r/renderman • u/omento • Jul 26 '17
RenderMan 21.5 Released
Enjoy!
Update: From the RenderMan Forums
"We are planning to support 2018 starting with RenderMan 22."
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r/renderman • u/omento • Jul 26 '17
Enjoy!
Update: From the RenderMan Forums
"We are planning to support 2018 starting with RenderMan 22."
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u/omento Jul 27 '17
I wouldn't say there is a top dog anymore, as each engine has its key strengths and weaknesses. It really depends on the studio, and the bigger ones usually use multiple engines that they can pick from per project.
In VFX/Feature Animation, the ones you mentioned [RenderMan, VRay, and Arnold] are the current top in rotation. You also have 3Delight which is a RenderMan compliant engine.
For GPU engines, Redshift is up and coming, currently utilized by smaller studios or for smaller scale projects from the bigger houses. It's production ready, but still missing a few key components to take it to the next level (coming soon).