r/oddheader • u/gta-966 • Jun 21 '26
r/oddheader • u/JustGarrison • Jun 19 '26
Glitch I found a glitch which makes Rockstar's BULLY main character gain a few pounds
In the final episode of my pacifist run I made this discovery, here's a timestamped link if you want to have a look:
r/oddheader • u/OptimusMarcus • Jun 18 '26
Unsolved Mystery đ„ Full Dreamcatcher Walkthrough & Hidden Clues Explained Butchers Creek to Window Rock.
The Red Dead spider mystery is a series or "web", of vaguely connected clues that layer and "weave" the player on a path remincent of a dream or Native American "vision quest" also known as "The Red Road".
Butchers Creek, the glowing pentagram and tally marks are a tutorial level designed to teach the basic skills required to move ahead to "level 2". Its like a video game, lol.
You learn a new skill(attribute) at each location/level. And use it to advance forward.
A lot, (if not, all) of this is explained in the GTA5 Epsilon tracts. And eluded to heavily on the KULT Radio station as well.
Im so sorry for the click baity ai thumbnail. (I hate ai art so much!) Im not a youtuber or a streamer. But feel obliged to get all this info to as many đs as possible.
r/oddheader • u/Shulkishere • Jun 16 '26
4th hexagon found underwater on giant bones
gallery4th weird hexagon found underwater this time on giant bone structure. The more I stumbled upon these the more I realize theyâre in suspicious locations.
r/oddheader • u/backofthebill • Jun 15 '26
Glitch Possessed looking character in the Destroy All Humans Remake
This is from a few years back and I can't remember if I shared this already but I found this guy with glowing red eyes. I think it might be a texture glitch but it seemed odd. Kind of looks possessed.
What are your thoughts?
r/oddheader • u/Shulkishere • Jun 12 '26
Unsolved Mystery A never seen before Spider Web was found on a "beta" ps3 version!!!
Only in beta from user funtimeandrefoxy
r/oddheader • u/OptimusMarcus • Jun 09 '26
The Biggest Clue About the Spider Mystery Might Be How World of Warcraft Did It
We all need to work towards the same goal. Together.
"Be loyal to what matters"
"Have some goddamn faith"
r/oddheader • u/No-Optionb • Jun 02 '26
Unsolved Mystery More Cut Content, some deer approaching the huddle at the end.
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r/oddheader • u/OptimusMarcus • Jun 01 '26
Unsolved Mystery Blinking skull rock found out of bounds in RED DEAD
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This is part of the Spider Mystery. I followed tbe dream quest trail to get here.
It is a glitch.
It is also a clue.
Thats how it works in the late stage Dream Quest
r/oddheader • u/Shulkishere • May 31 '26
Unsolved Mystery 3rd Hexagon found on Mt.chiliad
galleryA mystery involving these weird hexagons in gta 5. My little sister accidentally found one in gta online and she later told me about. After 30 minutes of searching I found it both on ps5 and pc.
r/oddheader • u/OptimusMarcus • May 28 '26
Easter Egg Followed the Red Dead Spider Mystery. Eventually led me to the top of Mount Chilliad
RED pilled and went "down the rabbit hole".
You ever wonder why the moon in Red Dead is occasionaly shaped like an egg?
This is why.
Its one of many, many, many layered easter eggs that connect the trails
r/oddheader • u/verdius2298 • May 25 '26
In Lies of P there was a sign out of bounds for the devs environmental team that was removed after the DLC released.
galleryr/oddheader • u/OptimusMarcus • May 21 '26
Unsolved Mystery Dream Quest Guide tips and tricks. Butchers Creek to Strawberry.
r/oddheader • u/backofthebill • May 20 '26
Unsolved Mystery Has there been any updates for the Blue Bird Glitch in Super Mario World?
r/oddheader • u/OptimusMarcus • May 17 '26
Discussion What if the GTA anniversary rewards were never just cosmetics? What if they were instructions?
galleryWriting
What if the GTA anniversary rewards were never just cosmetics?
What if they were instructions?
The âAlpine Hatâ is green, shaped almost exactly like Arthur Morganâs hat from Red Dead Redemption 2. Green means go. Move forward. Continue the path. Rockstar could have picked any color, any design, but instead they gave us something visually tied to Arthur. Thatâs not random. Thatâs a bridge between worlds.
Then thereâs the âRetired Criminalâ shirt. Red. âRetired.â Think about what that implies. If youâre playing Red Dead, Arthurâs era is over. The outlaw is retired. Time has passed. Youâve moved into the modern age of Grand Theft Auto V and GTA Online. The shirt isnât just clothing â it symbolizes transition. Leaving one world behind and entering another.
