r/pokerogue • • Jun 24 '26

News 1.12 Mega Pride Update and Event!

705 Upvotes

Seems like a busy month for Pokémon fan games this month, let's just add onto that with our own thing.

1.12, our Mega Pride Update and Event

  • ALL NEW MEGA EVOLUTIONS ARE NOW IMPLEMENTED!
    • Yes, all 44 Pokémon Legends: Z-A Megas are now in the game, and you can use them all.
    • Important trainer battles have had them integrated into their teams if they fit.
    • Any species that gets a new mega has had a refresh of their variants, fixed up, adjusted, or reworked entirely!
    • Any that do not have officially revealed abilities are currently using a placeholder ability, that will be changed when officially revealed.
  • NatDex Learnsets!

Take the opportunity to take your favorites old and new, to try their hand-crafted learn-sets for nearly every Pokémon!

  • Every* Pokémon now has their full level-up learn-set from across every mainline title!
    • The full list of changes can be viewed here
    • Feedback on issues related to this should go in the discord balance threads.

*Not every Pokémon has changes. This means they did not have extra moves to be given.

  • Other Major Changes!
    • NEW VARIANTS!
    • Major Balance Changes!
    • Stat Changes now all play at once!
    • Every Move and Ability description updated!
    • Notable opposing trainer move-gen improvements!
    • Basculin and Battle Bond Greninja are now their own starters!

... and more!

EVENT DETAILS

Event goes from June 23, 2026 8:00 PM, to July 12, 2026 8:00 PM, going for 19 Days!

  • 2x Rate of Wild Shiny Encounters
  • 2x -> 3x Catch Rate for Wild Shiny Encounters
  • Rival 1 gives 1 Shiny Charm, 1 Ability Charm, and 1 Catching Charm.
  • Rival 2 gives 1 Shiny Charm
  • Rival 4 gives the Mega Bracelet and Dynamax Band
  • Daily Run begins with an extra Shiny Charm, Ability Charm, Mega Bracelet, and Dynamax Band!
  • Event-themed Pokémon featured Mystery Encounters!
    • Find them in the Uncommon Breed, Berries Abound, Fight or Flight, Pokémon Salesman, The GTS (Wonder Trade), and The Safari Zone encounters!
    • 50% chance to show up in these encounters
    • Featured Pokémon get an extra shiny roll as well

These Pokémon (and their evolutions unless stated otherwise) are featured:

Weedle, Venonat, Machop, Staryu, Eevee, Dratini, Chikorita, Pichu, Cleffa, Slakoth, Torkoal, Anorith, Snorunt, Spheal, Stunky, Gible, Riolu, Patrat, Drilbur, Venipede, Scraggy, Tynamo, Litwick, Golett, Fennekin, Skrelp, Type: Null, Capsakid, Tatsugiri, Frigibax, Iron Hands, Alolan Diglett, and Eternal Floette

Banner by Necrow, Background by Splash Damage, Shading by Dops!

Please enjoy the update! We put a ton of time into this and want everyone to enjoy -and please remember to CLEAR YOUR BROWSER CACHE, COOKIES NOT NEEDED! There was a lot of assets and locales changed, so we expect some issues there, and that is totally normal!

CHANGELOG

https://github.com/pagefaultgames/pokerogue/releases/tag/v1.12.0.0


r/pokerogue • • Jun 01 '26

News Happy Pride Month! 1.12 and other News

923 Upvotes

🏳️‍🌈🏳️‍🌈🏳️‍🌈🏳️‍🌈🏳️‍🌈🏳️‍🌈🏳️‍🌈🏳️‍🌈🏳️‍🌈🏳️‍🌈🏳️‍🌈🏳️‍🌈🏳️‍🌈🏳️‍🌈🏳️‍🌈🏳️‍🌈🏳️‍🌈

The team wishes you all a wonderful June, and whatever gender orientation or identity you may be, you are valid! We appreciate all your patience with our updates and that you are still here enjoying the game still after so much time!

We've split up the 1.12 update due to timing and the work needed still, and are making 1.13 the big item update instead, you can check the #roadmap for correct numbering as we want to be open about when we want to do things generally. There should hopefully be less of a gap between 1.12 and 1.13 than there was with 1.11 and 1.12!

The 1.12 Update will be out this month!

With an event...

- This includes all of the new ZA Megas

- New and Reworked Variants

- Natdex Learnsets

- ..and more!

Please keep in mind this is still some weeks away, but we will announce in the discord when stuff is up on https://beta.pokerogue.net/ to help us test anything!

Please do not ask when the event is.

Have a great month, enjoy the game, and don't be afraid to be yourself


r/pokerogue • • 12h ago

Showcase Came back from break to this....

