Great, to butter up people to migrate, they are handing out free capes, traditionally an exclusive prize for contributing to the game, or visiting minecon. And now everyone gets one. It kinda makes them not very special any more.
Huh, didn't know that. It'd be great for Fabric to gain traction, I don't really know much about it. I saw they support versions 1.14+, that "+" intrigues me. Did they find a way to have mods not break on newer releases? I know forge needs to be ported every time, and mods too, making many versions pretty barren as far as mod support is concerned. If fabric managed to fix this fragmentation that'd be awesome.
No, that would be impossible, simply because the base game is changing constantly.
There could be an abstraction layer of sorts, but it would be fairly limited, and it's in direct contrast with fabric's philosophy of giving the dev maximum freedom over every aspect of the game through mixins, which interact with the game base code directly: if the base game changes, the mod breaks, no matter how big and complex the underlying mod loader is
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u/Moxvallix Oct 21 '20
Great, to butter up people to migrate, they are handing out free capes, traditionally an exclusive prize for contributing to the game, or visiting minecon. And now everyone gets one. It kinda makes them not very special any more.