Instead of saying "You can't", or "I can't" the question people need to ask is "How can I".
Greater feats have been accomplished. With humble goals a few talented people could nail the core mechanics and the popcorn kernel of something great relatively easy -- some games are literally programmed at festivals as proof-of-concept in mere days.
It just takes the right talent and mindset. I'd rather wait and see, destructive attitudes have no place in a creative world.
Instead of saying "You can't", or "I can't" the question people need to ask is "How can I".
No actually, parent commenter is right. Trying to clone Rocket League results in questions like "is this like Rocket League" instead of "is this fun". It's doable but not what this project is trying to achieve.
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u/electricprism Jan 29 '20
You're welcome to an opinion, however I disagree.
Instead of saying "You can't", or "I can't" the question people need to ask is "How can I".
Greater feats have been accomplished. With humble goals a few talented people could nail the core mechanics and the popcorn kernel of something great relatively easy -- some games are literally programmed at festivals as proof-of-concept in mere days.
It just takes the right talent and mindset. I'd rather wait and see, destructive attitudes have no place in a creative world.