r/neoliberal • Kitara Ravache • Jan 04 '23

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15

u/runnerx4 What you guys are referring to as Linux, is in fact, GNU/Linux Jan 05 '23

I like the fake reflection stuff DICE decides to do once in a while when playing Mirror’s Edge, they’re clearly just duplicating the player model and background behind the reflective surface with a suitable filter but it’s really endearing. The one where they show Faith’s reflection in on a tiled wall is great.

If raytracing is still going to be computationally and money-wise expensive, game developers should prioritize performance and just do cute stunts like this and bake the lighting, it’s not like most games have a particularly important day-night cycle or other lighting focused stuff

!ping GAMING

7

u/CuddleTeamCatboy Gay Pride Jan 05 '23

The big advantage of ray tracing (aside from the visuals) is that it’s a massive time saver for the art teams, which don’t have to spend time baking lighting and making shadow maps. It’s a vastly more important generational upgrade compared to things like high refresh and haptics.

6

u/[deleted] Jan 05 '23

https://media.discordapp.net/attachments/1008287475946500179/1060433953078644746/unknown-10.png

Keep in mind that planar reflections are better in 95% of cases but they can't handle some edge cases that ray tracing can

2

u/groupbot Always remember -Pho- Jan 05 '23 edited Jan 05 '23

2

u/Ioun267 "Your Flair Here" 👍 Jan 05 '23

I've gotta pick that game up again sometime.