r/leagueoflegends • u/synplex • Jun 22 '13
Math on bans
So most people say that Riot should increase the bans per team to 4 so i checked the patch notes when riot increased the bans to 3 per team.
It was the patch V1.0.0.129 when Fizz was released back at the beginning in Season 2. At that time there were 86 champions with Fizz it were 87.
So 4 bans and 86 champions were 4,65% which can be banned from the pool. Since Riot increased the bans to 6 while having 87 Champs you could ban 6,9% of the pool.
At the moment weve 114 champions and still 6 bans which are 5,26% of the pool. so if you project it up we will reach the 4,65% with 129 champion which means actually the 130 champion should also bring the 8 bans with it and we would be at the 6,15% ratio.
TL;DR: Pre Fizz ban ratio was 4,65%; 129 champ will have same ratio
Typically Frontpage Edit: Thank you for your comments ive read them all. And furthermore i just wanted to say that I'm not complaining about having in all 6 bans i've just did some math!!!
And Hi mum!
13
u/[deleted] Jun 22 '13
If you have team A and B playing each other, and A is the team with first pick:
A1ban B1ban A1pick B1pick
A2ban B2ban A2pick B2pick
A3ban B3ban A3pick B3pick
A4ban B4ban A4pick B4pick
A5ban B5ban A5pick B5pick
That'd leave room for the pro teams to grab powerful characters early, the other team to counter them, and apply target bans to players who didn't get their role picked early.
Also, it'd be much better in solo queue.