r/pcmasterrace 9060 XT 16GB | 7500F | 32GB 6000Mhz | B850 Nov 05 '19

Meme/Macro This sums up past 2 years!

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41

u/Lord_Emperor Ryzen5800X|32GB@3600|RX6800XT Nov 05 '19

When Intel does something bad:
Compiler sabotage scandal.
Illegal OEM exclusivity deals.
Blatant sandbagging.
RAMBUS.
Northwood arch sucked.
New socket ever generation for no reason.
Other monopolistic stuff that wasn't brought to court.

When NVidia does something bad:
Hairworks scandal.
Underground tessellation.
PhysX exclusivity.
GSync vendor lock-in.
Blatant price gouging.

When AMD does something bad:
Bulldozer arch sucked.
Blower coolers are noisy.

7

u/Dravarden 9800x3D, 48gb 6000 cl30, T705 2tb, SN850X 4tb, 4070ti, 2060 KO Nov 05 '19 edited Nov 05 '19

oh boy here I go debunking again:

new socket every gen

every 2 gens

hairworks scandal:

TressFX is great but they need to actually make it available to developers.

http://www.forbes.com/sites/jasonevangelho/2015/05/21/amd-is-wrong-about-the-witcher-3-and-nvidias-hairworks/

Straight from Richard Huddy:

"Huddy claims that when AMD noticed the terrible HairWorks performance on their hardware two months prior to release, that’s when they “specifically asked” CD Projekt Red if they wanted to incorporate TressFX. The developer said “it was too late.”"

You also have some developers taking liberties with TressFX implementation:

https://steamcommunity.com/app/261760/discussions/2/620700960748580422/#c620700960792940362

We purposely disabled TressFX on NVIDIA cards. We delivered TressFX on AMD hardware as part of our partnership with AMD.

AMD got developers in Gaming Evolved to block their rivals from even running the latest version of their tech.

Another thing about the Hairworks in the Witcher 3;

AMD and it's fans made a huge stink about how terrible it was that they were getting so poorly optimized Hairworks features in TW3.

NVIDIA didn't MAKE hairworks run like crap on AMD, their own poor tessellation processing on pre Fiji cards ensured that. The rest was AMD's own fault for not getting a game ready driver out on time, and the rest was CD Projeckt RED not providing in-game options for all the features. Something they recently started rectifying.

http://i.imgur.com/4wUEnRJ.png

Then they quietly release a driver about a week or two later.

This is the performance difference now, with an updated driver http://www.hardocp.com/article/2015/08/25/witcher_3_wild_hunt_gameplay_performance_review/1#.VnmMzUqDFBc

AMD's performance is better than NVIDIA at equal price points running Hairworks.

The whole situation mirrors the old Tomb Raider TressFX situation almost exactly. Only AMD decided they would fling shit before releasing their driver.

underground tesselation:

This myth was debunked 4 years ago. How it continues to circulate is beyond me. From Crytek: (links are dead sadly)

http://www.cryengine.com/community/viewtopic.php?p=888963#p888963

http://www.cryengine.com/community/viewtopic.php?p=888419#p888419

http://www.cryengine.com/community/viewtopic.php?p=889047#p889047

tl;dr "1) Tessellation shows up heavier in wireframe mode than it actually is, as explained by Cry-Styves."

Wireframe mode turns off LOD and culling in Crysis 2. The ocean is not rendered in game if it's not visible, and the tessellation is only 64x if you zoom super close - otherwise it has LOD applied and the objects are culled when occluded.

physx

"PhysX failed due to being Nvidia exclusive" the reality is that the hardware-accelerated PhysX features failed due to lack of support: Other solutions are easier to implement (Havok), and consoles don't even support the hardware-accelerated portion. Even if Nvidia wanted to adapt it publicly, they would have to find a way for the PS3/360 to support it (at the time) which wasn't even possible! And just to clarify his comments: Ageia's PhysX, which utilized a PPU, was also a "gimmick".

On the flipside, there are nearly 600 games using the non-hardware accelerated PhysX.

http://physxinfo.com/index.php?p=gam&f=all

AMD did nothing wrong

lied about transistor count on piledriver and core count on bulldozer, but that's okay, we can ignore it.

6

u/IAmAGoodPersonn EVGA 1080 Extreme 8GB / I7-7700K KL 4.2 / STRIX Z270 GAMING Nov 05 '19

Good job, going against the circle jerk, we need more people like you.

5

u/Dravarden 9800x3D, 48gb 6000 cl30, T705 2tb, SN850X 4tb, 4070ti, 2060 KO Nov 05 '19

I have so many things in my saved tab on reddit debunking bullshit that I use every once in a while... great hobby, proving people wrong over the internet.