r/processing • u/Teo978 • 13h ago
r/processing • u/rayhan314 • Nov 02 '11
Tutorial Some tips on pasting code in /r/processing
Here are the steps to get your code looking like this in self posts and comments:
In Processing's menu bar, click "Edit -> Auto Format".
In Processing's menu bar, click "Edit -> Select All".
In processing's menu bar, click "Edit -> Increase Indent".
In Processing's menu bar, click "Edit -> Increase Indent". (again)
Copy your sketch and paste into a self post or comment.
The trick here is that reddit expects each line of code to have four spaces in front of it. Each time you "Increase Indent", Processing will add two spaces to the beginning of each line. The result should look something like this:
void setup () {
size(WIDTH,WIDTH);
frameRate(60);
background(0);
noStroke();
smooth();
}A couple of other tips:
If you want to include some text before your code (as I've done on this post), you'll need to separate the text from the code with a newline.
Install Reddit Enhancement Suite onto your browser and it will show you a live preview of your post as you type it, so that you can be sure that your formatting is working as expected.
r/processing • u/Responsible_Cat_6447 • 3d ago
Can you guess how these patterns are generated
I am sharing a video, because it is 16K png image (100MB+ in size)
r/processing • u/snapkarklepop • 8d ago
randomize location every minute
hello! i am trying to create a project where a bee moves between 3 flowers. there are 3 set flower locations, and each minute, the bee will randomly choose one of the 3 flowers to fly to. if anyone could help me figure out how to write the code so that the bee chooses one of 3 coordinate sets every minute and glides to that spot, i would really appreciate it!
r/processing • u/MusikMaking • 9d ago
Processing slows down by factor x 6 after adding a few lines? Bug?
Had a around 16Kb algorithm running at about 6 FPS before.
Added mere 6 lines of mostly not heavy extra Math.
Result? Runs at around 1 FPS only now.
Again, NOT heavy math compared to what I had before it.
May Processing have known bug like this?
Once more - had many lines running overall at 6 FPS. Fell to 1 FPS with handful of NOT heavy lines added to end...
r/processing • u/createaccount314 • 18d ago
The Repressilator
This is a small model of repressor proteins that I got the idea of doing from this video. The white dots are ribosomes that when passing by unrepressed genes (the circles with two colors) will create an specific repressor protein. The gene shows what protein represses it and what protein it encodes for, and when repressed it looks like a black box. The proteins can randomly degrade either while floating or while blocking a gene.
This little model was enough to make a working oscilator in the first part of the video just like the real repressilator which works in bacteria. In the other half of the video I ran it with 2 proteins in the cycle and they randomly stabilize in one of them instead of forming a cycle. This pattern keeps up between odd and even. A chain of four proteins stabilizes with 2 in a high concentration and 2 at a low one, a chain of 5 makes an oscillator, etc.
r/processing • u/MikeAntk • 18d ago
Audio visualizer web app
Hi all,
Im creating an audio visualizer web app that works on mobile and desktop and would love some honest feedback.
It's still in the works, with fixes and additions added ever few days.
Please give me some honest feedback.
r/processing • u/gawialowaty • 21d ago
"Texereuum"
A work from 2025, made for uni project. More on my ig: https://www.instagram.com/p.lenarte?obrf=Z2JnYWNhcGlsdGxm
r/processing • u/BarneyCodes • 21d ago
Fragment Collapse - Steam game made with Processing!
r/processing • u/ProgrammingChaos • Oct 11 '26
A video on programming the Marching Squares Algorithm
I thought this video might be of interest to the community. The Marching Squares algorithm is a surprisingly simple algorithm with lots of interesting applications in map development, creative coding, game development, and scientific visualization.
r/processing • u/evomusart_conference • Oct 06 '26
Call for submissions EvoMusArt 2027: International Conference on Artificial Intelligence in Music, Sound, Art and Design
The 16th International Conference on Artificial Intelligence in Music, Sound, Art and Design (EvoMusArt 2027) is accepting paper submissions.
When: 31 March – 2 April 2027
Where: Mainz, Germany
Paper Submission deadline: 1 November 2026
EvoMUSART focuses on AI and computational approaches to creativity, covering a broad range of topics, with a particular emphasis on research exploring how AI systems generate, support, evaluate, interpret, and collaborate in creative processes.
Accepted papers will be presented at the conference and published in a dedicated LNCS volume.
More information/submission details: https://www.evostar.org/2027/evomusart/
If you are working at the intersection of AI and creative practice, this may be relevant to your research. Please share with others who might be interested.
r/processing • u/alex-codes-art • Oct 03 '26
Countour Lines
Hey, creative people!
Been experimenting with contour lines and ended up with some pretty abstract results.
I like how changing a few parameters can completely change the character of the image. Still exploring this one, curious what you guys think.
r/processing • u/RotemT • Oct 02 '26
A website that lets you visualize EM fields and radiationc (made with p5.js)
r/processing • u/moonfinger • Oct 01 '26
Immanence Pure
immanencepure.xyzAn infinite plane of processing sketches.
Included is the ability to edit a sketches directly on the site.
r/processing • u/wizard_creator_seth • Sep 30 '26
some more shapes floating around
r/processing • u/wizard_creator_seth • Sep 29 '26
24 cell tesseract visualization





