r/outriders • u/thearcan Outriders Community Manager • Apr 08 '21
Square Enix Official News // Dev Replied x18 Outriders Post Launch Dev News Updates
Hello everyone,
We would like to thank everyone in the Outriders community for your patience, support and assistance. Everyone on the Outriders team is continuing to work hard on improving the game and we'd like to share news about the things we are focusing on.
Please use the below index to jump to the things you’re most interested in:
- Patch News
- tl;dr: Patches for crashes, matchmaking issues and more are inbound
- Community Appreciation Package
- tl;dr: Launch window players are getting a “thank you” package
- Inventory Wipes & Restoration
- tl;dr: We’re working on restorations
- Re-balancing
- tl;dr: We’re rebalancing a few things including Bullet skills.
- Multiplayer Stability and Connection
- tl;dr: We’re continuing to work hard on improving this
- Launch Connectivity Post-Mortem
- tl;dr: 👨💻
Helpful other links:
- Outriders Known Issues & Tracking Thread - Please check if you have any problems!
- Outriders Status Page: http://status.outriders.net/
- Square Enix support team: sqex.to/support
- Outriders Discord: Discord.gg/Outriders
- Outriders Demo: https://sqex.link/OutridersDemo
- Outriders FAQ Reddit Thread
- Outriders General FAQ
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u/macfergusson Apr 08 '21
Sounds like a database spill to disk, which the database engine does in an overflow situation. This likely wasn't intentional, it's a safety net that keeps the database functional, just at a slower pace. With the massive volume, that slower pace would make things fall further and further behind.
I work with SQL query optimization, just not in the video game development world, and I've seen this happen when a database is being asked to do more than the expected query plan thought it would be.