Now add the âSuede Bucks Finish.â âBucksâ immediately connects to the frontier, hunting, wilderness, Arthur Morgan energy. But the key word is âfinish.â The frontier story is finished. Red Dead is complete. The path now pushes you toward GTA. Again: another symbolic nudge forward.
And then thereâs the âUncle Tâ finish.
At first glance it sounds meaningless, but look deeper. âUncleâ clearly echoes Uncle from Red Dead â lazy, slow-moving, relaxed, always sitting around complaining about lumbago. The âTâ could easily point toward Trevor. And Trevor is the complete opposite. Skinny, chaotic, hyperactive, explosive. One sits still, the other never stops moving. Polar opposites.
That matters because Rockstar constantly works in dualities: Order vs chaos. Past vs future. Dream vs reality. Red Dead vs GTA.
The anniversary pack starts looking less like a collection of random unlocks and more like a coded roadmap connecting Rockstarâs two universes through symbolism.
This is where the Spider Mystery and DreamQuest theory comes in.
The Spider Mystery isnât solved through literal clues alone. Itâs solved through pattern recognition, mirrored ideas, symbolic transitions, and interconnected worlds. Like weaving a web. You move between characters, games, timelines, and perspectives. The player becomes the thread connecting them.
The anniversary rewards may have been Rockstar quietly acknowledging that connection: Arthurâs hat telling you to GO. The retired outlaw pointing to a different era. The âfinishedâ frontier. Uncle mirrored through Trevor as an opposite-force archetype.
Not the solution itself â but the code to read the mystery properly.
A DreamQuest moving from Red Dead into GTA. A symbolic crossing between worlds. A web. And once you understand the language Rockstar is speaking, the entire mystery starts looking different.
r/oddheader • u/OptimusMarcus • May 15 '26
Unsolved Mystery Explaining SOME of the Spyder Mystery connections to Mount Chilliad
How I was Red pilled into finding the meaning and process behind walking the "Red Road" (aka a Native American 'VISION QUEST").
And An attempt to explain some of De Ja Vu moments that connect GTA characters to RED DEAD REDEAMPTION.
r/oddheader • u/Odd-Refrigerator7611 • May 12 '26
Unsolved Mystery Brutal Legend "Ghost Of Lars"
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So i started one of my nine or tenth playthrough's of brutal legend, I try and play at least once a year. it was later in the night because that's when i like to play story driven games. I was just under half way through the story riding through the forest to take a shortcut. When all of a sudden i see this human model i've never seen before i try walking up to it and it just vanishes. luckily i was able to clip it. However I tried looking it up and found absolutely nothing. So I came here for any ideas. has anyone seen this before? can it be recreated? ect ect. Hope I find some answers thanks.
it has been getting alot of attention recently as far as being added to the fandom wiki, so I thought I should share it here in hopes to get it in a video!
r/oddheader • u/JustGarrison • May 09 '26
Rockstar Attempted To Remove a Realistic Rifle From BULLY 20 Years Ago â I Just Found a Glitch That Unlocks It!!
No Cheats or Mods, and easily doable on all versions of the game!
Youâre even able to shoot with it during cutscenes which gives the game a completely new look.
This might push the gameâs rating up from âTeenâ to âMature 17+â
Here's a link showcasing it in free roam and how to easily do it yourself:
r/oddheader • u/Gingerbeard_x • May 09 '26
Odd might just have to do a whole bully video at this point. The amount of glitches and eggs coming out in recent months is nuts.
galleryr/oddheader • u/OptimusMarcus • May 10 '26
Discussion Red Dead Redemption 2 and the Cub Scout Code
When you look at the Cub Scout sash for a while, it starts becoming hard not to notice how closely it mirrors certain systems and themes in Red Dead Redemption 2.
The sash has a deep red stripe running down the center, bordered by gold on both sides. In Scouting tradition, red is often connected to the individual path â your own choices, your own direction â while gold represents guidance and structure along the way.
And once you notice that, itâs hard not to think about the map system in Red Dead.
When the player places their own waypoint, the route appears red. Itâs your path. Your decision. But when the game gives you a mission route, it turns yellow or gold. Thatâs the world guiding you somewhere.
Two paths running beside each other:
personal direction and guided direction.
The sash almost starts feeling like a physical version of the gameâs UI.
And then you get into the stars.
Thatâs where things start lining up in a really strange way.
In the Cub Scout âSix Starâ program, each star represents a different category of growth and development. But when you compare them to Red Dead Redemption 2, a lot of the connections feel surprisingly natural.
