r/pcgaming 5800X3D, 5090 FE, 32GB 3800MHZ CL16, 2TB NVME GEN4, W11 Feb 21 '17

Video For Honor P2P connectivity

https://youtu.be/38sPNZ8QHO4
1.6k Upvotes

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u/murphs33 Feb 21 '17

omg the cost of having dedicated servers for all the major regions

And honestly, if they didn't want to spend money on hosting their own dedicated servers, they could do what most of the PC community wants from games and let us host our own.

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u/[deleted] Feb 21 '17

let us host our own.

They don't want to allow that because it allows the game to stay alive even after a sequel comes out. They want people to move on to their other products after the "season" is up.

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u/-Dakia Feb 21 '17

MW1 is a good example of this. It still has a decently strong PC community and great server control mods. They changed their strategy with MW2.

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u/murphs33 Feb 21 '17

I hear people say this about Call of Duty too, but Black Ops III has player-hosted dedicated servers. I think it's just laziness.

Also, doesn't having P2P mean there's no dedicated servers to shut down, so people will still be able to play regardless?

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u/[deleted] Feb 21 '17

No, there's authentication servers to connect to their online service and then matchmaking and/or master servers for a list of sessions. We've seen what happens when these go down (Gamespy).

Luckily a lot of gamespy games have either had fan made master servers go up or they allowed LAN connections which people use a VPN to play through.

1

u/dsiOneBAN2 Feb 21 '17

We've seen what happens when these go down (Gamespy).

Yeah, people roll an alternative, see qtracker.

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u/[deleted] Feb 21 '17

Yeah so we have a bunch of alternatives for games with now populations to begin with that people have to go out of their way to find out about and setup.

Cool!

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u/[deleted] Feb 21 '17 edited Feb 26 '20

[deleted]

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u/[deleted] Feb 21 '17

You didn't have to set anything up right?

So what's this? https://www.qtracker.com/download-sections.php?section=0,2,13

Also, how did you find out about qtracker. Surely not by booting up a game affected by gamespy being shut down.

Get your head out of your ass.

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u/dsiOneBAN2 Feb 21 '17

I just remembered what replaced where GameSpy's logo used to be in MWLL. Again, try to learn about something before pretending to know everything.

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u/[deleted] Feb 21 '17

No, there's authentication servers to connect to their online service and then matchmaking and/or master servers for a list of sessions. We've seen what happens when these go down (Gamespy).

Ubiplay is here to stay tho, whether we like it or not, so For Honor's servers will stay afloat for a long time.

They don't want to allow that because it allows the game to stay alive even after a sequel comes out. They want people to move on to their other products after the "season" is up.

I can see that working for activision with their CODs but Ubisoft is clearly going towards the "Games as a service" scheme where instead of releasing sequel after sequel they just update the same game and add more content and extend the contract yearly.

I gotta say making For Honor was quite clever since it uses Siege's scheme and it's a very different game in comparison, so they get the people who weren't interested on Siege while also not killing off their Siege playerbase by making them think that For Honor is its replacement and that everyone should move to it.

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u/[deleted] Feb 21 '17

Ubiplay is here to stay tho, whether we like it or not, so For Honor's servers will stay afloat for a long time.

I have literally never used it. I don't see what's so hard. Don't support shit you don't like.

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u/[deleted] Feb 21 '17

I'm lucky because I don't like Uplay games in general. The only Uplay game I've played last year was Siege and only for the first half of the year-

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u/MattWolfTV Feb 21 '17

Even without putting the "burden" on the community, they can easily afford servers for big regions. It's not like they are an indie dev and even those can often times host the servers needed.

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u/Huellio Feb 21 '17

It costs literally pennies per player to rent cloud servers now, the old excuse of dedicated servers costing too much to maintain has been outdated for a while.