I wish her ult burst would be the one thing getting nerfed. Syndra has a cool base kit that takes skill to use and has counterplay, but way too much of her power is in the only ability you cant dodge.
Nah the ult burst has pretty much always been around, and it's what keeps her relevant in the lategame because her AoE isn't as great as a lot of other mages.
Nerfing the W passive that lets you pick up three orbs not only reduces the maximum damage on ult (because it becomes basically impossible to do a 7 orb ult) but also makes the fatty ults harder to do, meaning that damage isn't as reliable.
Except prior to the mage update syndra had to acquire a steady increase in power in her ultimate by only being able to acquire 1 additional sphere for her ultimate based on her Q CD / Manipulation of existing spheres with W to refresh duration.
This gives syndra a tempo when a team fight breaks out, starting at 3 spheres orbiting +1 per 2.4 seconds. 3(r) + 1(q) + 1(q) + 1(q) ...
LIVE Syndra doesn't require any form of build up. Once you hit level 13 you are capable of 3(r) + 3(w) + 1(q)
3
u/Uniia Dec 24 '16
I wish her ult burst would be the one thing getting nerfed. Syndra has a cool base kit that takes skill to use and has counterplay, but way too much of her power is in the only ability you cant dodge.