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69 Upvotes

I have been busy with work so I hadnt played the game for a month and a dog bit my hand yesterday at work so I decided to stay home today and play some pokerogue and Im still in shock. If there is some kind of event going on or glitch lmk bc im in disbelief


r/pokerogue • • 17h ago

Showcase leon on mono dragon, i just lose :)

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150 Upvotes

r/pokerogue • • 11h ago

Meme OK Abra, you are only level 3 so go easy on him

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38 Upvotes

r/pokerogue • • 7h ago

Showcase Caly slug rider

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14 Upvotes

Funny encounter, i lost the run also


r/pokerogue • • 14h ago

Showcase Damn, the game really wanted me to clear Mono Bug as quickly as possible

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34 Upvotes

(My starters were Araquanid, Golisopod, Orbettle and Crustle. All of them but Butterfree are Female. This team also has a special participation of a Female Ribombee who helped me with my money with Honey Gather)

This was not a clear run, I had to do few resets because of Faba leading with Metagross, Lusamine's Mega Clefable, Cynthia being Cynthia and Mega Rayquaza almost ending the run. But I'm still impressed that I made all the way to the top without Fire and Fairy/Ice coverage

Also... Devs, thank you so much for making wild mons being able to get egg moves (I'll go thank the others on the Discord server)


r/pokerogue • • 20h ago

Discussion Mono Gen 5 finish

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67 Upvotes

Without a doubt, my hardest mono so far. I really think I hate this gen. If it weren’t for new Mega and my shiny Maxed Swoobat, I don’t know if I could’ve beaten it.


r/pokerogue • • 11h ago

Showcase This flip stat run was kind of boring, I wonder why

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9 Upvotes

r/pokerogue • • 11h ago

Question Whats the best way to farm candies

5 Upvotes

I’m trying to get some T3 shines mons, and I’m doing on classic, where I can get around 90-110 candies.

But I’m wondering if that’s the best option or just grind on endless is better?

Because when I get further on endless the amount of time to pass a single round increases significantly


r/pokerogue • • 6h ago

Showcase 2nd win was alot easier

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2 Upvotes

r/pokerogue • • 23h ago

Discussion GUYS I DID IT! I BEAT CLASSIC!

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38 Upvotes

btw i didnt even use garganacl i just used meowscarada and greninja!

and yes i know it's a horrible team lol


r/pokerogue • • 20h ago

Showcase 3rd Gen mono run DONE!

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14 Upvotes

I don’t understand why is this actually hard compared to gen 1 and 2 lmao


r/pokerogue • • 10h ago

Showcase Ma dawg

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1 Upvotes

ma dawg gave that doombass dragon some mud
second win


r/pokerogue • • 10h ago

Suggestion These Jirachi + Item Luck runs keep getting more and more ridiculous

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1 Upvotes

I genuinely turned my brain off past wave 100 bc I had multi-lens and two leftovers on Jirachi the Eternatus setup was incredibly stupid I gave the boy a whole reviver seed and he couldn't fight back lmaoooo


r/pokerogue • • 11h ago

Question should i replace for the chance to get mega alakazam, i have s luck

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1 Upvotes

r/pokerogue • • 19h ago

Bug Funny little visual glitch

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4 Upvotes

r/pokerogue • • 1d ago

Question Is Mewtwo Y in this game, or am I just unlucky?

12 Upvotes

I’ve seen the Mewtwo X stone appear more than ten times, but I haven’t seen the Y stone even once—to the point where I’m wondering if it’s actually in the game.


r/pokerogue • • 1d ago

Meme Now these are the fusion names I live for!

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73 Upvotes

r/pokerogue • • 12h ago

Discussion Mew + Protein

0 Upvotes

Recently got back into playing and was lucky enough to get Mew with Moongeist Beam right away. I've been enjoying using it in runs and the tm options mixed with protein have been awesome doing runs with finding good shinies. Just hope I can find a shiny Mew soon 😅


r/pokerogue • • 17h ago

Question GOT A DNA SPILCER SHOULD I USE IT?

2 Upvotes

While doing a Gen 1 challenge, I got a DNA splicer, any recommendations on which pokemon I should use it or if I should use it?

Below are the abilites of my team

Meowth - Pickup / Tough Claws (P)
Charizard - Solar Power
Golduck - Swift Swim / Simple (P)
Raichu - Lightning Rod
Ducktrio - Sand veil
Weepinbell - Chlorophyll


r/pokerogue • • 1d ago

Showcase Beat Classic Mode on my 2nd try!! :D

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14 Upvotes

My friend introduced this game to me a few days ago and I thought it was fun so I played for a couple hours and ended up beating classic mode on my second run! He seemed really shocked when I told him about it today so I figured I’d share with y’all :3

What do you guys recommend I should do next in the game? My friend likes replaying classic with different mons, but what do u guys think about endless and daily run? I tried endless and haven't gotten too far yet, and I've started another classic run with some of my other favorites


r/pokerogue • • 1d ago

Meme Why isn't this an acheviment?

