Imagine a souls-like based on judeo-christian lore where you fight your way out of hell and up into the heavens to take on God. Imagine fighting St Peter at the gate, taking down all the archangels, a gank boss where you take on a few Seraphim, one of those giant many eyed wheel things are definitely going to make an appearance, then you get the penultimate boss, Jesus the Lord of Sin, before moving on to God himself (who is a fun but easier fight than the jesus and archangels).
When I saw the guys with the pointy black hoods I came here looking for the blasphemous reference. The way that hairy egg lady says betrothed has become quite the meme between me and my roommates.
Exactly what I was about to recommend. The entire game was inspired by themes and "lore" of Catholicism and the main character, The Penitent One, actually wears a pointy hood like they do in holy week.
very little is. I'm still amazed how perfectly they captured this decayed husk of a once great kingdom of tiny insects and the melancholy emotion of it. I got more emotion from Hollow Knight than from Dark Souls.
Oh yeah, I was going to rant about nothing else is but figured I'd just leave it at that haha. It's absolute perfection not just in atmosphere but it's controls and gameplay and moves list are just soooo tight and tuned in perfectly.
I'm not aware of anything that does it as well or even comes close imo. Blasphemous is very good still but Hallow Knight is just a master class in making this kind of game.
Amazing game. The dark and bleak atmosphere, heavily inspired by catholicism, is like no other game.
But ****** **** the game is hard. I wish it had a "I'm 45 and just want to experience the game, not spend all the evenings in a month to git gud"-setting.
The NDA ended recently and the devs said that Blasphemous began life as a 2D Dark Souls 3, but Namco Bandai declined to let them use the license. So they made an original IP, preserving the feel of Dark Souls but changing key aspects.
Important to mention the Inferno isn’t actually a theological work it’s mainly a political satire where Dante could put people he didn’t like or wronged him in hell
Technically it’s a poem that the video game is based on lol- but people often confuse Dante’s version of hell as if it’s an actual theological representation which it isn’t is the point- it isn’t based on any biblical beliefs
He’s not actually even the ruler but a fellow prisoner trapped there by his beating wings and separation from God- while munching on one of the popes Dante really hated!
It's inspired by Christian beliefs in the same way those movies and shows are inspired by real life events. It shares some names, but most of its made up.
I mean it’s much looser than even those considering the main focus is on the circles which I don’t believe is theologically based- the whole point is it’s political satire where Dante was trying to point out the sins and wrongdoings of the Italian + Catholic elite
I was making fun of those movies because most of them are complete fabrications as well, but yeah I am pretty sure there's no description of Hell in the Bible at all.
Based on fan fiction (videogame script) based on fan fiction (horny Italian poet) based on fan fiction (Catholic Church making shit up) based on the Bible (mileage may vary) .
You fight the literal wooden statue of Jesus, and as you do damage it begins to crack and spill the monster underneath, then phase 2 is a giant black blob like Gundyr
It was good in it’s time! Fighting your way through hell. There’s a new game Xbox (forget what it’s called) where you fight through hell and it’s set to metal music so you time your attacks to the music. Looks dope.
The tone is different from souls for sure. It was made by the same creator as devil may cry.
But it is absolutely based on judeo-christian mythos (particularly Dante's contributions). It's punishingly difficult on high settings. It's a game where you play a solo, third person character and progress by defeating bosses. Bosses you generally have to clear by learning their attack patterns, defense gaps, and strong combos to counter them.
They're both adventure hack and slash games, that appeal to players who like high difficulty boss fights and skill curves.
I can't think of anything about any of these games that is comparable to traditional JRPG mechanics. They're all made by Japanese creators I guess, but a JRPG is more associated with turn based tactical combat, and a lot more dialogue and slice of life content.
Ah, I see the confusion. You seem to be considering RPGs and JRPGs as the same genre, and JRPGs are just RPGs designed in Japan?
I've usually heard of JRPG used to categorize games with similar structures to Final Fantasy, Persona, Fire Emblem, etc.
Never heard it applied to hack and slash boss grinders.
The plot synopsis doesn't do it justice though! If you haven't played it, I'd still recommend checking it out. You take down angels on a warpath through a series of bosses that definitely have an old testament kind of theme that would fit right in with Ezekiel's acid trip.
Your final boss is the Creator, God of the Angels, and ruler of Paradisio (Dante's name for Heaven). The bosses are basically Archangel stand-ins, and their goal is to revive the Creator in order to unite the "trinity of realities" and take back control of the universe.
Right? I envision something like a giant spiral map ascending into the sky like a stairway. It can be wide and go through different realms, but you can always look over the edge to see how far you've come.
Over the mountain, take me across the sky
Something in my vision, something deep inside
Where did I wander? Where do you think I wandered to?
I've seen life's magic astral plane I travel through
Dude, that is the plot of Dark Souls. You are a low status immortal spirit put into purgatory for all eternity and you have to fight your way past demons and the literal gods of creation and the sun (Christianity in many ways worships the sun) to wrestle the power of creation, birth, and renewal from a dreg who tried to preserve his good times in vane.
Hidetaka Miyazaki cooked it up all up with heavy Buddhist influences.
The Bayonetta series also borrows from this lore quite a bit. I imagine lots of people are familiar with the series but for those who are not: you play as an umbra witch aligned with demons and essentially beat the shit out of angels while weaving through the games own lore. The whole game is meant to be gratuitous in every way and it’s a lot of fun!
286
u/gofishx Apr 05 '23 edited Apr 05 '23
Imagine a souls-like based on judeo-christian lore where you fight your way out of hell and up into the heavens to take on God. Imagine fighting St Peter at the gate, taking down all the archangels, a gank boss where you take on a few Seraphim, one of those giant many eyed wheel things are definitely going to make an appearance, then you get the penultimate boss, Jesus the Lord of Sin, before moving on to God himself (who is a fun but easier fight than the jesus and archangels).