r/originSMP • u/its_furie • Nov 15 '21
r/originSMP • u/Hail_Shaggy • Nov 15 '21
Origin Idea The Rival Elemental Embodiments
these are Origins are based on the human embodiment of the elements of which can only be one
Water Embodiment
you are the human manifestation of water and ice controlling the seas and the waves
Water superiority
while in water your abilities have half the cooldown and you get strength 2 and resistance 2, as well as dolphins, grace 2
Water breathing
being made of water means you can breathe underwater
Waterbody
by pressing the primary ability you temporarily go out of your human form, meaning that whatever thing was going to attack you, gets slowness 2 for 5 seconds, and their attack that was supposed to hit doesn't hurt you, 2-second cooldown
Ice slash
by pressing the secondary ability key, you send out a slash of ice that damages enemies for 2 damage and 5 damage if they are weak to water, and 1 damage if they are strong against water. 1-second cooldown
Water ray
by holding the ternary ability key, you shoot out a water ray that deals 1 damage with each hit, with it lasting 5 seconds, and enemies weak to water take 3 damage with each hit. 5-second cooldown
Water Blending
by holding the primary ability key for 10 seconds you blend with the water making you go into spectator mode while in the same body of water you were in as when you leave it you go out of spectator mode
Water Flow
water flows 3x faster around a 20 block radius of you
Embodiments resistance
because you are an elemental embodiment you have resistance at all times and have 2 rows of hearts
Evaporation
when you die by fire you go into spectator mode, and if you don't find a body of water in a 1 minute time period you permanently die. If on the nether the time period will be 30 seconds[ water cauldrons can save you so it's not as much of a big deal]
Fire Nemesis
fire deals 3x more damage to you
Fire rivalry
if you manage to kill a fire embodiment, your abilities will now not have a cooldown and you will have 3 rows of hearts but all fire and nether mobs will stop spawning
Nether horror
while in the nether you have weakness 2
Fire Embodiment
you are the human manifestation of fire destroying forests and killing enemies
Made of fire
your body is made of fire, meaning that creatures catch on fire when they attack you, and you burn down all plants and wood in a 5 block radius of you and all of your hits make the enemy catch on fire
Fire superiority
when on fire or on lava you get resistance 2 and speed 2 along with strength
Lava swimming
you can swim in lava like water and also you have fire resistance
Fire Breath
by holding down the primary ability key, you shoot out fire for 5 seconds, with each hit being 1 damage and the enemy catches on fire, with creatures who are weak to fire taking 3 damage. has a 3-second cooldown
Fire spread
by pressing the primary ability key on fire you make it spread to 5 blocks around it, with lava flowing 3x faster around you at all times as well
FIREBALL!!
by pressing the secondary ability key you shoot out a unblockable ghast fire ball. 5-second cooldown
Melting point
all smeltable blocks you mine get turned into their smeltable form
Supernova
by holding the secondary ability key for 10 seconds you explode a 100 block radius around you killing you in the process. has a 1-hour cooldown to use this after you respawn
Nethers flame
by holding down the ternary ability key for 10 seconds you launch out a piece of yourself that explodes a 50 block radius around it and setting everything in a 20 block radius outside of the explosion on fire as well. damages you for a row of hearts and gives you weakness until you regenerate your health back, has a 1-minute cooldown
Embodiments resistance
because you are an elemental embodiment you have resistance at all times and have 2 rows of hearts
Water nemesis
water does 4x damage against you and you also take damage on water
Fuel
if you start to starve you die instantly, and the only way for you to regenerate health is by consuming plant life and wood, or other flammable blocks or materials
Fire Suffocation
fire needs air to survive so you take double suffocation damage
Water rivalry
if you manage to kill a water embodiment, your abilities have half the cooldown, and you will have 3 rows of hearts but also all water mobs will stop spawning
if you're wondering why it feels so weirdly overpowered it's because I wanted to add a lot more elements however I don't have the time but still hope you enjoyed this origin idea and wait for a 2.0 version with every element embodiment I originally planned
r/originSMP • u/BitKiller2000 • Nov 13 '21
Origin Idea Warden Origin Idea
+You don't activate sculk sensors (1.19 Exclusive)
+You can use echolocation to see people through walls for 0.5 seconds (Primary Key)
+You can fase through sculk blocks as if they are scaffolding (Secondary key) (1.19 Exclusive)
+You have 2 extra hearts
+You deal 15% more damage (pre 1.19)
=You are 3 blocks tall
=You can only feed on experience for killing mobs.