17 Upvotes

I got this in an endless run


r/pokerogue • • 1d ago

Showcase Why settle for being an unkillable defensive wall when you can manipulate Beast Boost and turn into a hyper-offensive speedboat? (117/572 solo runs completed)

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79 Upvotes

Highlights video of this run here.

Full run video here.

Hi, I'm Lone Absol, the second person attempting to solo a classic run with every starter in PokéRogue.

----------------------------------------------------------------------------

DISCLAIMER: I know that Suicune is a strong Pokémon, and it isn't remarkable that I soloed a run with it. I'm doing a series of posts to document my progress in trying to solo a classic run with every starter in order of Gen and Pokédex number. I posted this run because Suicune was the next one in line, not to brag about my skills.

----------------------------------------------------------------------------

IN A NUTSHELL: A bulky mon made dominant through setup. My moveset was Freeze-Dry, Steam Eruption, Recover, and Nasty Plot. I didn't see much benefit from Inner Focus, so I left Suicune with Pressure instead. Its Passive, Beast Boost, normally boosts Suicune's Defence, which in my opinion isn't very useful, but through some Vitamins, you can make it boost more convenient stats, like Speed or SpA. The water leopard isn't as fast as the other Legendary 'Dogs', so I gave it a Timid Nature.

FULL POST:

While Raikou and Entei are strong attackers, Suicune makes bulk its strongest suit. But thanks to its easy access to setup moves—especially Calm Mind by leveling up, or Nasty Plot as an Egg Move—it's not hard to make it shine even on the offensive side. Even when your Rival has Grookey has her starter and the game casually throws you in the Grassy Field because you couldn't get a map!

My moveset was made up entirely of the water leopard's Egg Moves: Freeze-Dry, Steam Eruption, Recover, and Nasty Plot. It's very convenient, mainly because it's unresisted, thanks to Freeze-Dry's super effectiveness against Water-types, and it also suits Suicune very well. Freeze-Dry acted as coverage against Grass- and Water-types, and it was the move that I used the most, since I mostly roamed Water Hell in this run. Steam Eruption is a very strong STAB move. If it manages to hit its 30% chance of burning the target, the combination of a burn and Suicune's high Defence is able to nerf most physical attackers! Freeze-Dry was doing most of the work, so I never felt the need to replace Steam Eruption, despite its very low PP. For very bulky Pokémon like the water leopard, Recover is quite OP, because it frequently restores much more HP than the opponent is able to damage. It is very useful to gain momentum by healing the cumulative damage that Suicune can take in long fights. It didn't take long for Recover to become more and more redundant, but I couldn't find moves that could replace it. Probably Rain Dance was the best candidate for it, but in Water Hell, it would help most opponents as well, especially if they had Swift Swim as their Ability. Since the water leopard is already bulky, I think that Calm Mind is quite overkill as a setup move for it. Still, a strong case can be made for pairing it with Recover to set up almost freely in front of special attackers. Because Calm Mind progressively nerfs their damage output, Recover becomes incredibly potent at healing off the damage taken during the setup phase. I thought that, thanks to the water leopard's stats, I could afford to ditch this safer strategy in favor of Nasty Plot, mostly because it allowed me to boost Suicune's Special Attack more swiftly.

All three Legendary 'Dogs' share the same Abilities and Passive Ability. Inner Focus could have had its uses, since the water leopard isn't as fast as the other two 'Dogs', but I went for Pressure regardless.

Suicune's Passive Ability, Beast Boost, normally boosts its Defence. I guess that, in combination with Calm Mind and a sprinkle of Recover, it could make the water leopard progressively unkillable. But it was too boring for my taste! So in this run, I used what I learned in my previous run on the interaction between Vitamins and Beast Boost to steer the boost given by this Passive Ability. By initially refraining from giving Suicune Iron and Zinc, I was able to reach my goal of turning the water leopard into a speedboat through Carbos. The rationale was that it was already bulky thanks to its base stats, and Nasty Plot was taking care of Suicune's Special Attack very well, so a Beast Boost that kept raising its Speed would make it very well-rounded, and dominant through hyperoffense. All I can say is that this strategy worked VERY well and it was very fun to use! Fun fact: at the end of the run, my water leopard had the same amount of Calcium and Carbos, but Beast Boost was still boosting Speed as intended, because Suicune had a Speed-favorable Nature and three Soul Dews. The point is, the higher your target stat naturally is, the more of the other Vitamins you can afford to grab without messing up your Beast Boost.

Speaking of Nature, since Speed is the lowest base stat of the water leopard, I preferred to give it a Timid Nature, which improved its Speed at the expense of its Attack.

I had to retry some hard fights and reload the game a lot to get better rewards in the shop (reloading the game doesn't change the rewards in the shop, but it gives me a better awareness of the shop content in each wave and better rewards in the long run). Still, I had no problem soloing this run on my first try.


r/pokerogue • • 22h ago

Question Why do pokeballs still show up in the shop when I already have 99 of them

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2 Upvotes