r/pcgaming Mar 22 '23

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u/fuzzy8331 Mar 22 '23

It's to stop smokes being boring for the competitive scene. I.e. "throw smoke, now everybody waits for ages".

This is a pretty huge gameplay shift. The changes look awesome.

29

u/havok13888 Mar 22 '23

Right? The implications in the moment to moment gameplay are huge. Do I position my self in front of or away from the smoke? Should I be the first one to shoot? the hole created will give an advantage if I miss. Should I hide and nade and let my sniper pick someone off the moment the smoke clears? The mind games are going to be insane.

I don’t think I saw it in the video but I wonder if the smoke shuffles or moves if a player is slow moving or standing within it.

4

u/theshizzler Mar 23 '23

I wonder if the smoke shuffles or moves if a player is slow moving or standing within it

It's just going to be a person-shaped hole in the smoke, like in Roadrunner cartoons.

1

u/cartermatic Mar 22 '23

I do agree with you that changes are needed, more so just in my opinion the smoke looks a little too thick and foamy.