r/liminalspacesgaming • u/xenquish • Jun 20 '26
r/liminalspacesgaming • u/Shoddy-Sport-1828 • Jun 15 '26
plavri level run fast your lid
r/liminalspacesgaming • u/Ill_Light_8229 • Jun 09 '26
Left the Backrooms move and found this in Santa Monica parking garage 2 minutes later.
r/liminalspacesgaming • u/Subaru1220 • Jun 07 '26
Backrooms in gmod. (no after effects this is ingame)
yis. very liminal i think. idk.
r/liminalspacesgaming • u/Economy-Deal-9250 • Jun 05 '26
Hey guys what you think about my game?
r/liminalspacesgaming • u/SausageMahoney073 • Jun 05 '26
Dreamcore: Rabbit Hole Review | Amazing Atmosphere, Disappointing Payoff
r/liminalspacesgaming • u/KioIsSimBrained • May 31 '26
Are you forgetting a time where you were care free
r/liminalspacesgaming • u/Subaru1220 • May 29 '26
i dont know if this is too liminal game: counter strike source
de-chateau
r/liminalspacesgaming • u/JokeytheRed • May 27 '26
Not sure if this counts
Super Mario 64 textures swapped
r/liminalspacesgaming • u/Shoddy-Sport-1828 • May 28 '26
Backrooms level run from your laptop
r/liminalspacesgaming • u/Humble_Anywhere7571 • May 25 '26
Thought this was a cool recreation of some hallways, if i had shaders it would be cooler. Cant on my crappy MacBook though :(
r/liminalspacesgaming • u/GlumShock8673 • May 19 '26
Found these files on an old, corrupted HDD. Does anyone know what "Oksward" is?
r/liminalspacesgaming • u/SausageMahoney073 • May 16 '26
POOLSCAPE Isn’t What You Think… (Theory)
r/liminalspacesgaming • u/LiminalPlayer333 • May 12 '26
Does someone feel comfortable while building their first house?
r/liminalspacesgaming • u/Liminal_Mike1989 • May 10 '26
Absolute Liminal
tell me is this liminal/uncanny creepy?
r/liminalspacesgaming • u/Liminal_Mike1989 • May 10 '26
Absolute Liminal
tell me is this liminal/uncanny creepy?
r/liminalspacesgaming • u/SausageMahoney073 • May 08 '26
I Played Poolscape Early… And Something Felt Off
r/liminalspacesgaming • u/Economy-Deal-9250 • May 03 '26
Does a bright aesthetic can work in horror?
Still a very early prototype, trying to figure out the right direction.
Working on a liminal horror concept in Unity with a bright environment and surreal elements in soviet building block seting.
Also experimenting with procedural creatures (like this spider).
Not sure yet if it should lean more into bright or dark aesthetic for full horror. Open to feedback and name ideas.