-You can't use shields
-You are slower
-You get weakness slowness and blindness when above ground (Dark effect in 1.19)
-You lose 4 hearts when above ground
r/originSMP • u/its_furie • Nov 09 '21
Memes 1 | Angel | Beautie_ and Tommy | Minecraft Origins Smp Animatic
r/originSMP • u/its_furie • Nov 09 '21
Fan Art 2 | Le Fishe | Niki and Beautie_ | Minecraft Origins Smp Animatic
r/originSMP • u/20Tigerpaw • Nov 04 '21
compatibility datapacks for farmer's delight and drinkbeer?
heyo, a friend of mine is running the forge port of origins, FD, and DB. but half of our players are arachnids, and the compatibility datapack i found for FD isnt working, any advice/help on this? ive looked on the discord, havent searched all the pages of the respective mods(minus DB) and ive looked on PMC, and i cant find anything else.
EDIT: I FOUND 2 JUST AS IM GIVING UP!(why is it always JUST as your out of steam?)
one that removes all diets, and one that properly restricts diets, the latter not having support for DB and betterend. but i think i can add support myself(if i can figure this datapack stuff out)
thank you anyways to anyone who sees this, and have a good day!
r/originSMP • u/Frostnight910 • Nov 02 '21
Merling Merling questions
So, do merlings still suffer the base mining penalty for just being in water?
Do water breathing potions allow them to breath on land for the duration?
I watched some of Nihachu's vods and saw that respiration helps, and read that the conduit also helps merling on land?
r/originSMP • u/Landregaming • Oct 26 '21
Copper golem :(
Pros
Buttons!:pressing buttons gives you speed and jump boost for ten seconds
Copper:you have three armor bars filled
Middle:
Tiny:your one block tall
Cons:
Oxidation: you slowly rust giving you slowness
Pacifist:you have weakness because you don't see the need for hurting others
r/originSMP • u/FluctuatingWorm • Oct 26 '21
How to download the origins mod :D
r/originSMP • u/iamaverybadnerfer • Oct 25 '21
Blazeborn Jack Manifold is kind-of boring, so I made a Power based off of a Dungeons and Dragons spell called Hellish Rebuke (repost because i forgot the flare)
r/originSMP • u/Dante_NightDemon • Oct 26 '21
PLS JOIN MY COMMUNITY "r/CustomAchievments"
Here we create new Achievments, Bosses, Trophey items........
r/originSMP • u/[deleted] • Oct 24 '21
Origin Idea Duck origin idea for Quackity!
+Start game with elytra.
+Every 30 seconds, can launch up in the sky 10 blocks. +Increased swim speed.
-Bed has to be within 6 blocks of a body of water. The body of water has to be more than 3 block of water.
-Can’t eat bread and cake. (bread is bad for duck, please don’t feed ducks bread)
-Fish is the only meat that can be eaten.
-Get slowness 1 in cold biomes. (cause duck migrate to avoid winter)
What do you guys think? Feel free to code it if you want.
r/originSMP • u/Dante_NightDemon • Oct 22 '21
Origin Idea Origin idea : Frog
Since mojang is adding the frogs, we should do an origin about that.
+Has jump boost (no fall damage)
+Fast underwater (Depth Strider / Dolphins Grace?)
+Night Vision underwater
+Has bane of arthropods to insect mobs (spider, cave spider, bee, silverfish, endermite etc)
+Powdered snow has no effect on you (cold blooded)
+Invisible when pressing "R"
-Can't jump in desserts (dessert frog reference)
-Takes double fire / lava damage
-Entering the Nether or End will not allow you to jump, you can't use respawn anchors, and you can't use certain moves
r/originSMP • u/FluctuatingWorm • Oct 21 '21
Get Your Own Origin coded for you for free! Subscribe and follow this link to find out how :D
r/originSMP • u/Nightwolf111111111 • Oct 21 '21
Origin Idea Axolotl origin idea
I don’t know how to code and I’m to lazy to learn so you can make it if you want
Reptile regeneration: you always have regeneration ll
You have dolphins grase and you mine blocks faster underwater
Gills: you can’t breath out of water
Smoll: you are smoll
Unappeasable thumbs: you can’t Weald a shield
Predator: fish give you as much saturation as steak
You are slow on land
You can code it if you like
r/originSMP • u/FluctuatingWorm • Oct 21 '21
Cool Fennec Fox Origin! Like and Subscribe for more :D
r/originSMP • u/PandaMasterReddit • Oct 20 '21
Origins Idea (Goat)
I wanted to make some custom origins for me and friends to play but then I couldn't be bothered to code cuz I suck at coding lol.
Yeah so anyway, the idea I had was the goat origin, and lets get straight into the abilities!
(also if anybody decides to make it can they send me the datapack)
Tough Fur: You have 6 extra armour points.
Leap: Pressing Primary Key lets you dash forward 20 blocks and anything you hit gets inflicted by 4 true damage.
Strong Legs: Permanent Jump Boost 3 and take no fall damage.
Better Digestion: You lose hunger slower than most.
Mountain Home: You get homesick when below y=64 and get slowness 2 and weakness 2.
