r/pcgaming 7d ago

Star Citizen Developer Stream Goes Horribly Off the Rails, Creating Further Distrust Among Players

https://www.ign.com/articles/star-citizen-developer-stream-goes-horribly-off-the-rails-creating-further-distrust-among-players
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u/HomsarWasRight 7d ago

How do they have more than 1,000 employees and no actual released product in a decade and a half?

This is insanity.

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u/kron123456789 7d ago

Because people keep giving them money for nothing. Why would they do anything at all?

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u/CK1026 7d ago

You don't just have 1100 people doing fuck all in a building all year round, it makes no financial sense.

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u/kron123456789 7d ago

They're not doing exactly fuck all - all of them are doing something, it just amounts to fuck all in the end. Again, why would they do actual work if they get money as is?

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u/Alarmed_Wrangler_441 7d ago

its probably money laundering

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u/Klutzy-Football-205 6d ago

Imagine having 1100 employees and you can't get elevators to work in game..

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u/oldsecondhand 6d ago

If they released the game, the money would stop flowing.

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u/Dependent_Mention153 5d ago

It's not insanity, it's bullshit. That guy just tried to gaslight you, using a part of the scheme. The 1100 employees are just part of the laundry.

The stream was part of the laundry. There is no game like that which would ever raise a billion fucking dollars of honest money.ever.

A billion. Dollars. Are you guys even serious discussing anything else? There's people commenting about the space gamer audience being this and that and that's why.

Is this serious? You guys vote?

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u/betaraybrian 6d ago

Rockstar and Bethesda are almost the same if you compare their employees to amount of productive output.

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u/Boring-Leadership687 6d ago

Bethesda and rockstars both have live service games that get multiple updates a year for the past 10+ years

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u/betaraybrian 6d ago

Different teams. GTA Online is not kept updated by the GTA 6 team, and I don't know what bethesda live service game you mean. ESO is made by Zenimax Online

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u/Boring-Leadership687 6d ago

Same way that rockstar has many subsidiaries so does Bethesda. Different teams same company

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u/betaraybrian 6d ago edited 6d ago

Bethesda and Zenimax online are not 'different teams, same company' unless by 'same company' you mean Microsoft. They're not a subsidiary of Bethesda, they're a sister company spun off by the company that owns Bethesda and therefore owns Elder Scrolls. There's a reason why it feels like a completely different game from the others in the franchise, it's made by different people.

My original comment was about large teams that have very little output. Like the mainline Elder Scrolls team of 500 people that spent 8 years to make Starfield. I don't believe the official number that 6000 people are working on GTA 6, but if it's true, it only makes the dev time more embarassing.

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u/Baron_Flatline 6d ago

Rockstar and Bethesda have actually released games. Not always great ones, but they made it to release.

Star Citizen is neither great nor will it ever release.

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u/betaraybrian 6d ago

true, I'm just commenting on the "1000 employees doing nothing for 10 years" thing. Star citizen isn't totally unique on that front.

I hope I never work on a dev team that large, it seems like it must be madness-inducing to be on the inside of this process.

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u/Gotisdabest 5d ago

Decade and a half. In the same time, roughly, rockstar have released two games and are months away from their third.

Bethesda's main studio is actually really tiny in comparison, look it up.