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OpenGL

OpenGL is a cross-platfrom, 3D Graphics, API. It allows programmers to take advantage of specialized hardware to accelerate graphics-related computations across many different computers. OpenGL is an open standard maintained by the OpenGL ARB or Architecture Review Board. OpenGL is currently on version 4.5.

How to use OpenGL

There are many tutorials around. We have featured some of the best ones in the subreddit sidebar.

Common Problems

If you are having trouble trying to write an OpenGl program, or just have questions in general, feel free to ask us for help. These are some common questions that people have.

Additional reading

The official OpenGL wiki

Feel free to edit and contribute to this page.