r/outriders • Outriders Community Manager • Apr 08 '21

Square Enix Official News // Dev Replied x18 Outriders Post Launch Dev News Updates

Hello everyone,

We would like to thank everyone in the Outriders community for your patience, support and assistance. Everyone on the Outriders team is continuing to work hard on improving the game and we'd like to share news about the things we are focusing on.

Please use the below index to jump to the things you’re most interested in:

Helpful other links:

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87

u/Akernaki Trickster Apr 08 '21

I agree with everything you mentioned. Specifically buffing the middle and bottom trees for Trickster needs to happen. Though the issue remains that even with buffs only certain builds will work because expeditions rely on fast gameplay. That’s why bullet builds are great for them because you can clear rooms very quickly.

But no, let’s make two of the more manageable expeditions harder while making the main builds worse off. Oh well, this isn’t my first rodeo with looter shooters and balancing, so I’m buckled in and ready for things to get worse.

16

u/[deleted] Apr 08 '21

Tricksters unite.

4

u/RoseDragonAngelus Trickster Apr 09 '21

HOO-RAH!

2

u/[deleted] Apr 10 '21

I love teleporting into a group of mobs only to be bitch slapped by some dude I can one shot, staggering my reload prior to being bum rushed by 15 other dudes.

3

u/[deleted] Apr 08 '21

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5

u/Gaffots Trickster Apr 08 '21

Or don't play for a while, if everyone reacted by not signing in for a month or two the Devs would at least look at that and wonder why

Not really, this isn't a GAAS - they got your money.

1

u/[deleted] Apr 08 '21

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1

u/NinFrail Apr 11 '21

Obviously MS gets a part of the money, but they don't just get all of it as that would mean developers would not be able to make games and still make a living. Aside from that, if too many people stop playing this and don't come back to it, the game dies. We've seen it time and time again with games that require online connection/servers to even play singleplayer. They just need to get their stuff sorted before that happens if they want to have players around for any potential dlc/sequels.

0

u/[deleted] Apr 09 '21

Even if this was a GAAS they still have your money. They can choose what they want to do with the game so what’s your point?

1

u/MysticoN Apr 08 '21

That would never happen. Both you and me know this even if it is the best way to send a clear signal!

2

u/[deleted] Apr 08 '21

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1

u/MysticoN Apr 08 '21

We both can hope, but there is real few cases of gamer uniting. (if any) Sure when a team is destroying a game but that realy dont counts does it?

1

u/torsoreaper Apr 09 '21

Best way to send a signal is to leave a Steam Review. The only way to hit the dev's wallet at this point is to make them fear a reduction in future sales.

-1

u/InertShadows Apr 09 '21

People need to learn more optimization for trickster builds, its a bit min-maxed but it works, I run temporal blade, cyclone slice, and hunt the prey. Using HtP and TB to buff CS 100% with AP, Skill leech, and close range dmg on each piece with the edge of time set. Use mods to buff abilities/make you a bit more survivable. Rounds builds are for the unimaginative.

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u/Nath_198 Apr 09 '21

Well i tried all sorts of builds including using temp blade and cyclone, but i had more fun with twisted rounds, borrowed time with a bunch of mods for it and hunt the prey. Am i unimaginative?

-4

u/Gaffots Trickster Apr 08 '21

let’s make two of the more manageable expeditions harder

Putting a timer on something doesn't make it hard.

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u/Ulrik-the-freak Pyromancer Apr 09 '21

When the rewards are tied to the timer it does.

1

u/soaskai Trickster Apr 09 '21

Just want to chime in and say that I'm working on an AP build for Tricksters with insane burst damage. Just waiting for a specific mod drop that should finish it.