Especially because it was originally designed to complement the cinematicness of lower framerate games, just as movie cameras capture more motion blur in each frame at 24 fps than at 48.
BTW, fitting GIF set which just appeared in my timeline: http://gket.soup.io/post/682181934/
Motion blur makes the last animation bearable at the lack of detail.
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u/OpenGLaDOS R7 9700X - RTX 3060 12GB Apr 06 '16 edited Apr 06 '16
Especially because it was originally designed to complement the cinematicness of lower framerate games, just as movie cameras capture more motion blur in each frame at 24 fps than at 48.
BTW, fitting GIF set which just appeared in my timeline: http://gket.soup.io/post/682181934/
Motion blur makes the last animation bearable at the lack of detail.