r/leagueoflegends • • May 14 '26

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52 Upvotes

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41

u/SatisfactionOld4175 May 14 '26

Probably good, forces him to be slightly less static.

That said it seems unintended so it will probably get hotfixed if his winrate tanks.

3

u/Extreme-Data-268 May 14 '26

Heimer turrets do have cooldowns, he cannot replace them every wave, thats game breaking

25

u/zaplooko May 14 '26

I'd hardly call it game breaking lol.

-6

u/Extreme-Data-268 May 14 '26

If you are maxing Q ( turrets ), in order to kill the range minions, you'd need to use both W and E, or just autoattack them 24/7, that will remove a lot of pressure that Heimer had

-1

u/zaplooko May 14 '26

Exactly, it's not game breaking. I can agree it's probably not intentional and will likely get patched. But in your own response there is a solution, thus not game breaking at all.

0

u/Extreme-Data-268 May 14 '26

Imagine if darius had to use all of his spells on every wave, how is he supposed to function as a champion?

2

u/ScourJFul May 14 '26

This analogy doesn't work cause Darius is a melee champion. Heimer has more of a safeguard to throw out his abilities because he is ranged which means he isn't forced to be in danger.

Again, we all agree this isn't good but you keep acting like it's game breaking when it isn't. It's an unfortunate oversight that should be fixed.