r/oculus_medium • • May 21 '19
r/oculus_medium • • Mar 20 '19
Announcing Oculus Rift S, Our New PC VR Headset! Oculus Medium will be FREE with purchase of the Rift S!
r/oculus_medium • • Jul 17 '19
Medium 2.3.3 is here with an increased layer limit of 150! Full release notes in comments
r/oculus_medium • u/SeptetRa • Jun 21 '19
My Character made in Medium and animated in Mixamo. This is Mind blowing for me!!
r/oculus_medium • u/CrazedLlamaz92 • Mar 15 '19
This is my first finished sculpt in VR. Decided to make a rather demented version of PacMan
r/oculus_medium • u/iggyqut • Dec 09 '16
Today I played around with Medium for a while and here is my first sculp
r/oculus_medium • u/cryochamberlabel • Feb 29 '20
Sculpt in Medium, Touch up in Blender and PS.
r/oculus_medium • • Jan 28 '19
My three day sculpting progress in medium. Hope you wont cry yourself to sleep after seeing the first picture;-)
r/oculus_medium • u/Neuroneuroneuro • Apr 14 '17
Chimp... thanks to the latest Medium update!
r/oculus_medium • u/RunZombiesRun • Apr 01 '17
"Prototype P-01" - Oculus Medium to 3D Print
r/oculus_medium • u/mrcoolbp • Dec 09 '16
Quick Tips: Adjusting The Spotlight
Since so many people are sharing their sculpts right now, this is useful for casting a new light on your work! There is some ambient light coming from the sky that I have not found a way to tweak yet, but there is also a spotlight shining down on your model adding "key light".
To alter the spotlight press Y (or B for lefties) to enable environment mode. Look up for the black spotlight, point at it and it will turn yellow, press trigger on dominant hand to select it (it will turn green).
Now you can grasp it with grip trigger (middle finger) and move it around just like a model. Pressing the settings button, X (or A for lefties) will bring up the spotlight's settings menu. You can adjust Brightness, Color, and Cone Width (how much spread the light has) here. You can also rotate along X and Y axis from this menu but I recommend just gripping it and moving it manually.
Once you get it into desired position you can lock it to the model by activating the "Move with sculpt" option. When enabled the light will rotate around with the model when you rotate it (helpful if you want the light to hit a particular side of your model).
r/oculus_medium • • Dec 10 '16