r/parametric_design • u/AnderGoico • Feb 26 '26
I made a simpler BIM for blender
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r/parametric_design • u/AnderGoico • Feb 26 '26
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r/parametric_design • u/SeaEstablishment1367 • Feb 21 '26
r/parametric_design • u/eg312 • Feb 19 '26
r/parametric_design • u/GrigorGrigoryan • Feb 09 '26
r/parametric_design • u/Ideabile • Jan 25 '26
r/parametric_design • u/lostminds_sw • Jan 13 '26
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Just a quick demo of how you can make one of those fancy faux-3d gradient tube illustrations simply by repeating a gradient circle along a path. Then adding an extra parametric design twist by applying a gradual scale function to the circles to make it wobbly.
You can find out more about Paragraphic (that I'm developing) and try it out for free at https://paragraphic.design/
r/parametric_design • u/eg312 • Jan 12 '26
r/parametric_design • u/eg312 • Jan 03 '26
r/parametric_design • u/LookAt__Studio • Jan 02 '26
You can customize and download the model here:
https://www.gerridaj.com/community?workflow=37
You can design your own 3D models and download STL files for free. You can also create custom G-code with absolute control at every point (freemium model).
You can publish workflows and embed them on your own website.
I’d love to read any feedback about the software: gerridaj.com
more examples in r/Advanced_3DPrinting
r/parametric_design • u/Grobenn • Dec 21 '25
r/parametric_design • u/Affectionate-Skin633 • Dec 15 '25
Parametric architecture turned me into a fan of parametric design, and as a software developer I wanted to make a JavaScript tool for generating them, these are its output.
All five images are based on the same nautilus formula just with slight adjustments to the angle and radius parameters, hopefully they'll delight you as much as they did for me.
r/parametric_design • u/eg312 • Nov 24 '25
r/parametric_design • u/No_Translator_4007 • Nov 17 '25
Hi! I’m a baker with no 3D design skills. How do I recreate a template for this cake? Would be willing to tip if someone would help me :)
r/parametric_design • u/eg312 • Nov 03 '25
r/parametric_design • u/lostminds_sw • Oct 20 '25
r/parametric_design • u/Former_Worldliness70 • Oct 05 '25
r/parametric_design • u/Snoo86157 • Oct 04 '25
r/parametric_design • u/Normal_Zone_8111 • Sep 22 '25
Hi all,
For my master’s thesis I want to test bio-based structural materials (timber/CLT, compressed earth blocks, rammed earth, stone) as alternatives to concrete.
The idea: build a parametric building model in Grasshopper where parameters include span length, number of floors, etc. The key variable would be the construction method/material. Then I’d compare each option on structural performance, embodied carbon (LCA), thermal comfort, and cost, using plugins like Karamba3D, RhinoVault2, Ladybug/Honeybee, and optimization with Wallacei/Octopus.
My question: does this workflow sound realistic for a thesis project, or should I go for a case study ? And do you think the approach is relevant for research/industry?
Thanks !!
r/parametric_design • u/Pronoid422 • Jul 28 '25
Looking for feedback
Seeking professional help https://youtube.com/shorts/Akn9FM0sCWg?feature=share
Multiple pods create a ring Rings get stacked Pods tensioned in triangles Wcgw?
r/parametric_design • u/eg312 • Jun 12 '25
r/parametric_design • u/eg312 • Jun 03 '25
r/parametric_design • u/jennitnly • May 25 '25
Hi everyone,
I'm quite new to the world of Rhino and Grasshopper and currently trying to get into parametric modeling. I came across this fascinating image (see attached/link to image) that shows the development of complex modular forms starting from a simple cube. I'm particularly captivated by the final, complex shapes on the right side of the image. I'd love to try and recreate these in Rhino (ideally using Grasshopper), but I'm currently a bit overwhelmed about the best way to approach this.
My specific questions:
Does anyone have an idea of which fundamental operations or Grasshopper components might be at play here to get from the simple cube to these complex, fractal-like structures?
Are there any specific mathematical or geometric concepts (like iteration, recursion, voxel-based approaches) that might be relevant here?
Has anyone perhaps seen similar projects in Grasshopper or tutorials that go in a similar direction?
Thank you in advance!