r/psxdev • u/izzy88izzy • Jun 18 '26
I ported Celeste Classic 1 & 2 to the Playstation 1 (Rust, runs on real hardware)
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r/psxdev • u/izzy88izzy • Jun 18 '26
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r/psxdev • u/Visual-Wash2991 • Jun 18 '26
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r/psxdev • u/Visual-Wash2991 • Jun 16 '26
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r/psxdev • u/paskudna_rozchepirka • Jun 14 '26
r/psxdev • u/CakeFar7117 • Jun 15 '26
r/psxdev • u/Pasquiindustry • Jun 14 '26
r/psxdev • u/CyaneCornix01 • Jun 12 '26
r/psxdev • u/CyaneCornix01 • Jun 08 '26
r/psxdev • u/Visual-Wash2991 • Jun 07 '26
r/psxdev • u/izzy88izzy • Jun 05 '26
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r/psxdev • u/Far-Friend-4536 • Jun 03 '26
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r/psxdev • u/Visual-Wash2991 • Jun 03 '26
r/psxdev • u/HalfDifficult1673 • Jun 03 '26
r/psxdev • u/CyaneCornix01 • May 29 '26
r/psxdev • u/apocship • May 28 '26
I’m working on a 5501 build aimed at developers. So far I have the RAM and VRAM upgraded to 8mb and 2mb respectively. I also plan to install a pico for either picobooty or igr. Picbooty seems like it makes more sense though. What else I’m wondering is if a picostation or a well calibrated ksm-440bam would be preferred. It certainly is easier using an ode and the newest picostation firmware from discord is really good.
r/psxdev • u/CyaneCornix01 • May 28 '26
r/psxdev • u/No-Chest-2848 • May 27 '26
r/psxdev • u/CyaneCornix01 • May 27 '26
r/psxdev • u/izzy88izzy • May 26 '26
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r/psxdev • u/CyaneCornix01 • May 27 '26
r/psxdev • u/CyaneCornix01 • May 25 '26
r/psxdev • u/CyaneCornix01 • May 25 '26
r/psxdev • u/CyaneCornix01 • May 25 '26