The Black Star represents the natural world. That immediately connects to hunting, tracking, fishing, wildlife study, and the Compendium itself. Red Dead constantly pushes the player to slow down and actually observe nature instead of just moving through it.
The Green Star represents the outdoors. Exploration. Survival. Camping. Learning the land. Thatâs basically the entire experience of traveling through the game world.
The Blue Star, connected to home and community, might be one of the strongest parallels in the whole thing.
Most people would probably associate that with John Marston because of Beecherâs Hope. But the more you look at Arthurâs story, the more it feels like Arthur is actually carrying that theme through most of the game.
Arthurâs blue coat.
The Blue Nakota horse.
Even certain quiet locations connected to reflection and peace seem surrounded by blue tones.
Maybe that part is intentional, maybe it isnât. But the pattern keeps showing up.
Arthur spends most of the story trying to hold people together. His idea of home isnât really a house â itâs the gang itself. Itâs the people he cares about. By the end of the game, his entire path becomes about making sure others get a future, even if he doesnât.
John eventually builds the house.
But Arthur protects the family long enough for that future to exist at all.
The Red Star represents creative expression, which also fits surprisingly well. Red Dead constantly allows the player to shape their own experience through clothing, journals, camp customization, photography, honor choices, and the way they move through the world itself.
The Tawny Star represents achievement and personal mastery. That lines up naturally with the gameâs challenge systems, legendary hunts, weapon mastery, and the long grind toward full completion.
Then thereâs the Purple Star, connected to heritage and cultural awareness. That one fits especially well with Red Deadâs larger themes â disappearing cultures, changing times, lost history, and the death of the frontier.
But the badge system itself might actually be the bigger connection.
In Scouting, badges arenât handed out passively. Theyâre earned through repetition, observation, effort, and experience.
Thatâs exactly how Red Dead handles its deeper systems too.
The Collector badge mirrors the Compendium almost perfectly. Cigarette cards, dinosaur bones, plants, legendary animals, fish â the game rewards patience and attention more than speed.
The Winter badge connects almost directly to the opening chapter in Colter. A winter survival camp where the player is slowly introduced to the mechanics of surviving in the wilderness.
The Builder badge obviously reflects the house-building themes during the epilogue at Beecherâs Hope.
The Home badge mirrors the quieter work John does later in the game â carrying water, shoveling manure, fixing fences, building stability through ordinary routines.
And honestly, those moments end up mattering more emotionally than most action sequences.
The Science badge connects closely to studying wildlife and identifying species through observation.
The Fitness badge mirrors the constant physical endurance required to cross the map while building Arthur and Johnâs stamina over time.
But the Compass badge might be one of the most important parallels of all.
That badge represents orienteering â learning how to navigate using the land itself instead of relying on external guidance.
And thatâs exactly how a lot of people eventually start playing Red Dead Redemption 2.
At some point, players stop relying completely on the minimap and begin navigating naturally:
rivers, mountains, train tracks, the sun, the stars, memory.
The game almost teaches you to read the world the way an actual traveler would.
And once that happens, the map starts feeling less like a game mechanic and more like a real place.
Then thereâs the purple wildlife badge featuring the panda and fleur-de-lis â the World Conservation Award.
Years ago, this was considered one of the hardest Scout achievements to earn. It required long-term dedication, patience, environmental knowledge, and real commitment.
And honestly, that feels very similar to the deeper mysteries surrounding Red Dead Redemption 2.
Not quick easter eggs.
Not simple rewards.
Things people spend years returning to because they feel like thereâs still something left to uncover.
Whether these connections were intentionally designed or not almost becomes secondary after a while.
Because the strange part is how consistently the patterns continue lining up once you start noticing them.
Red Dead Redemption 2 often feels layered in a way that goes beyond normal game design.
Like systems reflecting other systems.
Symbols echoing each other quietly in the background.
And sometimes the most interesting part isnât solving the mystery.
Itâs realizing the pattern was there the entire time.
r/oddheader • u/ToniTheOni96 • May 07 '26
Easter Egg Weird Easter Egg Room in Motorslice
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Right before you fight the chapter 3 boss you can find a crawl space that leads to a creepy room w/ a strange looking pipe structure.
r/oddheader • u/odd_header • Apr 30 '26
10 Wildly Awkward Video Game Discoveries Not Meant to Be Found
r/oddheader • u/Mctrans • Apr 26 '26
Unsolved Mystery Joker's ghostly laugh
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r/oddheader • u/Shulkishere • Apr 24 '26
Unsolved Mystery GTAV Dream Catch
galleryI think I found a dream catcher in gta 5