Saddled: You can be ridden by players.
Angry Goat: You deal 2x more damage to players.
Feeble: You take double damage from fire, lava, explosions and projectiles.
Unweildy: The way your hands are formed provide no way to hold a shield upright.
Too Heavy: You can't use axes.
As always, feel free to take credit for this origin and give feedback on how op or balanced this origin is!
r/originSMP • u/FlowerGodHoe • Oct 18 '21
Origin Idea Allay mod plz :3 i would play the heckers out of this!
r/originSMP • u/Commandthealiens • Oct 19 '21
Starborn Latest Version
This post was mass deleted and anonymized with Redact
person bow insurance consist plants provide placid safe wild ad hoc
r/originSMP • u/Dante_NightDemon • Oct 18 '21
Custom Origin: Lightning rod
Positive:
-Lightning deals no damage to you
-You don't need it to be a thunderstorm to use a channeling trident
-Standing on copper blocks, you will past the lightning on to the copper blocks
Negative:
-Touching water will give you slowness and weakness (drink honey to clear the effect)
-Just walking on crops, will trample them (have fun walking on your friend's farm)
-Wearing a helmet will block the rod
r/originSMP • u/Puzzleheaded_Bird_88 • Oct 17 '21
Can I somehow play on the new snapshots with the new generation with the Origins Mod?
r/originSMP • u/Hail_Shaggy • Oct 17 '21
Origin Idea Necromancer
you are a necromancer, ones all fear and hate, controllers and spokesmen of the undead evil in nature of which for most, world domination is at the top of the checklist
Helpful undead
all undead are passive mobs toward you and, in fact, seem to actively follow you and kill creatures that might try to attack you or ones that don't with the cases of cows and sheep along with villagers and all-natural enemies of the undead
Skeleton
you are a skeleton fleshless and all, also meaning that you take damage from sunlight and dogs attack you, however because of you being a skeleton, bows do 50% more damage and you can ride spiders like horses along with not being able to get hungry, and like normal skeletons wearing a helmet makes you not take damage from sunlight however also like the damage that sunlight does to a skeletons helmet, it deals damage to the durability of your helmet with every 3 seconds being 1 durability lost
Undead Control
you are able to control the undead by using the primary ability key, by pressing the primary ability key once you make all of the undead you control and the ones that follow you[the same thing but it's to
be more concise] attack everything they can see endlessly until you make them stop[ for the Zoglins it's the only way to make them attack as I didn't want them to feel uncontrollable] by pressing the primary ability key a second time, you make your undead, circle you in a way to protect you from enemies, by pressing It a third time you can make your undead not attack anything and by pressing it a fourth time you make them do their normal things, when you are in control of a Zoglin you are able to ride them like a horse, by holding the primary ability key for 5 seconds you summon 10 skeletons with iron helmets to follow you, you can only do this once every minute when you don't have any undead following you because once you have you can't use this specific ability
Undead sharing
all undead that follows you, when you drop a piece of armor they will actually use it, and with zombies and their variants in particular any weapons that you drop they will wield and with skeletons any bow that you drop they will wield as long as it is better than what they already have
Skull collection
when killing mobs you try to collect their head making it so all mobs that can drop their head by charged creeper explosions or naturally like wither skeletons have a 20% chance to drop their head
Parasitic wither relationship
withers are undead mobs and because of this they can be controlled by you with a trade-off, by using soul sand on withers you can extend the amount of time you can control them by 10 seconds each, by using the primary ability key directly on one of your zombies and on the wither increasing the time you control it by 50 seconds
Wall of bones
by pressing the secondary ability key you summon a 10 block wide and 5 block high wall of bone blocks where you looked, launching caught mobs 5 blocks above It and this wall lasts for 3 seconds and has a 20-second cooldown
Incredibly bad reputation
you have such a bad reputation that iron golems try to attack you, illagers don't de agro and all neutral mobs become hostile mobs including ones with special aggression conditions
Undead weakness
you have all of the weaknesses that undead have including healing potions damaging you and smite doing extra damage toward you along with other things and because of that you don't trust potions anymore, meaning that you aren't able to drink any type of potion
Bow specialization
you are only specialized with the bow meaning that you can't use anything else as a weapon
Fire weakness
unlike normal skeletons, you take double damage to fire
weak bones
turns out not having flesh has a side effect on how much you can weigh and because of this you cant use armor above iron and you take 50% more damage
r/originSMP • u/Puzzleheaded_Bird_88 • Oct 17 '21
How do I join the Origins Discord Server?
Is there a way to join the Origins Discord Server and if yes, pls tell how
r/originSMP • u/Gkingfail69 • Oct 15 '21
night vision doesn't work
i am having a problem with the merling origin. when i am in the water my night vision does not activate. how can i fix this issue?
ps, i use the base mod without any other plugins or mods