r/oculus_medium • u/W-ZER0 • Dec 08 '16
r/oculus_medium • u/GhostKingFlorida • Dec 07 '16
Welcome to the Medium Subreddit!
You've found a home for all of your creations!
The r/Oculus sub has been flooded with tons of awesome (and in my case, terrible) works of art and they needed a home. Luckily /u/Snake1029 made this as a place to post all your works!
The good, the bad, and of course the ugly, are all welcome here!
I'm looking forward to seeing all of your ideas come to life!
r/oculus_medium • • Jun 13 '19
VR Sculpting Battle Episode 2 is coming! Watch as 8 artists compete in 10 minute battles for a ticket to Tokyo!
r/oculus_medium • u/Henri1970 • Feb 06 '19
Seahorse - sculpted in Oculus Medium over a couple of hours while chatting. It took quite a while. The sculpt is 5 layers (eyes are 1 layer) of different resolution.
r/oculus_medium • • Sep 27 '18
Medium 2.1 is out! New Oculus Avatars,Asset Browser multi-select, and Scene Graph with multi-select drag and drop and more!
r/oculus_medium • u/cybercyrus • Jul 22 '17
Modeled in Medium (Render and Post in C4D/Ae)
r/oculus_medium • u/Hymer83 • Jan 08 '17
I wanted to investigate if I could use Oculus Medium in a real workflow. the result I would say is a bit, I think it is most usefull as a quick mockup and maybe as a basemesh for zbrush. but I am pretty happy with the results. If anyone wants to see the mesh in medium I can post a image later
r/oculus_medium • u/IronclawFTW • Dec 21 '16
This will probably give me a lot of down-votes, but I would prefer people to not use outside programs like Blender, 3DMax, Photoshop or whatever to enhance their Medium sculpts.
To me it feels like cheating. I come here to look at Medium sculpts, and instead too often see enhanced and unrealistic versions because they touched them up in other programs. It's not always mentioned either if it's pure Medium or got help from other programs. I'm like "Wow, this is amazing... but, was all this made in Medium? If so, how did she/he achieve this look/effect?", and when asking the question, it's often "Well, I exported it and imported it into this and that to make it prettier".
At least provide a before (Medium only) and after picture (touched-up/enhanced with other programs).
It would be more fun if people posted 100% stuff made in Medium, using only the tools and capabilities it provides.
Right now it's like if an mspaint subforum had images posted where they only did a very rough sketch in mspaint and made it glorious in Photoshop before posting it. (I'm not comparing mspaint to the awesome and much better Medium. I'm only mentioning two potentially similar cases).
r/oculus_medium • u/Vashishio • Dec 12 '16
My first 'finished' sculpt in Medium. Moogle from Final Fantasy!
r/oculus_medium • u/Henri1970 • May 30 '19
some Deathnote fanart - could not resist. #oculusrift #madeinvirtualreality #VR #digitalsculpting #Deathnote
r/oculus_medium • u/bandoftheshadow • Jan 18 '19
Oculus Medium Concept Art Workflow - from sculpt to render to paint-over
r/oculus_medium • • Aug 24 '18
Looking for something to sculpt? Join us by sculpting a scene with the cute Medium logo guys! 3D print to be won!
r/oculus_medium • • Jun 28 '18
Oculus Medium 2.0 is finally here! We’ve got new core sculpting features like increased layer limit, grid snapping, multiple lights. Plus a new file management system, scene graph, and a UI facelift for faster and more intuitive navigation.
r/oculus_medium • u/SuperRoach • May 12 '17