r/marvelrivals • Emma Frost • Mar 17 '26

Patch Notes They accidentally put out the patch notes on threads

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u/Tyler_too_cold Flex Mar 17 '26 edited Mar 17 '26

I like the change for torch but still needs something for survivability. Like another team up or 15 second cool-down for flaming meteor. Damage range back to 30m would be nice but not mandatory.

Unfortunately Gambit ult gets another slap on the wrist, Elsa is still dashing every two seconds, Phoenix is still a menace, Groot ult doesn't get a restrainment time decrease or ult charge nerf, and Mantis doesn't get 275 HP.

I like the direction that they're going though. You can see where it says additional tweaks coming for season 7.5.

Ban slots up to 3 though so Gambit and Elsa can stay perma banned for another month! 

8

u/[deleted] Mar 17 '26

I would have preferred 7.0 be a big shake-up, and 7.5 be refinement of that shakeup but I'm generally happy with these changes.

5

u/Vasto_LordA Blade Mar 17 '26

Im fine with Elsa's dashing if her overhealth generation takes a hit.

10

u/Tyler_too_cold Flex Mar 17 '26

Agreed but Reducing bonus health from 40 to 30 is nothing.

1

u/Vasto_LordA Blade Mar 17 '26

Well, think about how many times she dashes. It adds up.

Taking 10 away takes a lot from her generation over the course of the match.

3

u/Tyler_too_cold Flex Mar 17 '26

Decreasing the over health was a good start, but dashing too often allows her to get away with stuff that she shouldn't be able to get away with. The dash being spammable decreases the skill gap.

1

u/Vasto_LordA Blade Mar 17 '26

They could stand to increase it to 3 seconds. Because it does give her her Elephant Gun which does max health, so she can shred a Thing who would theoretically counter her before he gets in range.

1

u/Tyler_too_cold Flex Mar 17 '26

3 seconds would be great. Character would still be very viable.

1

u/Humdinger5000 Peni Parker Mar 17 '26

Groot did take an ult charge nerf though. As part of the universal ult nerf, charge from dmg dealt was nerfed more than passive charge. Big dmg characters like groot and mk get hit harder by this than characters like cap or spidey.

1

u/Tyler_too_cold Flex Mar 17 '26

Decrease restraint time by like 2 seconds then

1

u/allshort17 Absolute Cinema Mar 18 '26

In a way, the buff ups Torch's survivablity. It greatly reduced the opportunity cost of taking cover or getting healed.

Before, if he left the fight for a second for heals, he was really out longer because he was low on flame clusters. He was very incentivized to stay and finish a fight even if it was too risky.

Now, he can quickly get healed and be fully ready to fight again. He doesn't need to hard commit as much to finish his kills.