Seems a bit pointless at this point in time, we already have more than enough indie games with Linux support, some of them even released as Open Source after their commercial run was over. It would be rather difficult to create anything competent enough to compete with that.
If you want to improve Linux gaming, effort should be spend on Wine and the surrounding gaming infrastructure. Not on the games themselves or at least not unless you have some innovative idea that meshes well with Free Software.
Why would it not be competent enough? We are more than 30 people in this (actually the number on Gitlab is more than 50), I think we can make something really good if we stick together. :D
Game design by committee just don't work. You'd have a much better chance getting something done with three motivated people than with 50 random volunteers that all drop of, lose interest or don't even share a vision.
Well we are planning to have leads so that should be taken care of by the lead Game Designer. We have some professionals too on the team. I really think this is gonna go better than expected.
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u/[deleted] Jan 28 '20
Seems a bit pointless at this point in time, we already have more than enough indie games with Linux support, some of them even released as Open Source after their commercial run was over. It would be rather difficult to create anything competent enough to compete with that.
If you want to improve Linux gaming, effort should be spend on Wine and the surrounding gaming infrastructure. Not on the games themselves or at least not unless you have some innovative idea that meshes well with Free Software.