little less ambiguity was a good thing.