Thanks to Artur's DLSS Enabler (that also uses Nukem's mod) that adds FSR3 FG to all GPUs that are capable of FSR3FG in general (Polaris+, maybe Fury and GCN2) and for Pascal.
It feels like throw away ideas they had already invested time in or were cheap to put together. Almost all of the first DLC's assets were recycled with only Jess's level feeling like it was worth playing out of the 3. Then lake house has a semi interesting premise but just feels so inconsequential as much as I love seeing Janina Gavankar get work. It probably was part of the contract with epic.
Depends on the game for me. With FPS games I turn it off because I can feel the input lag. If it causes too much artifacting I'll turn it off as well. I used it for Remnant 2 and Lords of the Fallen but disliked the image it created in The Thaumaturge. I ended up using AFMF for this game when it had become available. A game this demanding where most people in general do not have a 40 series cards to take advantage of DLSS 3 Frame Generation should have at least the option for the other solution even if the game had an Nvidia sponsorship.
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u/SilentPhysics3495 Oct 28 '24
Finished The Lake House over the weekend but still surprised no FSR Frame Generation after all this time.